Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Unamindundi
Aphrodite
Level 3
God Stats
45W - 31L
1,739 SR
Queue Stats
184W - 160L
1,673 Elo+
Solo
Heimdallr
Heimdallr
brothershrek847
Heimdallr
Level 17
God Stats
11W - 1L
1,939 SR
Queue Stats
26W - 13L
1,651 Elo+
Solo
Apollo
Apollo
cel3r2
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,442 Elo+
Solo
Fenrir
Fenrir
l Ainz Sama l
Fenrir
Level 13
God Stats
7W - 2L
1,932 SR
Queue Stats
13W - 5L
1,826 Elo+
Solo
Team Averages
Level 15
1,722 SR
1,618 Elo+

VS

Team Averages
Level 24
1,651 SR
1,558 Elo+
Olorun
Olorun
Matsie_19
Olorun
Level 7
God Stats
3W - 2L
1,468 SR
Queue Stats
3W - 2L
1,739 Elo+
Solo
Thor
Thor
MaxxDaDude
Thor
Level 29
God Stats
3W - 2L
1,738 SR
Queue Stats
142W - 95L
1,634 Elo+
Party 1
Apollo
Apollo
PhillDaDude
Apollo
Level 28
God Stats
4W - 5L
1,849 SR
Queue Stats
201W - 133L
1,669 Elo+
Party 1
Horus
Horus
nikinta1
Horus
Level 29
God Stats
3W - 2L
1,644 SR
Queue Stats
78W - 100L
1,414 Elo+
Solo
Odin
Odin
xAzo0oux
Odin
Level 28
God Stats
4W - 12L
1,559 SR
Queue Stats
21W - 33L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 7 / 8
10,587
481
3,570
21,386
11,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Unamindundi
Aphrodite
20
3 / 0 / 8
13,767
626
8,873
11,545
15,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
brothershrek847
Heimdallr
19
9 / 3 / 12
13,514
614
17,715
16,466
8,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
cel3r2
Apollo
17
2 / 8 / 5
11,514
523
5,838
17,069
6,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
17 / 1 / 5
14,967
680
18,162
13,636
9,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Matsie_19
Olorun
5
1 / 7 / 0
6,582
299
1,952
5,249
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 8 / 4
11,036
502
6,749
19,563
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
13 / 4 / 1
12,950
589
24,806
18,899
7,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
nikinta1
Horus
13
0 / 8 / 5
8,132
370
1,855
16,278
11,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
14
2 / 4 / 3
8,682
395
6,021
14,859
11,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
31
Kills
19
19
Deaths
31
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
7
8
0.57
L
Olorun
Matsie_19
Olorun
1
7
0
0.14
L
3
8
4
0.63
L
Apollo
13
4
1
3.38
W
Aphrodite
Unamindundi
Aphrodite
3
0
8
7
W
Heimdallr
brothershrek847
Heimdallr
9
3
12
5
W
Apollo
cel3r2
Apollo
2
8
5
0.56
W
17
1
5
19.5
L
Horus
nikinta1
Horus
0
8
5
0.31
L
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,158
Damage
41,383
80,102
Taken
74,848
51,510
Mitigated
38,600
35,503
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,570
132
972
2,680
21,386
11,815
433
948
20,438
32,753
0
L
Olorun
Matsie_19
Olorun
1,952
870
54
92
5,249
1,465
34
0
5,248
7,371
866
L
6,749
1,537
0
4,042
19,563
6,710
0
1,559
18,004
0
71,845
L
Apollo
24,806
14,424
0
4,421
18,899
7,186
1,615
3,863
15,036
0
124,284
W
Aphrodite
Unamindundi
Aphrodite
8,873
1,730
4,710
9,543
11,545
15,150
1,969
268
10,983
79,161
0
W
Heimdallr
brothershrek847
Heimdallr
17,715
8,840
0
6,982
16,466
8,382
5,138
1,738
14,539
0
100,073
W
Apollo
cel3r2
Apollo
5,838
3,357
0
5,248
17,069
6,273
4,842
814
16,165
0
84,417
W
18,162
5,848
0
5,368
13,636
9,890
0
807
12,685
300
80,164
L
Horus
nikinta1
Horus
1,855
783
1,186
1,591
16,278
11,301
60
2,941
13,337
0
22,016
L
Odin
6,021
1,249
465
2,456
14,859
11,938
0
4,604
10,255
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
47,382
587
Minions Killed
445
0
Camps Cleared
0
1,987,685
Distance Traveled
1,724,252
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,587
481
22
1
0
327,176
4
L
Olorun
6,582
299
14
1
0
125,126
0
L
Thor
11,036
502
125
6
0
436,219
4
L
Apollo
12,950
589
189
9
0
393,133
6
W
Aphrodite
13,767
626
168
8
0
393,447
2
W
Heimdallr
13,514
614
136
6
0
419,327
4
W
Apollo
11,514
523
128
6
0
388,444
5
W
Fenrir
14,967
680
133
6
0
459,291
3
L
Horus
8,132
370
43
2
0
371,960
3
L
Odin
8,682
395
74
3
0
397,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role