Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BobcatVoorhees
Mulan
Level 55
God Stats
4W - 4L
1,480 SR
Queue Stats
285W - 374L
1,353 Elo+
Party 1
Thanatos
Thanatos
HanTheBanan5808
Thanatos
Level 69
God Stats
128W - 184L
1,465 SR
Queue Stats
638W - 756L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
HvC Field
Zhong Kui
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 92L
1,533 Elo+
Solo
Olorun
Olorun
fearful-boat765
Olorun
Level 97
God Stats
255W - 282L
1,429 SR
Queue Stats
1,341W - 1,582L
1,433 Elo+
Solo
Team Averages
Level 60
1,475 SR
1,453 Elo+

VS

Team Averages
Level 78
1,477 SR
1,375 Elo+
Jormungandr
Jormungandr
AcLewis86
Jormungandr
Level 69
God Stats
18W - 10L
1,325 SR
Queue Stats
53W - 46L
1,382 Elo+
Solo
Chaac
Chaac
HillyCap4798406
Chaac
Level 122
God Stats
6W - 4L
1,533 SR
Queue Stats
194W - 223L
1,417 Elo+
Solo
Nu Wa
Nu Wa
JUSTeso21
Nu Wa
Level 84
God Stats
333W - 310L
1,455 SR
Queue Stats
1,011W - 1,108L
1,416 Elo+
Solo
Izanami
Izanami
Lujak
Izanami
Level 55
God Stats
15W - 9L
1,573 SR
Queue Stats
103W - 121L
1,402 Elo+
Solo
Charybdis
Charybdis
Shadow2xx4
Charybdis
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
97W - 89L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 3 / 8
9,402
940
7,031
12,697
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 5
10,325
1,033
13,869
20,701
18,205
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
16
4 / 4 / 4
10,532
1,053
5,185
13,972
7,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
HvC Field
Zhong Kui
17
6 / 2 / 5
11,420
1,142
27,025
18,009
11,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 5
9,724
972
4,180
13,931
7,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

141

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AcLewis86
Jormungandr
17
5 / 2 / 15
11,024
1,102
16,863
16,774
9,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 11
9,957
996
10,389
15,359
15,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
JUSTeso21
Nu Wa
17
3 / 2 / 17
10,715
1,072
16,215
6,138
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lujak
Izanami
17
8 / 5 / 11
11,373
1,137
18,589
12,235
4,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Shadow2xx4
Charybdis
17
2 / 1 / 16
10,261
1,026
9,238
10,248
3,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
12
Kills
21
21
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
8
1.33
W
Jormungandr
AcLewis86
Jormungandr
5
2
15
6.25
L
2
7
5
0.64
L
Thanatos
4
4
4
1.5
W
3
2
11
4.25
L
Zhong Kui
HvC Field
Zhong Kui
6
2
5
4.25
W
Nu Wa
JUSTeso21
Nu Wa
3
2
17
5.75
W
Izanami
Lujak
Izanami
8
5
11
2.7
W
Charybdis
Shadow2xx4
Charybdis
2
1
16
10
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,290
Damage
71,294
79,310
Taken
60,754
52,284
Mitigated
35,179
24,442
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,031
792
1,794
2,264
12,697
7,097
0
5,792
6,637
18,249
0
W
Jormungandr
AcLewis86
Jormungandr
16,863
4,127
240
830
16,774
9,029
0
11,646
5,128
34,831
0
L
13,869
1,812
0
1,827
20,701
18,205
0
7,948
12,435
0
40,883
L
Thanatos
5,185
0
133
5,318
13,972
7,803
0
4,028
9,646
0
17,650
W
10,389
1,348
84
6,345
15,359
15,654
0
9,021
6,338
0
26,164
L
Zhong Kui
HvC Field
Zhong Kui
27,025
2,197
0
7,424
18,009
11,396
0
9,456
8,311
45,815
0
W
Nu Wa
JUSTeso21
Nu Wa
16,215
4,063
0
90
6,138
1,889
0
4,609
1,529
33,377
0
W
Izanami
Lujak
Izanami
18,589
14,818
0
0
12,235
4,860
0
6,157
6,078
0
35,027
W
Charybdis
Shadow2xx4
Charybdis
9,238
4,914
0
1,231
10,248
3,747
0
6,803
3,445
0
15,707
L
4,180
2,364
933
4,749
13,931
7,783
0
4,556
9,203
24,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
53,330
186
Minions Killed
186
11
Camps Cleared
5
849,704
Distance Traveled
912,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,402
940
41
4
0
131,938
0
W
Jormungandr
11,024
1,102
41
4
4
186,398
1
L
Mulan
10,325
1,033
53
5
0
174,228
0
L
Thanatos
10,532
1,053
24
2
0
208,064
0
W
Chaac
9,957
996
37
4
0
219,970
0
L
Zhong Kui
11,420
1,142
35
4
2
196,997
0
W
Nu Wa
10,715
1,072
34
3
0
188,695
0
W
Izanami
11,373
1,137
47
5
1
141,303
0
W
Charybdis
10,261
1,026
27
3
0
175,787
3
L
Olorun
9,724
972
33
3
9
138,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role