Player Matchup

Bacchus
Bacchus
Grubknok_
Bacchus
Level 28
God Stats
4W - 5L
1,858 SR
Queue Stats
43W - 79L
1,219 Elo+
Solo
Fenrir
Fenrir
SamZa_571
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
973 Elo+
Solo
Bellona
Bellona
Vairsaug
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ra
Ra
korieeeeee
Ra
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 10L
1,026 Elo+
Solo
Arachne
Arachne
xXx4LPH4WOLFxXx
Arachne
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,523 SR
1,243 Elo+

VS

Team Averages
Level 24
1,534 SR
1,304 Elo+
Neith
Neith
AdvisedJoker445
Neith
Level 29
God Stats
44W - 46L
1,418 SR
Queue Stats
110W - 100L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pandacorn2k
Tsukuyomi
Level 18
God Stats
2W - 4L
1,152 SR
Queue Stats
11W - 11L
1,287 Elo+
Party 1
Bastet
Bastet
bnguppy00
Bastet
Level 25
God Stats
35W - 32L
1,748 SR
Queue Stats
285W - 250L
1,367 Elo+
Solo
Guan Yu
Guan Yu
harlsbarkley87
Guan Yu
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 48L
1,256 Elo+
Solo
Skadi
Skadi
papa-ajr_2001
Skadi
Level 29
God Stats
6W - 2L
1,853 SR
Queue Stats
12W - 15L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grubknok_
Bacchus
11
2 / 2 / 3
8,110
427
8,441
18,144
23,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SamZa_571
Fenrir
9
0 / 9 / 1
6,436
339
0
8,942
2,288
Bellona
Vairsaug
Bellona
10
0 / 13 / 4
6,848
360
2,721
16,914
7,526
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 11 / 1
7,247
381
3,693
12,881
3,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 7 / 3
8,183
431
6,141
12,280
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,759
566
8,823
8,185
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Pandacorn2k
Tsukuyomi
12
4 / 4 / 9
9,003
474
4,174
7,800
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
bnguppy00
Bastet
17
7 / 2 / 3
11,114
585
8,581
10,468
4,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 4 / 8
9,969
525
9,246
13,918
8,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 5
10,732
565
15,854
9,675
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
9
Kills
33
42
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Bacchus
Grubknok_
Bacchus
2
2
3
1.75
W
Tsukuyomi
Pandacorn2k
Tsukuyomi
4
4
9
2.13
L
Fenrir
SamZa_571
Fenrir
0
9
1
0.06
L
Bellona
Vairsaug
Bellona
0
13
4
0.15
W
Bastet
bnguppy00
Bastet
7
2
3
4.25
W
6
4
8
2.5
L
3
11
1
0.32
W
11
1
5
13.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
46,678
69,161
Taken
50,046
41,332
Mitigated
22,154
6,883
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,823
4,132
193
4,366
8,185
3,326
4,331
990
7,195
0
74,913
L
Bacchus
Grubknok_
Bacchus
8,441
867
0
3,230
18,144
23,597
761
0
18,144
36,553
0
W
Tsukuyomi
Pandacorn2k
Tsukuyomi
4,174
1,023
0
679
7,800
2,481
1,918
1,972
5,828
0
21,819
L
Fenrir
SamZa_571
Fenrir
0
0
0
0
8,942
2,288
0
0
8,942
0
6,353
L
Bellona
Vairsaug
Bellona
2,721
977
0
1,314
16,914
7,526
124
0
16,914
0
16,409
W
Bastet
bnguppy00
Bastet
8,581
2,839
0
500
10,468
4,087
2,494
1,613
8,855
0
76,270
W
9,246
2,765
414
1,955
13,918
8,874
3,012
5,544
8,374
0
33,017
L
3,693
1,082
193
623
12,881
3,396
0
0
12,881
16,599
0
W
15,854
7,577
0
240
9,675
3,386
4,994
2,015
7,660
0
64,016
L
6,141
3,770
0
1,523
12,280
4,525
408
0
12,280
0
33,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,824
Gold Earned
51,577
171
Minions Killed
438
0
Camps Cleared
0
1,469,706
Distance Traveled
1,697,942
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,759
566
125
7
0
327,279
0
L
Bacchus
8,110
427
43
2
0
343,797
0
W
Tsukuyomi
9,003
474
50
3
0
311,686
2
L
Fenrir
6,436
339
10
1
0
190,669
0
L
Bellona
6,848
360
36
2
0
308,175
0
W
Bastet
11,114
585
107
6
0
327,829
0
W
Guan Yu
9,969
525
52
3
0
369,808
0
L
Ra
7,247
381
24
1
0
295,765
1
W
Skadi
10,732
565
104
5
0
361,340
0
L
Arachne
8,183
431
58
3
0
331,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role