Player Matchup

Da Ji
Da Ji
AjarIsland59256
Da Ji
Level 24
God Stats
9W - 4L
1,306 SR
Queue Stats
64W - 58L
1,406 Elo+
Solo
Cerberus
Cerberus
Renegadeseason4
Cerberus
Level 6
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 4L
1,117 Elo+
Solo
Yemoja
Yemoja
infamous_Y286
Yemoja
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 24L
1,363 Elo+
Solo
Hades
Hades
khi_gobrazy
Hades
Level 7
God Stats
3W - 1L
1,836 SR
Queue Stats
5W - 12L
1,109 Elo+
Solo
Olorun
Olorun
ÐOĢBÂĻĻS
Olorun
Level 17
God Stats
12W - 28L
1,448 SR
Queue Stats
77W - 102L
1,459 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,291 Elo+

VS

Team Averages
Level 23
1,500 SR
1,385 Elo+
Cernunnos
Cernunnos
BushidoNinja69
Cernunnos
Level 27
God Stats
7W - 4L
1,452 SR
Queue Stats
92W - 110L
1,363 Elo+
Solo
Neith
Neith
Pacmule
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,327 Elo+
Solo
Ganesha
Ganesha
burdturglar1
Ganesha
Level 29
God Stats
43W - 24L
1,542 SR
Queue Stats
334W - 340L
1,383 Elo+
Solo
Ra
Ra
lexluger21
Ra
Level 29
God Stats
137W - 157L
1,508 SR
Queue Stats
236W - 274L
1,355 Elo+
Solo
Kukulkan
Kukulkan
lobo695fiestero
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 9 / 0
14,552
1,213
27,065
24,442
11,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
18
0 / 9 / 10
11,287
941
9,144
28,075
22,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 0 / 7
11,370
948
8,594
11,489
11,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 8 / 6
10,752
896
3,635
15,377
5,310
19
1 / 5 / 7
11,964
997
11,739
19,513
9,368
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BushidoNinja69
Cernunnos
19
19 / 4 / 7
14,781
1,232
43,199
15,489
6,538
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Pacmule
Neith
19
1 / 5 / 16
11,219
935
4,900
10,264
3,837
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
burdturglar1
Ganesha
19
0 / 1 / 28
13,028
1,086
11,235
18,152
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 4 / 22
13,091
1,091
11,104
13,160
6,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
19
8 / 1 / 15
13,193
1,099
20,439
9,368
3,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
15
Kills
31
31
Deaths
15
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
12
9
0
1.33
W
Cernunnos
BushidoNinja69
Cernunnos
19
4
7
5.63
W
Neith
Pacmule
Neith
1
5
16
1.8
L
Cerberus
0
9
10
0.56
W
Ganesha
burdturglar1
Ganesha
0
1
28
14
L
0
0
7
3.5
L
2
8
6
0.63
W
3
4
22
3.5
W
Kukulkan
8
1
15
15.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
90,877
98,896
Taken
66,433
61,139
Mitigated
40,783
10,858
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,065
7,265
0
801
24,442
11,614
0
10,689
13,753
0
40,321
W
Cernunnos
BushidoNinja69
Cernunnos
43,199
24,162
0
2,867
15,489
6,538
0
5,553
9,936
0
61,571
W
Neith
Pacmule
Neith
4,900
2,353
348
903
10,264
3,837
0
2,872
7,392
0
18,888
L
Cerberus
9,144
1,041
0
3,155
28,075
22,986
0
8,726
19,349
22,560
0
W
Ganesha
burdturglar1
Ganesha
11,235
1,537
0
1,107
18,152
20,066
0
13,645
4,507
14,648
0
L
8,594
1,410
2,196
1,442
11,489
11,861
0
4,467
7,022
24,650
0
L
3,635
222
72
242
15,377
5,310
0
8,460
6,917
8,722
0
W
11,104
2,941
768
2,790
13,160
6,389
0
7,054
6,106
47,404
0
W
Kukulkan
20,439
3,807
39
2,177
9,368
3,953
0
3,988
5,380
43,504
0
L
11,739
6,584
803
2,147
19,513
9,368
0
10,436
9,077
46,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,925
Gold Earned
65,312
183
Minions Killed
234
2
Camps Cleared
3
947,088
Distance Traveled
1,028,362
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,552
1,213
18
2
1
236,523
2
W
Cernunnos
14,781
1,232
33
3
0
235,357
1
W
Neith
11,219
935
29
2
0
161,833
1
L
Cerberus
11,287
941
36
3
1
186,355
1
W
Ganesha
13,028
1,086
0
0
0
221,356
0
L
Yemoja
11,370
948
42
4
0
185,231
0
L
Hades
10,752
896
9
1
0
138,047
0
W
Ra
13,091
1,091
97
8
2
193,589
0
W
Kukulkan
13,193
1,099
75
6
1
216,227
0
L
Olorun
11,964
997
78
7
0
200,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role