Player Matchup

Apollo
Apollo
DrekiTheLock
Apollo
Level 69
God Stats
5W - 13L
1,325 SR
Queue Stats
165W - 223L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
VelenoNero1996
Kukulkan
Level 20
God Stats
2W - 1L
1,434 SR
Queue Stats
5W - 6L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
xx_viper_isback
Cthulhu
Level 103
God Stats
10W - 17L
1,512 SR
Queue Stats
585W - 620L
1,486 Elo+
Party 2
Team Averages
Level 64
1,423 SR
1,338 Elo+

VS

Team Averages
Level 12
1,304 SR
1,259 Elo+
Kuzenbo
Kuzenbo
AkirkoSMT
Kuzenbo
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 20L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
Saleshh
Danzaburou
Level 22
God Stats
3W - 2L
1,465 SR
Queue Stats
188W - 198L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pjoter152
Morgan Le Fay
Level 7
God Stats
7W - 14L
1,175 SR
Queue Stats
10W - 27L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 0 / 3
7,800
650
3,769
5,451
1,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
11
2 / 0 / 2
8,012
668
7,276
3,895
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 4
8,791
733
8,118
10,079
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AkirkoSMT
Kuzenbo
10
0 / 1 / 0
6,572
548
3,089
9,400
9,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Saleshh
Danzaburou
11
0 / 2 / 0
7,052
588
4,578
7,206
3,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
pjoter152
Morgan Le Fay
10
0 / 3 / 0
6,648
554
5,321
7,466
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AkirkoSMT
Kuzenbo
0
1
0
0
W
Apollo
2
0
3
3.5
L
Danzaburou
Saleshh
Danzaburou
0
2
0
0
W
Kukulkan
2
0
2
3
L
Morgan Le Fay
pjoter152
Morgan Le Fay
0
3
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
12,988
19,425
Taken
24,072
13,180
Mitigated
16,243
5,741
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AkirkoSMT
Kuzenbo
3,089
1,033
0
0
9,400
9,982
0
5,989
3,144
8,622
0
W
Apollo
3,769
1,956
0
1,314
5,451
1,909
810
2,506
2,945
0
30,122
L
Danzaburou
Saleshh
Danzaburou
4,578
1,746
0
1,832
7,206
3,020
0
5,232
1,720
0
30,867
W
Kukulkan
7,276
145
0
137
3,895
1,528
392
2,806
1,089
24,247
0
L
Morgan Le Fay
pjoter152
Morgan Le Fay
5,321
234
96
519
7,466
3,241
0
3,985
3,349
12,604
0
W
8,118
46
366
3,924
10,079
9,743
25
3,864
6,215
17,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,603
Gold Earned
20,272
156
Minions Killed
101
6
Camps Cleared
4
735,447
Distance Traveled
650,680
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,572
548
6
1
0
236,248
0
W
Apollo
7,800
650
61
5
3
249,787
3
L
Danzaburou
7,052
588
72
6
2
194,066
0
W
Kukulkan
8,012
668
68
6
3
239,628
2
L
Morgan Le Fay
6,648
554
23
2
2
220,366
0
W
Cthulhu
8,791
733
27
2
0
246,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role