Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Swill101
Cerberus
Level 102
God Stats
16W - 6L
1,785 SR
Queue Stats
166W - 119L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
jackie_lee23
Danzaburou
Level 96
God Stats
24W - 25L
1,577 SR
Queue Stats
432W - 484L
1,392 Elo+
Solo
Bellona
Bellona
skramjoe
Bellona
Level 87
God Stats
5W - 1L
1,935 SR
Queue Stats
20W - 22L
1,515 Elo+
Party 1
Team Averages
Level 106
1,660 SR
1,514 Elo+

VS

Team Averages
Level 98
1,467 SR
1,492 Elo+
Charybdis
Charybdis
DaddyAnime95
Charybdis
Level 126
God Stats
0W - 1L
1,365 SR
Queue Stats
51W - 42L
1,542 Elo+
Solo
Thanatos
Thanatos
FinalFantLord
Thanatos
Level 104
God Stats
1W - 3L
1,297 SR
Queue Stats
104W - 88L
1,459 Elo+
Solo
Ares
Ares
Primstone
Ares
Level 79
God Stats
4W - 3L
1,578 SR
Queue Stats
524W - 612L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Shirayuki757
Kukulkan
Level 67
God Stats
39W - 21L
1,628 SR
Queue Stats
518W - 526L
1,497 Elo+
Solo
Vulcan
Vulcan
laloulex
Vulcan
Level 114
God Stats
4W - 5L
1,470 SR
Queue Stats
34W - 33L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
7 / 0 / 13
11,434
1,143
15,080
6,760
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
17
6 / 2 / 16
10,289
1,029
7,187
11,144
11,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Swill101
Cerberus
17
6 / 0 / 18
10,711
1,071
12,015
11,663
14,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
jackie_lee23
Danzaburou
16
1 / 0 / 14
9,534
953
3,854
3,206
1,118
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
skramjoe
Bellona
16
5 / 1 / 12
9,997
1,000
9,159
11,173
9,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

284

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyAnime95
Charybdis
15
0 / 4 / 1
8,295
830
5,746
7,311
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FinalFantLord
Thanatos
15
3 / 7 / 0
9,412
941
9,295
12,216
5,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
0 / 8 / 1
8,156
816
3,461
18,216
17,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Shirayuki757
Kukulkan
15
0 / 2 / 2
8,842
884
7,620
3,863
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
laloulex
Vulcan
15
0 / 4 / 1
8,412
841
11,950
8,658
2,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
25
Kills
3
3
Deaths
25
73
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
0
13
13.5
W
Khepri
 
Khepri
6
2
16
7
L
Charybdis
DaddyAnime95
Charybdis
0
4
1
0.13
L
Thanatos
FinalFantLord
Thanatos
3
7
0
0.43
L
Ares
0
8
1
0.06
L
Kukulkan
Shirayuki757
Kukulkan
0
2
2
0.5
W
Cerberus
Swill101
Cerberus
6
0
18
15
W
Danzaburou
jackie_lee23
Danzaburou
1
0
14
8
L
Vulcan
laloulex
Vulcan
0
4
1
0.13
W
Bellona
skramjoe
Bellona
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
38,072
43,946
Taken
50,264
40,004
Mitigated
28,080
14,919
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,080
2,331
5,624
5,047
6,760
4,112
0
3,718
3,034
35,369
0
W
Khepri
 
Khepri
7,187
740
450
566
11,144
11,209
0
3,995
6,961
16,969
0
L
Charybdis
DaddyAnime95
Charybdis
5,746
2,972
295
18
7,311
1,870
0
6,697
614
0
22,442
L
Thanatos
FinalFantLord
Thanatos
9,295
2,026
0
4,907
12,216
5,250
0
8,557
3,659
0
23,494
L
Ares
3,461
330
0
0
18,216
17,210
0
10,026
8,190
7,687
0
L
Kukulkan
Shirayuki757
Kukulkan
7,620
760
0
27
3,863
1,176
0
2,788
1,075
37,456
0
W
Cerberus
Swill101
Cerberus
12,015
485
0
1,705
11,663
14,252
0
5,971
5,502
22,413
0
W
Danzaburou
jackie_lee23
Danzaburou
3,854
1,333
26
754
3,206
1,118
0
1,544
1,592
0
19,480
L
Vulcan
laloulex
Vulcan
11,950
5,140
0
303
8,658
2,574
0
6,214
2,444
30,723
0
W
Bellona
skramjoe
Bellona
9,159
2,562
226
521
11,173
9,313
0
7,193
3,826
0
31,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
43,117
181
Minions Killed
191
7
Camps Cleared
8
920,883
Distance Traveled
839,562
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,434
1,143
47
5
5
169,335
3
W
Khepri
10,289
1,029
14
1
0
200,498
0
L
Charybdis
8,295
830
39
4
1
153,674
0
L
Thanatos
9,412
941
35
4
5
169,215
0
L
Ares
8,156
816
11
1
0
159,337
0
L
Kukulkan
8,842
884
66
7
0
173,514
0
W
Cerberus
10,711
1,071
29
3
0
190,250
1
W
Danzaburou
9,534
953
50
5
1
173,445
4
L
Vulcan
8,412
841
40
4
2
183,822
3
W
Bellona
9,997
1,000
41
4
1
187,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role