Player Matchup

Fenrir
Fenrir
DopeXFlores
Fenrir
Level 17
God Stats
1W - 4L
1,195 SR
Queue Stats
137W - 152L
1,368 Elo+
Party 1
Nike
Nike
JakesBig
Nike
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
75W - 80L
1,296 Elo+
Solo
Cerberus
Cerberus
LikeImKobeBih
Cerberus
Level 87
God Stats
4W - 3L
1,236 SR
Queue Stats
38W - 36L
1,403 Elo+
Party 1
Chaac
Chaac
RikyGotTheBlicky
Chaac
Level 13
God Stats
5W - 11L
1,346 SR
Queue Stats
17W - 25L
1,367 Elo+
Party 1
Anubis
Anubis
cLutoris-
Anubis
Level 25
God Stats
26W - 20L
1,560 SR
Queue Stats
40W - 39L
1,408 Elo+
Party 1
Team Averages
Level 34
1,367 SR
1,368 Elo+

VS

Team Averages
Level 29
1,559 SR
1,436 Elo+
Ra
Ra
Budget Loaf
Ra
Level 106
God Stats
1W - 2L
1,768 SR
Queue Stats
196W - 141L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
Corbs9
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 2
Thor
Thor
Jlu3a_u_MaTBeu
Thor
Level 7
God Stats
1W - 2L
1,320 SR
Queue Stats
3W - 10L
1,077 Elo+
Solo
Merlin
Merlin
Sleezeyz-_-
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,227 Elo+
Solo
Yemoja
Yemoja
TrepidChicken15
Yemoja
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 2L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 4 / 12
14,024
1,079
19,308
17,268
7,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
20
5 / 3 / 22
13,618
1,048
13,206
21,064
9,460
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
LikeImKobeBih
Cerberus
20
9 / 1 / 21
13,461
1,035
14,911
12,822
9,235
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 1 / 21
12,753
981
17,107
21,187
14,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
cLutoris-
Anubis
20
9 / 6 / 14
14,098
1,084
30,192
19,942
11,429
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
13,178
1,014
21,345
18,554
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Corbs9
Ao Kuang
19
13 / 4 / 2
15,840
1,218
42,431
26,639
29,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
0 / 7 / 7
11,358
874
3,829
14,687
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
0 / 11 / 6
11,796
907
10,026
17,638
4,031
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
0 / 11 / 6
11,073
852
6,636
23,127
14,130
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
42
Kills
15
15
Deaths
42
90
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Ao Kuang
Corbs9
Ao Kuang
13
4
2
3.5
W
Fenrir
15
4
12
5.25
W
Nike
5
3
22
5.33
L
0
7
7
0.5
W
Cerberus
LikeImKobeBih
Cerberus
9
1
21
19.5
W
4
1
21
14.5
L
Merlin
0
11
6
0.27
L
0
11
6
0.27
W
Anubis
cLutoris-
Anubis
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,724
Damage
84,267
92,283
Taken
100,645
52,854
Mitigated
56,235
19,690
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,345
2,236
2,013
2,924
18,554
5,049
0
8,153
10,401
75,628
0
L
Ao Kuang
Corbs9
Ao Kuang
42,431
11,573
0
5,488
26,639
29,494
0
8,547
18,092
54,555
0
W
Fenrir
19,308
5,030
0
426
17,268
7,801
0
14,476
2,792
0
35,853
W
Nike
13,206
3,057
0
937
21,064
9,460
0
18,808
2,256
0
36,113
L
3,829
415
0
0
14,687
3,531
0
8,550
6,137
0
8,232
W
Cerberus
LikeImKobeBih
Cerberus
14,911
1,027
131
3,078
12,822
9,235
0
10,955
1,867
23,140
0
W
17,107
6,995
0
6,795
21,187
14,929
0
18,759
2,428
0
36,067
L
Merlin
10,026
2,195
0
655
17,638
4,031
0
8,239
9,399
36,304
0
L
6,636
2,657
3,065
542
23,127
14,130
0
11,614
11,513
13,792
0
W
Anubis
cLutoris-
Anubis
30,192
1,121
189
8,134
19,942
11,429
0
17,440
2,502
58,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,954
Gold Earned
63,245
234
Minions Killed
230
3
Camps Cleared
7
1,128,860
Distance Traveled
1,085,160
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,178
1,014
133
10
3
240,065
1
L
Ao Kuang
15,840
1,218
22
2
1
249,498
1
W
Fenrir
14,024
1,079
42
3
2
226,956
0
W
Nike
13,618
1,048
45
3
1
252,218
0
L
Thor
11,358
874
9
1
2
216,269
0
W
Cerberus
13,461
1,035
26
2
0
211,844
0
W
Chaac
12,753
981
53
4
0
259,277
0
L
Merlin
11,796
907
52
4
0
193,264
0
L
Yemoja
11,073
852
14
1
1
186,064
2
W
Anubis
14,098
1,084
68
5
0
178,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role