Player Matchup

Cerberus
Cerberus
Bucefalos
Cerberus
Level 29
God Stats
3W - 1L
1,788 SR
Queue Stats
237W - 185L
1,532 Elo+
Party 2
Hades
Hades
Jacare2077
Hades
Level 26
God Stats
3W - 1L
1,739 SR
Queue Stats
89W - 52L
1,605 Elo+
Party 2
Hachiman
Hachiman
Jonhy-Revolver
Hachiman
Level 18
God Stats
3W - 7L
1,345 SR
Queue Stats
49W - 96L
1,355 Elo+
Solo
Chang'e
Chang'e
LightLinkk
Chang'e
Level 25
God Stats
24W - 13L
1,643 SR
Queue Stats
132W - 110L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
plromeu
Tsukuyomi
Level 28
God Stats
4W - 3L
1,447 SR
Queue Stats
37W - 28L
1,510 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,506 Elo+

VS

Team Averages
Level 19
1,447 SR
1,453 Elo+
Sun Wukong
Sun Wukong
DiegoRivero1
Sun Wukong
Level 6
God Stats
1W - 3L
1,265 SR
Queue Stats
1W - 3L
1,396 Elo+
Solo
Yemoja
Yemoja
FlorindaSamsung
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,312 Elo+
Solo
Kali
Kali
ItsBiellX
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,532 Elo+
Party 1
Olorun
Olorun
VCxÉxMEUxTCHAN
Olorun
Level 18
God Stats
3W - 4L
1,471 SR
Queue Stats
55W - 36L
1,558 Elo+
Solo
Janus
Janus
W7M-R0LEZE1R0
Janus
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 247L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bucefalos
Cerberus
9
1 / 1 / 9
6,618
509
4,065
8,819
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
13
10 / 2 / 6
8,657
666
11,942
9,772
8,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
0 / 4 / 2
5,924
456
2,644
5,362
1,494
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
LightLinkk
Chang'e
11
6 / 2 / 4
7,109
547
6,775
8,598
3,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
plromeu
Tsukuyomi
11
7 / 2 / 5
7,566
582
6,871
9,060
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoRivero1
Sun Wukong
10
1 / 3 / 1
6,229
479
4,025
9,405
3,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 4 / 3
5,969
459
3,180
6,987
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
8
2 / 5 / 1
6,282
483
3,081
6,694
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 5 / 1
7,093
546
8,131
10,709
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 7 / 2
5,686
437
5,840
8,881
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
10
11
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bucefalos
Cerberus
1
1
9
5.5
L
Sun Wukong
DiegoRivero1
Sun Wukong
1
3
1
0.5
L
1
4
3
0.63
L
Kali
2
5
1
0.5
W
Hades
10
2
6
6.5
W
Hachiman
0
4
2
0.25
W
Chang'e
LightLinkk
Chang'e
6
2
4
4
L
6
5
1
1.3
L
0
7
2
0.14
W
Tsukuyomi
plromeu
Tsukuyomi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
24,257
41,611
Taken
42,676
20,794
Mitigated
16,588
17,574
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bucefalos
Cerberus
4,065
551
0
3,835
8,819
4,895
98
5,632
3,119
17,083
0
L
Sun Wukong
DiegoRivero1
Sun Wukong
4,025
1,139
0
3,240
9,405
3,760
251
4,734
4,671
0
28,327
L
3,180
744
741
310
6,987
4,764
257
4,055
2,932
15,959
0
L
Kali
3,081
1,278
0
1,219
6,694
2,960
0
3,601
3,093
0
15,658
W
Hades
11,942
2,446
538
4,351
9,772
8,208
1,315
2,677
7,018
44,549
0
W
Hachiman
2,644
1,854
0
810
5,362
1,494
689
3,366
1,992
0
24,756
W
Chang'e
LightLinkk
Chang'e
6,775
603
450
3,178
8,598
3,324
751
3,180
5,162
32,475
0
L
8,131
4,235
252
3,688
10,709
2,762
713
5,406
5,303
34,037
0
L
5,840
616
0
1,114
8,881
2,342
672
4,986
3,895
26,397
0
W
Tsukuyomi
plromeu
Tsukuyomi
6,871
2,598
0
4,412
9,060
2,873
160
1,817
7,169
0
30,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
31,259
261
Minions Killed
217
0
Camps Cleared
0
1,257,853
Distance Traveled
1,069,462
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,618
509
24
2
0
256,604
4
L
Sun Wukong
6,229
479
57
4
0
217,892
2
L
Yemoja
5,969
459
29
2
0
207,568
1
L
Kali
6,282
483
26
2
0
199,440
1
W
Hades
8,657
666
85
7
0
242,139
5
W
Hachiman
5,924
456
47
4
0
235,167
0
W
Chang'e
7,109
547
54
4
0
249,764
1
L
Olorun
7,093
546
62
5
0
205,312
0
L
Janus
5,686
437
43
3
0
239,250
0
W
Tsukuyomi
7,566
582
51
4
0
274,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role