Player Matchup

Fenrir
Fenrir
Its over3672
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Solo
Achilles
Achilles
Luisito6453
Achilles
Level 18
God Stats
128W - 84L
1,416 SR
Queue Stats
318W - 268L
1,304 Elo+
Solo
Cerberus
Cerberus
batshotcrazey
Cerberus
Level 6
God Stats
2W - 2L
1,587 SR
Queue Stats
6W - 7L
1,437 Elo+
Solo
Apollo
Apollo
midwestreprezent
Apollo
Level 17
God Stats
54W - 68L
1,388 SR
Queue Stats
59W - 77L
1,280 Elo+
Solo
Aphrodite
Aphrodite
pandas11-10-12
Aphrodite
Level 6
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Team Averages
Level 11
1,509 SR
1,361 Elo+

VS

Team Averages
Level 21
1,373 SR
1,304 Elo+
Scylla
Scylla
Lydisia
Scylla
Level 26
God Stats
27W - 38L
1,302 SR
Queue Stats
50W - 73L
1,229 Elo+
Solo
Ra
Ra
NPCLV998
Ra
Level 27
God Stats
32W - 35L
1,502 SR
Queue Stats
57W - 65L
1,414 Elo+
Solo
Izanami
Izanami
This_Guy38095
Izanami
Level 15
God Stats
10W - 9L
1,294 SR
Queue Stats
146W - 156L
1,319 Elo+
Solo
Pele
Pele
chande_t
Pele
Level 29
God Stats
4W - 6L
1,266 SR
Queue Stats
20W - 20L
1,336 Elo+
Solo
Cthulhu
Cthulhu
vocal_goody2
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
0 / 1 / 0
10,690
713
308
731
257
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Achilles
Luisito6453
Achilles
20
14 / 3 / 4
16,122
1,075
31,435
27,395
41,049
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
batshotcrazey
Cerberus
20
0 / 10 / 14
13,350
890
7,290
32,616
43,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 10
16,436
1,096
36,086
21,502
9,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
pandas11-10-12
Aphrodite
17
0 / 5 / 2
11,256
750
1,356
6,164
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lydisia
Scylla
20
4 / 1 / 10
14,417
961
12,055
15,312
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 10
13,954
930
14,842
10,734
10,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
20
11 / 5 / 6
15,109
1,007
34,329
15,365
6,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
1 / 6 / 17
13,922
928
7,082
18,590
8,992
Cthulhu
vocal_goody2
Cthulhu
20
4 / 9 / 12
13,835
922
14,282
25,464
24,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
21
Kills
26
26
Deaths
22
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
L
Achilles
Luisito6453
Achilles
14
3
4
5.33
W
Scylla
Lydisia
Scylla
4
1
10
9
W
6
1
10
11
W
Izanami
11
5
6
2.8
L
Cerberus
batshotcrazey
Cerberus
0
10
14
0.7
W
Pele
1
6
17
1.58
L
7
7
10
1.71
L
Aphrodite
pandas11-10-12
Aphrodite
0
5
2
0.2
W
Cthulhu
vocal_goody2
Cthulhu
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,475
Damage
82,590
88,408
Taken
85,465
96,421
Mitigated
56,036
8,817
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
308
116
0
0
731
257
0
358
373
0
308
L
Achilles
Luisito6453
Achilles
31,435
13,543
0
6,246
27,395
41,049
0
11,021
16,374
642
55,374
W
Scylla
Lydisia
Scylla
12,055
2,244
0
0
15,312
6,234
0
1,476
13,622
51,260
0
W
14,842
2,421
6,099
5,256
10,734
10,072
0
729
9,953
45,159
0
W
Izanami
34,329
22,932
0
1,176
15,365
6,475
0
1,778
13,535
0
57,921
L
Cerberus
batshotcrazey
Cerberus
7,290
1,366
0
2,182
32,616
43,124
0
13,646
18,970
16,278
0
W
Pele
7,082
1,178
0
305
18,590
8,992
0
2,087
15,870
0
13,300
L
36,086
29,666
0
0
21,502
9,114
0
12,598
8,904
0
91,014
L
Aphrodite
pandas11-10-12
Aphrodite
1,356
48
0
389
6,164
2,877
0
3,556
2,608
3,518
0
W
Cthulhu
vocal_goody2
Cthulhu
14,282
1,730
0
0
25,464
24,263
0
2,600
21,242
31,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,854
Gold Earned
71,237
226
Minions Killed
275
1
Camps Cleared
4
947,365
Distance Traveled
1,331,753
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,690
713
0
0
0
12,963
0
L
Achilles
16,122
1,075
45
3
0
321,591
2
W
Scylla
14,417
961
105
7
0
271,678
0
W
Ra
13,954
930
79
5
3
306,917
0
W
Izanami
15,109
1,007
46
3
1
242,940
0
L
Cerberus
13,350
890
27
2
1
271,371
4
W
Pele
13,922
928
20
1
0
259,017
0
L
Apollo
16,436
1,096
154
10
0
251,478
12
L
Aphrodite
11,256
750
0
0
0
89,962
0
W
Cthulhu
13,835
922
25
2
0
251,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role