Player Matchup

Fenrir
Fenrir
ChipHasDrip_
Fenrir
Level 25
God Stats
3W - 0L
1,602 SR
Queue Stats
28W - 29L
1,513 Elo+
Party 2
Neith
Neith
Dw-rtchf
Neith
Level 108
God Stats
1W - 0L
1,402 SR
Queue Stats
12W - 10L
1,531 Elo+
Party 2
Hel
Hel
SilentStoner
Hel
Level 13
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 5L
1,172 Elo+
Solo
Team Averages
Level 49
1,426 SR
1,405 Elo+

VS

Team Averages
Level 53
1,674 SR
1,491 Elo+
Charybdis
Charybdis
Darkking541
Charybdis
Level 29
God Stats
1W - 1L
1,562 SR
Queue Stats
12W - 15L
1,280 Elo+
Solo
Cthulhu
Cthulhu
Oo0hWeeee
Cthulhu
Level 28
God Stats
9W - 5L
1,665 SR
Queue Stats
160W - 124L
1,595 Elo+
Party 1
Hades
Hades
Ralphy WRLD
Hades
Level 102
God Stats
9W - 5L
1,795 SR
Queue Stats
431W - 368L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 4 / 4
10,641
760
8,824
11,858
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Dw-rtchf
Neith
14
1 / 2 / 9
9,815
701
9,698
8,900
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 4
9,470
676
8,966
10,280
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkking541
Charybdis
8
0 / 5 / 6
7,868
562
807
6,762
1,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Oo0hWeeee
Cthulhu
13
5 / 2 / 5
9,416
673
9,299
16,147
19,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 3 / 5
9,888
706
13,065
13,171
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
11
11
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
4
2
L
Charybdis
Darkking541
Charybdis
0
5
6
0.6
W
Neith
Dw-rtchf
Neith
1
2
9
2.75
L
Cthulhu
Oo0hWeeee
Cthulhu
5
2
5
3.75
L
6
3
5
2.83
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
23,171
31,038
Taken
36,080
17,511
Mitigated
29,195
11,822
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,824
3,265
0
3,014
11,858
11,027
311
7,341
4,039
0
18,843
L
Charybdis
Darkking541
Charybdis
807
343
0
173
6,762
1,869
0
958
5,371
0
5,994
W
Neith
Dw-rtchf
Neith
9,698
3,667
0
2,577
8,900
2,977
1,276
6,482
2,076
0
52,018
L
Cthulhu
Oo0hWeeee
Cthulhu
9,299
627
380
2,878
16,147
19,775
0
3,999
11,419
30,130
0
L
13,065
1,172
415
5,313
13,171
7,551
0
3,794
8,882
37,790
0
W
8,966
511
2,443
3,788
10,280
3,507
819
8,238
1,698
29,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
27,172
160
Minions Killed
109
7
Camps Cleared
6
700,821
Distance Traveled
576,699
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,641
760
14
1
2
228,406
2
L
Charybdis
7,868
562
9
1
0
84,527
1
W
Neith
9,815
701
104
7
2
263,142
1
L
Cthulhu
9,416
673
48
3
1
252,994
2
L
Hades
9,888
706
52
4
5
239,178
4
W
Hel
9,470
676
42
3
3
209,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role