Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Silver I
Chuuck
Ra
Silver I
Level 158
God Stats
1W - 0L
1,753 SR
Queue Stats
44W - 6L
1,591 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
ILovePepsiMax
Gilgamesh
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,617 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,584 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,729 SR
1,527 MMR
Sol
Sol
Gold III
XxoxXloliXxoxX
Sol
Gold III
Level 66
God Stats
5W - 3L
1,651 SR
Queue Stats
90W - 79L
1,488 MMR
Party 1
Medusa
Medusa
Gold II
Xxxhoto574xxX
Medusa
Gold II
Level 111
God Stats
15W - 11L
1,776 SR
Queue Stats
90W - 79L
1,547 MMR
Party 1
Athena
Athena
Gold II
thepsychochat
Athena
Gold II
Level 107
God Stats
14W - 11L
1,759 SR
Queue Stats
90W - 79L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 1 / 13
6,802
972
7,819
7,411
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
11
7 / 1 / 13
7,619
1,088
10,374
5,065
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
ILovePepsiMax
Gilgamesh
11
9 / 2 / 11
8,055
1,151
8,769
11,367
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThothAresTiamatPersephoneMorgan Le Fay

VS

Bans
AphroditeNoxDiscordiaRaijinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
5,732
819
7,474
8,183
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 5 / 1
6,126
875
6,007
7,342
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 9 / 3
4,936
705
2,413
14,318
7,691
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
20
Kills
4
4
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
13
10.5
W
Ra
7
1
13
13.5
W
Gilgamesh
ILovePepsiMax
Gilgamesh
9
2
11
7.25
L
1
6
3
0.42
L
3
5
1
0.7
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
15,894
23,843
Taken
29,843
10,191
Mitigated
13,618
9,875
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,819
3,659
0
3,301
7,411
2,504
979
3,240
4,171
0
24,819
W
Ra
10,374
1,339
1,056
2,011
5,065
1,989
681
2,122
2,943
27,802
0
W
Gilgamesh
ILovePepsiMax
Gilgamesh
8,769
3,273
0
3,507
11,367
5,698
887
4,292
7,075
0
19,864
L
7,474
1,933
0
1,973
8,183
3,009
0
1,943
6,240
17,830
1,861
L
6,007
2,046
0
515
7,342
2,918
0
3,690
3,652
0
19,172
L
2,413
994
176
1,548
14,318
7,691
0
4,741
9,577
4,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
16,794
81
Minions Killed
48
3
Camps Cleared
2
430,657
Distance Traveled
380,518
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,802
972
36
5
0
143,459
0
W
Ra
7,619
1,088
32
5
1
148,283
0
W
Gilgamesh
8,055
1,151
13
2
2
138,915
1
L
Sol
5,732
819
29
4
2
123,354
0
L
Medusa
6,126
875
17
2
0
130,496
3
L
Athena
4,936
705
2
0
0
126,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role