Player Matchup

Scylla
Scylla
Flohritter
Scylla
Level 149
God Stats
12W - 7L
1,639 SR
Queue Stats
246W - 162L
1,684 Elo+
Party 1
Ares
Ares
VeniVidiVinzi
Ares
Level 146
God Stats
9W - 4L
1,825 SR
Queue Stats
211W - 136L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
Verux
Xbalanque
Level 149
God Stats
2W - 0L
1,297 SR
Queue Stats
25W - 16L
1,678 Elo+
Party 1
Team Averages
Level 148
1,587 SR
1,680 Elo+

VS

Team Averages
Level 123
1,574 SR
1,591 Elo+
Cthulhu
Cthulhu
Happyface2214
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S0laire0fAstora
Morgan Le Fay
Level 160
God Stats
1W - 4L
1,490 SR
Queue Stats
55W - 69L
1,521 Elo+
Solo
Izanami
Izanami
celf13
Izanami
Level 121
God Stats
21W - 23L
1,731 SR
Queue Stats
411W - 441L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flohritter
Scylla
14
10 / 3 / 4
9,415
856
8,699
6,035
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 12
8,324
757
7,925
14,774
11,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Verux
Xbalanque
12
3 / 4 / 11
8,582
780
9,922
9,188
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 5 / 5
7,614
692
5,880
13,748
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
S0laire0fAstora
Morgan Le Fay
11
4 / 5 / 4
8,007
728
11,819
8,481
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
celf13
Izanami
12
3 / 5 / 4
8,225
748
6,917
8,580
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
8
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Flohritter
Scylla
10
3
4
4
L
Cthulhu
1
5
5
0.7
L
Morgan Le Fay
S0laire0fAstora
Morgan Le Fay
4
5
4
1.2
W
2
1
12
8
W
Xbalanque
Verux
Xbalanque
3
4
11
2.13
L
Izanami
celf13
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,546
Damage
24,616
29,997
Taken
30,809
17,132
Mitigated
19,572
7,988
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Flohritter
Scylla
8,699
437
0
863
6,035
2,688
1,552
3,553
2,482
36,044
0
L
Cthulhu
5,880
379
35
1,899
13,748
12,530
24
7,934
5,814
9,355
0
L
Morgan Le Fay
S0laire0fAstora
Morgan Le Fay
11,819
1,387
0
1,633
8,481
3,954
170
5,022
3,459
25,468
0
W
7,925
704
390
5,044
14,774
11,120
589
8,351
6,423
10,668
0
W
Xbalanque
Verux
Xbalanque
9,922
4,661
0
1,691
9,188
3,324
520
6,141
3,047
0
33,618
L
Izanami
celf13
Izanami
6,917
4,871
0
1,834
8,580
3,088
451
3,860
4,720
0
38,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,321
Gold Earned
23,846
123
Minions Killed
116
5
Camps Cleared
5
621,981
Distance Traveled
587,621
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,415
856
73
7
2
191,024
4
L
Cthulhu
7,614
692
14
1
0
195,360
2
L
Morgan Le Fay
8,007
728
30
3
0
197,647
3
W
Ares
8,324
757
5
0
0
228,593
2
W
Xbalanque
8,582
780
45
4
3
202,364
3
L
Izanami
8,225
748
72
7
5
194,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role