Player Matchup

Medusa
Medusa
Bat6Brat
Medusa
Level 22
God Stats
2W - 4L
1,302 SR
Queue Stats
57W - 55L
1,327 Elo+
Solo
Olorun
Olorun
KILLZЕD
Olorun
Level 66
God Stats
7W - 12L
1,454 SR
Queue Stats
26W - 47L
1,284 Elo+
Solo
Zeus
Zeus
Robertjc9
Zeus
Level 20
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 4L
982 Elo+
Solo
Team Averages
Level 36
1,499 SR
1,198 Elo+

VS

Team Averages
Level 65
1,472 SR
1,432 Elo+
Hera
Hera
ThePaul00
Hera
Level 88
God Stats
3W - 2L
1,524 SR
Queue Stats
161W - 175L
1,427 Elo+
Party 1
Neith
Neith
Voxine00
Neith
Level 80
God Stats
5W - 8L
1,421 SR
Queue Stats
187W - 189L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
ZQuaza00
Cthulhu
Level 28
God Stats
17W - 16L
1,472 SR
Queue Stats
24W - 29L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bat6Brat
Medusa
11
0 / 11 / 3
8,306
593
7,209
14,261
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
KILLZЕD
Olorun
13
3 / 3 / 1
9,539
681
6,341
9,962
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
12
2 / 13 / 1
9,258
661
8,892
13,296
3,283
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 3 / 17
10,951
782
12,324
10,017
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Voxine00
Neith
16
16 / 1 / 9
11,920
851
16,410
9,059
3,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZQuaza00
Cthulhu
14
4 / 1 / 20
11,211
801
4,629
15,238
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
27
27
Deaths
5
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bat6Brat
Medusa
0
11
3
0.14
L
Olorun
KILLZЕD
Olorun
3
3
1
1.17
L
Zeus
2
13
1
0.19
W
Hera
7
3
17
5.17
W
Neith
Voxine00
Neith
16
1
9
20.5
W
Cthulhu
ZQuaza00
Cthulhu
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
33,363
37,519
Taken
34,314
10,147
Mitigated
24,468
3,700
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bat6Brat
Medusa
7,209
2,762
0
630
14,261
3,861
80
5,033
8,906
0
21,849
L
Olorun
KILLZЕD
Olorun
6,341
2,591
338
2,732
9,962
3,003
0
5,086
4,810
28,861
0
L
Zeus
8,892
2,150
0
0
13,296
3,283
144
6,302
6,738
30,338
0
W
Hera
12,324
3,004
0
3,095
10,017
4,335
506
5,759
4,258
31,745
0
W
Neith
Voxine00
Neith
16,410
3,275
0
2,786
9,059
3,682
1,760
4,156
4,903
0
58,654
W
Cthulhu
ZQuaza00
Cthulhu
4,629
77
774
3,566
15,238
16,451
337
5,570
9,668
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
34,082
132
Minions Killed
166
2
Camps Cleared
7
641,786
Distance Traveled
783,945
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,306
593
33
2
0
243,292
3
L
Olorun
9,539
681
55
4
1
237,946
2
L
Zeus
9,258
661
44
3
1
160,548
0
W
Hera
10,951
782
62
4
3
228,418
1
W
Neith
11,920
851
82
6
3
259,557
6
W
Cthulhu
11,211
801
22
2
1
295,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role