Player Matchup

Bellona
Bellona
Dai0C
Bellona
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 2
Charybdis
Charybdis
TrondorSlayder
Charybdis
Level 26
God Stats
2W - 1L
1,234 SR
Queue Stats
76W - 61L
1,407 Elo+
Party 3
Kukulkan
Kukulkan
YnkYigans
Kukulkan
Level 29
God Stats
8W - 10L
1,553 SR
Queue Stats
78W - 101L
1,353 Elo+
Party 3
Xing Tian
Xing Tian
wtflolxdtroll
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Party 2
Arachne
Arachne
zRydeN
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,548 Elo+
Party 2
Team Averages
Level 30
1,457 SR
1,528 Elo+

VS

Team Averages
Level 16
1,515 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
GotecKanup
Morgan Le Fay
Level 26
God Stats
19W - 22L
1,381 SR
Queue Stats
117W - 184L
1,384 Elo+
Solo
Neith
Neith
LADY_GAGA--QUEEN
Neith
Level 12
God Stats
4W - 8L
1,468 SR
Queue Stats
14W - 15L
1,452 Elo+
Solo
Yemoja
Yemoja
Rizzhen
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 1
Bastet
Bastet
RyukStrife
Bastet
Level 18
God Stats
0W - 2L
1,639 SR
Queue Stats
13W - 10L
1,473 Elo+
Party 1
Fenrir
Fenrir
key-funny041
Fenrir
Level 18
God Stats
8W - 11L
1,587 SR
Queue Stats
89W - 109L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dai0C
Bellona
11
1 / 0 / 2
6,108
611
3,810
6,067
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
TrondorSlayder
Charybdis
10
2 / 1 / 1
5,775
578
4,878
5,309
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
YnkYigans
Kukulkan
10
5 / 0 / 3
6,173
617
5,334
2,067
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
wtflolxdtroll
Xing Tian
7
0 / 0 / 3
4,625
463
908
2,555
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
zRydeN
Arachne
10
6 / 0 / 1
6,266
627
5,438
4,701
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GotecKanup
Morgan Le Fay
8
0 / 5 / 0
4,695
470
1,931
6,787
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 2 / 0
4,816
482
792
3,456
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Rizzhen
Yemoja
7
0 / 1 / 1
4,469
447
1,846
5,589
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
RyukStrife
Bastet
9
0 / 3 / 0
5,026
503
3,174
6,453
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
6
0 / 3 / 0
4,318
432
1,260
7,579
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dai0C
Bellona
1
0
2
2
L
Morgan Le Fay
GotecKanup
Morgan Le Fay
0
5
0
0
L
1
2
0
0.5
L
Yemoja
Rizzhen
Yemoja
0
1
1
0.5
L
Bastet
RyukStrife
Bastet
0
3
0
0
W
Charybdis
TrondorSlayder
Charybdis
2
1
1
2.5
W
Kukulkan
YnkYigans
Kukulkan
5
0
3
6.5
L
Fenrir
0
3
0
0
W
Xing Tian
wtflolxdtroll
Xing Tian
0
0
3
1.5
W
Arachne
zRydeN
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
9,003
20,699
Taken
29,864
10,957
Mitigated
9,164
7,573
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dai0C
Bellona
3,810
902
0
2,909
6,067
4,987
278
460
5,607
5,351
29,953
L
Morgan Le Fay
GotecKanup
Morgan Le Fay
1,931
264
0
1,964
6,787
2,052
0
1,984
4,803
21,689
0
L
792
296
0
535
3,456
885
429
957
2,499
0
12,851
L
Yemoja
Rizzhen
Yemoja
1,846
347
44
1,500
5,589
2,209
0
499
5,090
8,754
0
L
Bastet
RyukStrife
Bastet
3,174
985
0
538
6,453
1,861
0
654
5,799
0
22,131
W
Charybdis
TrondorSlayder
Charybdis
4,878
3,013
0
2,202
5,309
1,473
507
1,408
3,901
0
29,104
W
Kukulkan
YnkYigans
Kukulkan
5,334
507
0
0
2,067
731
691
788
1,279
29,431
0
L
Fenrir
1,260
305
0
813
7,579
2,157
0
3,015
4,564
0
11,543
W
Xing Tian
wtflolxdtroll
Xing Tian
908
95
0
500
2,555
1,628
308
466
2,089
5,594
0
W
Arachne
zRydeN
Arachne
5,438
3,715
0
1,962
4,701
2,138
491
655
4,046
0
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
23,324
258
Minions Killed
158
0
Camps Cleared
0
952,551
Distance Traveled
818,511
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,108
611
93
9
0
210,839
2
L
Morgan Le Fay
4,695
470
45
5
0
151,633
0
L
Neith
4,816
482
34
3
0
146,153
0
L
Yemoja
4,469
447
7
1
0
160,612
0
L
Bastet
5,026
503
49
5
0
173,562
1
W
Charybdis
5,775
578
56
6
0
171,587
0
W
Kukulkan
6,173
617
52
5
0
190,299
0
L
Fenrir
4,318
432
23
2
0
186,551
2
W
Xing Tian
4,625
463
12
1
0
171,003
1
W
Arachne
6,266
627
45
5
0
208,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role