Player Matchup

Merlin
Merlin
Die_Slow_21
Merlin
Level 67
God Stats
7W - 3L
1,434 SR
Queue Stats
434W - 490L
1,444 Elo+
Solo
Charybdis
Charybdis
KingSmurf242
Charybdis
Level 66
God Stats
4W - 2L
1,479 SR
Queue Stats
117W - 118L
1,472 Elo+
Solo
Jormungandr
Jormungandr
MetalJypsy
Jormungandr
Level 124
God Stats
6W - 2L
1,733 SR
Queue Stats
175W - 167L
1,438 Elo+
Party 1
Mulan
Mulan
ShoddyStarfish
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,419 Elo+
Party 1
Da Ji
Da Ji
WJMcbuckets23
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 128L
1,448 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,444 Elo+

VS

Team Averages
Level 90
1,411 SR
1,405 Elo+
Cerberus
Cerberus
Destro928
Cerberus
Level 67
God Stats
20W - 29L
1,440 SR
Queue Stats
159W - 199L
1,384 Elo+
Party 2
Charybdis
Charybdis
Theviralvenom
Charybdis
Level 126
God Stats
0W - 1L
1,072 SR
Queue Stats
62W - 44L
1,513 Elo+
Solo
Mercury
Mercury
Vi CHARISMA iV
Mercury
Level 83
God Stats
4W - 3L
1,753 SR
Queue Stats
24W - 32L
1,307 Elo+
Solo
Hel
Hel
davehall423
Hel
Level 67
God Stats
1W - 3L
1,325 SR
Queue Stats
23W - 35L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
xXG1NGAoN1NJAXx
Danzaburou
Level 107
God Stats
246W - 271L
1,464 SR
Queue Stats
562W - 613L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 12
16,100
1,006
25,832
13,229
7,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
KingSmurf242
Charybdis
20
4 / 4 / 13
15,536
971
22,324
13,568
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MetalJypsy
Jormungandr
20
7 / 3 / 21
17,315
1,082
20,352
28,116
42,732
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 16
14,749
922
17,574
24,505
33,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 7 / 13
15,151
947
26,396
21,274
14,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Destro928
Cerberus
20
6 / 8 / 13
15,939
996
18,653
36,654
41,729
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Theviralvenom
Charybdis
20
1 / 6 / 7
12,819
801
11,839
12,803
4,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 5 / 5
15,253
953
19,946
23,532
8,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 10
14,375
898
17,429
17,040
12,777
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xXG1NGAoN1NJAXx
Danzaburou
20
4 / 6 / 15
15,800
988
25,612
31,925
12,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
74
30
Kills
24
24
Deaths
30
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Destro928
Cerberus
6
8
13
1.56
W
Merlin
8
2
12
7
W
Charybdis
KingSmurf242
Charybdis
4
4
13
2.63
W
Jormungandr
MetalJypsy
Jormungandr
7
3
21
5.83
W
4
8
16
1.5
L
Charybdis
Theviralvenom
Charybdis
1
6
7
0.75
L
9
5
5
2.3
W
7
7
13
1.93
L
4
5
10
1.8
L
Danzaburou
xXG1NGAoN1NJAXx
Danzaburou
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,478
Damage
93,479
100,692
Taken
121,954
104,618
Mitigated
80,700
11,077
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Destro928
Cerberus
18,653
1,129
0
3,340
36,654
41,729
0
9,944
26,710
64,577
0
W
Merlin
25,832
1,408
0
3,058
13,229
7,923
0
3,788
9,441
59,174
0
W
Charybdis
KingSmurf242
Charybdis
22,324
18,625
0
0
13,568
6,301
0
4,937
8,631
0
64,177
W
Jormungandr
MetalJypsy
Jormungandr
20,352
5,505
0
4,406
28,116
42,732
0
7,775
20,341
53,087
0
W
17,574
2,525
0
3,613
24,505
33,404
0
10,755
13,750
1,310
30,988
L
Charybdis
Theviralvenom
Charybdis
11,839
8,589
0
0
12,803
4,435
0
8,404
4,399
0
22,613
L
19,946
10,080
0
538
23,532
8,986
0
9,755
13,777
0
38,912
W
26,396
4,123
0
0
21,274
14,258
0
8,827
12,447
68
38,279
L
17,429
1,434
3,679
5,854
17,040
12,777
0
8,650
8,390
34,900
0
L
Danzaburou
xXG1NGAoN1NJAXx
Danzaburou
25,612
15,531
0
6,891
31,925
12,773
0
10,615
21,310
0
47,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,851
Gold Earned
74,186
304
Minions Killed
292
15
Camps Cleared
4
1,350,616
Distance Traveled
1,265,342
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,939
996
123
8
0
287,808
0
W
Merlin
16,100
1,006
72
5
2
283,978
0
W
Charybdis
15,536
971
118
7
6
251,426
1
W
Jormungandr
17,315
1,082
54
3
2
273,788
13
W
Mulan
14,749
922
39
2
2
253,835
0
L
Charybdis
12,819
801
17
1
0
148,019
0
L
Mercury
15,253
953
35
2
0
305,202
0
W
Da Ji
15,151
947
21
1
3
287,589
0
L
Hel
14,375
898
49
3
0
259,071
0
L
Danzaburou
15,800
988
68
4
4
265,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role