Player Matchup

Erlang Shen
Erlang Shen
Carpetman423
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Solo
Cupid
Cupid
CruciaISaint
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 71L
1,216 Elo+
Party 1
Discordia
Discordia
DaggerfallMage
Discordia
Level 28
God Stats
0W - 2L
1,596 SR
Queue Stats
16W - 15L
1,498 Elo+
Solo
Chang'e
Chang'e
Engrules2910
Chang'e
Level 26
God Stats
1W - 1L
1,910 SR
Queue Stats
95W - 74L
1,573 Elo+
Solo
Ravana
Ravana
GameLordKaiser
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,216 Elo+
Party 1
Team Averages
Level 41
1,601 SR
1,388 Elo+

VS

Team Averages
Level 75
1,485 SR
1,434 Elo+
Zeus
Zeus
For--Valhalla
Zeus
Level 149
God Stats
2W - 1L
1,632 SR
Queue Stats
64W - 60L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Jiirhen
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 2
Chernobog
Chernobog
Stephein
Chernobog
Level 20
God Stats
1W - 0L
1,293 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
jonny240597
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,503 Elo+
Party 2
Cernunnos
Cernunnos
zX-PULIDIEX-Xz
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Carpetman423
Erlang Shen
20
8 / 3 / 12
12,561
628
10,495
28,676
31,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 7 / 13
10,792
540
10,208
20,111
8,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
DaggerfallMage
Discordia
20
13 / 4 / 13
14,279
714
34,922
14,693
6,502
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Engrules2910
Chang'e
20
5 / 5 / 9
12,140
607
10,914
21,565
8,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 9
11,094
555
4,582
16,263
18,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 9
17,240
862
44,344
13,553
5,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jiirhen
Gilgamesh
17
1 / 5 / 10
11,769
588
6,583
18,669
17,235
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Stephein
Chernobog
19
1 / 7 / 13
12,333
617
10,394
16,618
6,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jonny240597
Baron Samedi
20
5 / 3 / 11
13,980
699
19,470
16,600
12,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
zX-PULIDIEX-Xz
Cernunnos
19
3 / 8 / 7
12,111
606
11,426
15,262
5,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
75
28
Kills
25
25
Deaths
28
56
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Carpetman423
Erlang Shen
8
3
12
4.67
L
0
7
13
0.93
L
Discordia
DaggerfallMage
Discordia
13
4
13
4.88
L
Chang'e
Engrules2910
Chang'e
5
5
9
1.9
W
15
5
9
3.9
L
2
6
9
1.08
W
Gilgamesh
Jiirhen
Gilgamesh
1
5
10
1.2
W
Chernobog
Stephein
Chernobog
1
7
13
1.07
W
Baron Samedi
jonny240597
Baron Samedi
5
3
11
3.5
W
Cernunnos
zX-PULIDIEX-Xz
Cernunnos
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,121
Damage
92,217
101,308
Taken
80,702
73,510
Mitigated
48,033
48,404
Healing
24,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Carpetman423
Erlang Shen
10,495
715
2,956
12,688
28,676
31,692
120
19,082
9,594
0
21,007
L
10,208
3,222
5,873
4,231
20,111
8,417
596
15,367
4,744
0
27,847
L
Discordia
DaggerfallMage
Discordia
34,922
166
1,377
2,685
14,693
6,502
352
8,488
6,205
64,972
0
L
Chang'e
Engrules2910
Chang'e
10,914
788
8,607
7,346
21,565
8,748
473
13,228
8,337
24,484
0
W
44,344
814
709
2,294
13,553
5,475
1,044
7,002
6,445
73,623
0
L
4,582
718
452
2,189
16,263
18,151
203
7,649
8,614
0
9,447
W
Gilgamesh
Jiirhen
Gilgamesh
6,583
842
374
2,863
18,669
17,235
395
6,844
11,663
0
14,113
W
Chernobog
Stephein
Chernobog
10,394
8,595
763
2,852
16,618
6,350
1,400
11,342
5,072
0
32,581
W
Baron Samedi
jonny240597
Baron Samedi
19,470
295
5,547
7,889
16,600
12,982
740
10,596
5,815
51,135
0
W
Cernunnos
zX-PULIDIEX-Xz
Cernunnos
11,426
3,509
0
1,122
15,262
5,991
874
9,303
5,871
0
26,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
67,433
159
Minions Killed
213
0
Camps Cleared
0
1,835,870
Distance Traveled
1,683,807
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,561
628
14
1
0
438,641
3
L
Cupid
10,792
540
33
2
0
335,285
0
L
Discordia
14,279
714
73
4
0
380,358
0
L
Chang'e
12,140
607
30
2
0
344,288
0
W
Zeus
17,240
862
61
3
0
325,135
0
L
Ravana
11,094
555
9
0
0
337,298
0
W
Gilgamesh
11,769
588
18
1
0
374,831
0
W
Chernobog
12,333
617
44
2
0
319,114
3
W
Baron Samedi
13,980
699
54
3
0
361,910
0
W
Cernunnos
12,111
606
36
2
0
302,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role