Player Matchup

Xing Tian
Xing Tian
HoosierKiller52
Xing Tian
Level 90
God Stats
13W - 2L
1,792 SR
Queue Stats
166W - 125L
1,483 Elo+
Party 2
Fenrir
Fenrir
StrohMan10
Fenrir
Level 65
God Stats
4W - 3L
1,448 SR
Queue Stats
160W - 113L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
pfehrman40
Kukulkan
Level 97
God Stats
2W - 0L
1,814 SR
Queue Stats
172W - 132L
1,444 Elo+
Party 2
Team Averages
Level 84
1,685 SR
1,480 Elo+

VS

Team Averages
Level 66
1,573 SR
1,577 Elo+
Medusa
Medusa
DandelionKO
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Solo
Khepri
Khepri
PenguinChickenn
Khepri
Level 144
God Stats
20W - 10L
1,749 SR
Queue Stats
292W - 217L
1,535 Elo+
Party 1
Hera
Hera
p Moonlight q
Hera
Level 48
God Stats
1W - 2L
1,470 SR
Queue Stats
10W - 14L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HoosierKiller52
Xing Tian
9
3 / 1 / 9
7,683
768
3,502
12,062
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
StrohMan10
Fenrir
12
10 / 1 / 5
8,584
858
9,101
8,723
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
pfehrman40
Kukulkan
12
4 / 1 / 12
8,145
815
9,614
3,802
1,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 8 / 2
6,263
626
3,751
9,799
3,576
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
7,283
728
3,827
8,768
7,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 6 / 1
7,391
739
6,792
7,172
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
2
0.13
W
Xing Tian
HoosierKiller52
Xing Tian
3
1
9
7.5
L
1
3
2
0.67
W
Fenrir
StrohMan10
Fenrir
10
1
5
12.5
L
2
6
1
0.42
W
Kukulkan
pfehrman40
Kukulkan
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
14,370
24,587
Taken
25,739
22,397
Mitigated
13,669
3,820
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,751
1,692
0
0
9,799
3,576
331
4,317
5,134
0
10,811
W
Xing Tian
HoosierKiller52
Xing Tian
3,502
286
0
655
12,062
13,749
42
4,968
7,094
10,367
0
L
3,827
365
150
185
8,768
7,601
0
5,127
3,482
17,451
0
W
Fenrir
StrohMan10
Fenrir
9,101
2,161
0
3,165
8,723
7,114
276
3,750
4,973
0
17,819
L
6,792
1,411
468
494
7,172
2,492
24
3,852
3,047
19,936
0
W
Kukulkan
pfehrman40
Kukulkan
9,614
421
0
0
3,802
1,534
466
2,299
1,503
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
20,937
109
Minions Killed
76
4
Camps Cleared
4
617,955
Distance Traveled
553,536
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,263
626
21
2
0
172,350
0
W
Xing Tian
7,683
768
9
1
1
215,407
1
L
Khepri
7,283
728
21
2
0
211,463
4
W
Fenrir
8,584
858
22
2
2
212,125
1
L
Hera
7,391
739
34
3
4
169,723
0
W
Kukulkan
8,145
815
78
8
1
190,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role