Player Matchup

Anubis
Anubis
Pastorkill
Anubis
Level 160
God Stats
1W - 4L
1,615 SR
Queue Stats
93W - 102L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
SQtryhard
Hou Yi
Level 51
God Stats
6W - 8L
1,717 SR
Queue Stats
126W - 133L
1,466 Elo+
Party 2
Chang'e
Chang'e
Shyera
Chang'e
Level 29
God Stats
5W - 8L
1,529 SR
Queue Stats
38W - 67L
1,332 Elo+
Party 2
Nemesis
Nemesis
SsANn-Z
Nemesis
Level 88
God Stats
1W - 2L
1,775 SR
Queue Stats
119W - 107L
1,458 Elo+
Party 2
Osiris
Osiris
elconn
Osiris
Level 99
God Stats
0W - 2L
1,543 SR
Queue Stats
118W - 107L
1,431 Elo+
Party 2
Team Averages
Level 85
1,636 SR
1,424 Elo+

VS

Team Averages
Level 55
1,589 SR
1,547 Elo+
Sylvanus
Sylvanus
Dеimos
Sylvanus
Level 36
God Stats
3W - 3L
1,383 SR
Queue Stats
16W - 16L
1,441 Elo+
Party 1
Osiris
Osiris
Fasto440
Osiris
Level 27
God Stats
13W - 6L
1,746 SR
Queue Stats
37W - 25L
1,613 Elo+
Party 1
Odin
Odin
MInjoy
Odin
Level 49
God Stats
1W - 1L
1,698 SR
Queue Stats
7W - 7L
1,441 Elo+
Solo
Hachiman
Hachiman
Montirovka
Hachiman
Level 69
God Stats
4W - 1L
1,703 SR
Queue Stats
37W - 24L
1,619 Elo+
Party 1
Anubis
Anubis
undead198883
Anubis
Level 93
God Stats
2W - 2L
1,413 SR
Queue Stats
42W - 28L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pastorkill
Anubis
14
5 / 7 / 5
9,125
507
12,096
15,554
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
SQtryhard
Hou Yi
12
2 / 5 / 1
7,337
408
7,394
13,048
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Shyera
Chang'e
11
1 / 5 / 1
6,953
386
1,392
8,832
7,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
SsANn-Z
Nemesis
15
4 / 5 / 6
9,444
525
9,667
14,885
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
elconn
Osiris
13
2 / 8 / 3
7,981
443
8,971
15,330
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dеimos
Sylvanus
13
0 / 3 / 10
7,956
442
3,726
11,770
13,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Fasto440
Osiris
17
8 / 4 / 3
10,842
602
13,958
13,712
10,237
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
MInjoy
Odin
16
3 / 1 / 7
9,940
552
7,430
10,967
4,384
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Montirovka
Hachiman
17
8 / 1 / 0
10,773
599
11,861
11,569
4,291
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
11 / 5 / 4
11,558
642
15,503
14,098
6,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
30
30
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dеimos
Sylvanus
0
3
10
1.67
W
Osiris
Fasto440
Osiris
8
4
3
2.38
W
Odin
MInjoy
Odin
3
1
7
6.5
W
Hachiman
Montirovka
Hachiman
8
1
0
8
L
Anubis
Pastorkill
Anubis
5
7
5
1.07
L
Hou Yi
SQtryhard
Hou Yi
2
5
1
0.5
L
Chang'e
Shyera
Chang'e
1
5
1
0.3
L
Nemesis
SsANn-Z
Nemesis
4
5
6
1.4
L
Osiris
elconn
Osiris
2
8
3
0.44
W
Anubis
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
52,478
67,649
Taken
62,116
34,747
Mitigated
39,438
12,362
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dеimos
Sylvanus
3,726
1,264
936
2,329
11,770
13,761
140
1,518
10,116
15,796
0
W
Osiris
Fasto440
Osiris
13,958
3,650
0
2,979
13,712
10,237
649
1,438
12,088
5,205
53,121
W
Odin
MInjoy
Odin
7,430
3,019
0
5,882
10,967
4,384
0
1,521
9,446
0
76,541
W
Hachiman
Montirovka
Hachiman
11,861
7,637
0
6,062
11,569
4,291
1,799
1,407
10,162
0
88,082
L
Anubis
Pastorkill
Anubis
12,096
573
0
4,996
15,554
5,849
132
8,410
6,939
56,077
0
L
Hou Yi
SQtryhard
Hou Yi
7,394
4,769
160
2,781
13,048
4,240
325
2,920
10,068
0
47,344
L
Chang'e
Shyera
Chang'e
1,392
72
922
1,400
8,832
7,041
0
2,240
6,533
21,149
0
L
Nemesis
SsANn-Z
Nemesis
9,667
4,445
0
1,697
14,885
5,268
0
3,629
11,214
0
60,970
L
Osiris
elconn
Osiris
8,971
3,090
0
406
15,330
12,349
0
3,722
10,666
0
41,544
W
Anubis
15,503
1,117
0
5,049
14,098
6,765
411
7,638
6,460
75,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
51,069
404
Minions Killed
521
0
Camps Cleared
0
1,560,809
Distance Traveled
1,683,265
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,956
442
16
1
0
305,977
5
W
Osiris
10,842
602
108
6
0
360,731
4
W
Odin
9,940
552
114
6
0
389,532
0
W
Hachiman
10,773
599
148
8
0
329,554
2
L
Anubis
9,125
507
93
5
0
273,607
2
L
Hou Yi
7,337
408
70
4
0
306,157
5
L
Chang'e
6,953
386
54
3
0
295,819
6
L
Nemesis
9,444
525
114
6
0
378,936
2
L
Osiris
7,981
443
73
4
0
306,290
1
W
Anubis
11,558
642
135
8
0
297,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role