Player Matchup

Ymir
Ymir
CCOMIC
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,546 Elo+
Solo
King Arthur
King Arthur
NoroktheNight
King Arthur
Level 19
God Stats
6W - 7L
1,485 SR
Queue Stats
14W - 14L
1,502 Elo+
Solo
Artemis
Artemis
Novakishh
Artemis
Level 8
God Stats
0W - 1L
1,889 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zombiekiller4ru
Morgan Le Fay
Level 28
God Stats
8W - 7L
1,490 SR
Queue Stats
45W - 41L
1,470 Elo+
Solo
Fenrir
Fenrir
asternotes
Fenrir
Level 26
God Stats
3W - 2L
1,775 SR
Queue Stats
62W - 55L
1,592 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,522 Elo+

VS

Team Averages
Level 26
1,561 SR
1,427 Elo+
Ymir
Ymir
BojanglesWA
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Emjay15
Sun Wukong
Level 28
God Stats
8W - 16L
1,465 SR
Queue Stats
323W - 333L
1,436 Elo+
Party 1
Izanami
Izanami
IfThenElseOaC
Izanami
Level 25
God Stats
1W - 0L
1,775 SR
Queue Stats
7W - 4L
1,331 Elo+
Solo
Da Ji
Da Ji
MakeItRayner
Da Ji
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
234W - 270L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
MommyMakima
Baba Yaga
Level 29
God Stats
5W - 1L
1,567 SR
Queue Stats
358W - 388L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CCOMIC
Ymir
13
0 / 7 / 5
8,771
418
6,621
19,739
15,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
NoroktheNight
King Arthur
15
4 / 6 / 1
10,058
479
10,547
18,022
23,152
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Novakishh
Artemis
17
7 / 6 / 2
11,188
533
14,027
15,019
6,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Zombiekiller4ru
Morgan Le Fay
16
2 / 8 / 1
10,020
477
11,700
14,198
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
asternotes
Fenrir
16
3 / 4 / 3
10,332
492
9,692
17,288
7,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
12,950
617
7,116
18,047
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Emjay15
Sun Wukong
17
2 / 2 / 11
12,050
574
8,806
15,068
12,589
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
20
18 / 1 / 8
14,681
699
29,365
13,724
5,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 9 / 5
11,203
533
5,222
16,582
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
MommyMakima
Baba Yaga
17
1 / 3 / 6
11,506
548
8,232
14,895
6,664
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
16
Kills
31
31
Deaths
16
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
L
Ymir
CCOMIC
Ymir
0
7
5
0.36
W
Sun Wukong
Emjay15
Sun Wukong
2
2
11
3.75
W
Izanami
18
1
8
22
W
4
9
5
0.72
W
Baba Yaga
MommyMakima
Baba Yaga
1
3
6
1.33
L
King Arthur
NoroktheNight
King Arthur
4
6
1
0.75
L
Artemis
Novakishh
Artemis
7
6
2
1.33
L
Morgan Le Fay
Zombiekiller4ru
Morgan Le Fay
2
8
1
0.31
L
Fenrir
asternotes
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
58,741
84,266
Taken
78,316
58,831
Mitigated
52,854
13,097
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,116
751
0
2,828
18,047
20,403
395
5,710
12,025
33,343
0
L
Ymir
CCOMIC
Ymir
6,621
153
0
500
19,739
15,996
0
5,387
14,352
22,429
0
W
Sun Wukong
Emjay15
Sun Wukong
8,806
1,619
0
4,423
15,068
12,589
1,053
1,916
13,053
0
47,620
W
Izanami
29,365
22,794
0
4,760
13,724
5,287
9,094
6,331
6,992
0
161,345
W
5,222
658
0
2,042
16,582
7,911
0
1,226
15,338
0
56,581
W
Baba Yaga
MommyMakima
Baba Yaga
8,232
0
187
4,499
14,895
6,664
1,355
2,206
12,587
69,059
0
L
King Arthur
NoroktheNight
King Arthur
10,547
1,106
0
2,574
18,022
23,152
324
1,070
16,784
0
62,288
L
Artemis
Novakishh
Artemis
14,027
8,766
0
3,522
15,019
6,473
1,154
4,120
10,805
0
62,154
L
Morgan Le Fay
Zombiekiller4ru
Morgan Le Fay
11,700
1,078
0
2,715
14,198
5,282
0
1,885
12,199
74,467
0
L
Fenrir
asternotes
Fenrir
9,692
1,582
0
3,786
17,288
7,928
0
3,206
14,082
0
79,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
62,390
508
Minions Killed
584
0
Camps Cleared
0
1,814,901
Distance Traveled
2,013,413
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,950
617
55
3
0
392,238
9
L
Ymir
8,771
418
30
1
0
388,020
2
W
Sun Wukong
12,050
574
105
5
0
423,610
7
W
Izanami
14,681
699
218
10
0
386,855
4
W
Da Ji
11,203
533
86
4
0
397,861
0
W
Baba Yaga
11,506
548
120
6
0
412,849
6
L
King Arthur
10,058
479
106
5
0
355,504
6
L
Artemis
11,188
533
118
6
0
341,775
1
L
Morgan Le Fay
10,020
477
130
6
0
375,638
14
L
Fenrir
10,332
492
124
6
0
353,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role