Player Matchup

Amaterasu
Amaterasu
AtoMic_vHxpnotic
Amaterasu
Level 83
God Stats
5W - 7L
1,515 SR
Queue Stats
170W - 166L
1,462 Elo+
Party 1
Yemoja
Yemoja
DrakonnKenn
Yemoja
Level 27
God Stats
1W - 2L
1,503 SR
Queue Stats
28W - 33L
1,424 Elo+
Party 1
Skadi
Skadi
Guyane89
Skadi
Level 49
God Stats
1W - 6L
1,275 SR
Queue Stats
90W - 91L
1,422 Elo+
Party 1
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 23
God Stats
56W - 37L
1,620 SR
Queue Stats
59W - 42L
1,504 Elo+
Party 1
Ravana
Ravana
TheDelalex
Ravana
Level 38
God Stats
3W - 1L
1,809 SR
Queue Stats
108W - 103L
1,480 Elo+
Party 1
Team Averages
Level 44
1,544 SR
1,458 Elo+

VS

Team Averages
Level 61
1,538 SR
1,455 Elo+
Bellona
Bellona
Didigo_Mayocho
Bellona
Level 69
God Stats
16W - 20L
1,521 SR
Queue Stats
531W - 490L
1,416 Elo+
Party 2
Osiris
Osiris
Didios00
Osiris
Level 69
God Stats
9W - 8L
1,611 SR
Queue Stats
469W - 462L
1,484 Elo+
Party 2
Artemis
Artemis
FiRe_HoUiNi
Artemis
Level 29
God Stats
14W - 8L
1,466 SR
Queue Stats
384W - 364L
1,465 Elo+
Party 2
Sol
Sol
iKyZze
Sol
Level 68
God Stats
137W - 101L
1,549 SR
Queue Stats
631W - 596L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
mocingejbr
Cthulhu
Level 68
God Stats
5W - 4L
1,545 SR
Queue Stats
172W - 172L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
1 / 2 / 2
9,862
493
5,092
13,177
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
12
0 / 6 / 2
8,065
403
3,202
16,328
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Guyane89
Skadi
14
1 / 5 / 4
8,362
418
11,178
16,286
5,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 7 / 2
10,125
506
11,920
19,921
7,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
TheDelalex
Ravana
15
3 / 8 / 5
9,692
485
10,176
14,165
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
12,137
607
15,652
16,434
14,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Didios00
Osiris
20
6 / 1 / 5
11,692
585
10,394
12,739
17,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
FiRe_HoUiNi
Artemis
17
7 / 3 / 3
10,795
540
11,238
12,178
4,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
iKyZze
Sol
18
4 / 4 / 8
11,359
568
19,428
13,831
4,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
mocingejbr
Cthulhu
16
1 / 3 / 4
9,224
461
7,284
14,365
11,827
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
28
28
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
2
2
1
W
10
1
10
15
W
Osiris
Didios00
Osiris
6
1
5
8.5
L
Yemoja
0
6
2
0.17
W
Artemis
FiRe_HoUiNi
Artemis
7
3
3
2.83
L
Skadi
Guyane89
Skadi
1
5
4
0.6
L
7
7
2
1.14
L
Ravana
TheDelalex
Ravana
3
8
5
0.69
W
Sol
iKyZze
Sol
4
4
8
2
W
Cthulhu
mocingejbr
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,568
Damage
63,996
79,877
Taken
69,547
38,007
Mitigated
52,257
22,250
Healing
28,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
5,092
1,976
0
4,277
13,177
8,842
0
2,228
10,949
0
54,869
W
15,652
5,952
0
4,506
16,434
14,120
543
2,706
13,728
0
97,290
W
Osiris
Didios00
Osiris
10,394
4,631
0
6,557
12,739
17,210
661
1,188
11,551
0
73,353
L
Yemoja
3,202
438
707
2,833
16,328
10,134
384
4,774
11,554
31,703
0
W
Artemis
FiRe_HoUiNi
Artemis
11,238
8,411
0
4,391
12,178
4,180
2,562
2,799
9,379
0
64,989
L
Skadi
Guyane89
Skadi
11,178
4,009
0
3,245
16,286
5,187
0
6,884
9,402
0
54,119
L
11,920
7,282
852
7,474
19,921
7,807
1,008
9,923
9,998
53,011
0
L
Ravana
TheDelalex
Ravana
10,176
2,754
0
2,862
14,165
6,037
0
2,903
11,262
0
46,901
W
Sol
iKyZze
Sol
19,428
4,810
0
7,434
13,831
4,920
5,008
3,994
9,837
85,578
0
W
Cthulhu
mocingejbr
Cthulhu
7,284
351
802
4,880
14,365
11,827
200
4,676
9,689
47,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
55,207
418
Minions Killed
605
0
Camps Cleared
0
1,756,652
Distance Traveled
2,036,099
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,862
493
122
6
0
413,719
5
W
Bellona
12,137
607
150
8
0
476,579
2
W
Osiris
11,692
585
140
7
0
406,006
1
L
Yemoja
8,065
403
49
2
0
303,029
0
W
Artemis
10,795
540
101
5
0
385,624
1
L
Skadi
8,362
418
80
4
0
354,362
1
L
Olorun
10,125
506
95
5
0
313,693
2
L
Ravana
9,692
485
72
4
0
371,849
4
W
Sol
11,359
568
138
7
0
372,668
3
W
Cthulhu
9,224
461
76
4
0
395,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role