Player Matchup

Bellona
Bellona
DragonReaper408
Bellona
Level 57
God Stats
3W - 1L
1,039 SR
Queue Stats
39W - 52L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Sebby12
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 45L
1,815 Elo+
Party 1
Chronos
Chronos
loovig
Chronos
Level 118
God Stats
7W - 0L
1,165 SR
Queue Stats
73W - 25L
1,724 Elo+
Party 1
Team Averages
Level 66
1,234 SR
1,645 Elo+

VS

Team Averages
Level 53
1,577 SR
1,301 Elo+
Charybdis
Charybdis
iCxnquer x
Charybdis
Level 85
God Stats
3W - 2L
1,754 SR
Queue Stats
383W - 322L
1,569 Elo+
Party 2
Bacchus
Bacchus
xIATx Ragnarok
Bacchus
Level 29
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 2
Merlin
Merlin
xbtpxsauce
Merlin
Level 44
God Stats
2W - 3L
1,454 SR
Queue Stats
2W - 3L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,311
731
2,711
7,000
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Sebby12
Danzaburou
12
3 / 2 / 5
7,939
794
12,280
8,705
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
loovig
Chronos
11
5 / 2 / 1
7,627
763
7,348
5,945
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
iCxnquer x
Charybdis
10
3 / 2 / 2
7,011
701
8,334
9,650
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 4
6,986
699
2,278
8,577
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
xbtpxsauce
Merlin
11
1 / 3 / 3
6,735
674
3,760
6,869
2,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Danzaburou
Sebby12
Danzaburou
3
2
5
2.75
L
Charybdis
iCxnquer x
Charybdis
3
2
2
2
W
Chronos
loovig
Chronos
5
2
1
2.75
L
1
4
4
0.75
L
Merlin
xbtpxsauce
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
14,372
21,650
Taken
25,096
12,573
Mitigated
10,774
3,560
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,711
173
72
1,002
7,000
6,062
317
1,917
5,083
0
5,303
W
Danzaburou
Sebby12
Danzaburou
12,280
5,861
0
1,146
8,705
3,967
2,131
2,621
6,084
0
43,041
L
Charybdis
iCxnquer x
Charybdis
8,334
4,027
0
2,860
9,650
2,953
0
3,239
6,333
0
20,376
W
Chronos
loovig
Chronos
7,348
2,902
0
1,340
5,945
2,544
530
1,781
4,164
25,890
2,871
L
2,278
146
0
1,159
8,577
5,772
0
2,251
5,925
6,356
0
L
Merlin
xbtpxsauce
Merlin
3,760
131
953
1,210
6,869
2,049
0
1,724
5,145
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
20,732
122
Minions Killed
92
6
Camps Cleared
3
545,364
Distance Traveled
510,020
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,311
731
6
1
0
194,658
1
W
Danzaburou
7,939
794
76
8
3
177,827
4
L
Charybdis
7,011
701
32
3
2
179,701
4
W
Chronos
7,627
763
40
4
3
172,879
1
L
Bacchus
6,986
699
4
0
0
144,911
1
L
Merlin
6,735
674
56
6
1
185,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role