Player Matchup

Terra
Terra
HydroAtNite
Terra
Level 89
God Stats
12W - 7L
1,540 SR
Queue Stats
91W - 92L
1,623 Elo+
Party 2
Mercury
Mercury
Joconsecha
Mercury
Level 120
God Stats
7W - 8L
1,570 SR
Queue Stats
68W - 67L
1,498 Elo+
Solo
Charybdis
Charybdis
NickyLang
Charybdis
Level 89
God Stats
3W - 6L
1,517 SR
Queue Stats
371W - 337L
1,605 Elo+
Party 2
Odin
Odin
SoloDifferential
Odin
Level 123
God Stats
2W - 4L
1,435 SR
Queue Stats
477W - 422L
1,624 Elo+
Party 2
Raijin
Raijin
šoulja
Raijin
Level 123
God Stats
1W - 3L
1,752 SR
Queue Stats
128W - 135L
1,583 Elo+
Party 2
Team Averages
Level 109
1,563 SR
1,587 Elo+

VS

Team Averages
Level 120
1,592 SR
1,574 Elo+
Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MerryBot
Ganesha
Level 102
God Stats
5W - 3L
1,685 SR
Queue Stats
394W - 339L
1,648 Elo+
Party 1
Hel
Hel
SavgeIiIAddict
Hel
Level 138
God Stats
3W - 1L
1,621 SR
Queue Stats
549W - 504L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
vNthomp
Danzaburou
Level 126
God Stats
16W - 9L
1,653 SR
Queue Stats
250W - 204L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,909
491
2,008
6,203
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Joconsecha
Mercury
10
0 / 3 / 1
5,477
548
2,171
7,181
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
NickyLang
Charybdis
8
1 / 3 / 0
4,802
480
2,828
5,094
970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 0
5,710
571
1,773
4,331
2,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
šoulja
Raijin
9
0 / 1 / 0
4,762
476
1,160
3,661
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 1
6,249
625
2,419
5,650
2,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
 
Mercury
11
2 / 0 / 0
6,103
610
809
4,152
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
MerryBot
Ganesha
8
1 / 0 / 3
5,654
565
2,172
5,216
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 1
6,111
611
4,917
3,752
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vNthomp
Danzaburou
11
3 / 1 / 1
6,660
666
4,136
5,030
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
W
Mercury
 
Mercury
2
0
0
2
L
0
0
0
0
L
Mercury
Joconsecha
Mercury
0
3
1
0.17
W
Ganesha
MerryBot
Ganesha
1
0
3
2.5
L
Charybdis
NickyLang
Charybdis
1
3
0
0.33
W
1
0
1
1.5
L
0
0
0
0
W
Danzaburou
vNthomp
Danzaburou
3
1
1
3.5
L
Raijin
šoulja
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,940
Damage
14,453
26,470
Taken
23,800
9,148
Mitigated
8,957
10,758
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,419
364
0
2,798
5,650
2,024
216
0
5,650
0
37,368
W
Mercury
 
Mercury
809
357
0
377
4,152
1,383
0
285
3,867
0
41,572
L
2,008
456
227
2,674
6,203
2,464
0
2,456
3,698
15,339
0
L
Mercury
Joconsecha
Mercury
2,171
685
0
3,428
7,181
1,901
0
1,065
6,005
0
33,101
W
Ganesha
MerryBot
Ganesha
2,172
362
0
2,232
5,216
2,995
0
1,124
4,092
12,464
0
L
Charybdis
NickyLang
Charybdis
2,828
2,201
0
1,453
5,094
970
162
219
4,804
0
20,151
W
4,917
440
833
2,615
3,752
1,134
0
1,248
2,504
43,218
0
L
1,773
62
0
2,250
4,331
2,694
0
0
4,331
0
31,532
W
Danzaburou
vNthomp
Danzaburou
4,136
2,541
0
2,510
5,030
1,421
47
511
4,519
0
37,257
L
Raijin
šoulja
Raijin
1,160
219
0
726
3,661
1,119
0
2,924
543
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
30,777
290
Minions Killed
372
0
Camps Cleared
0
1,007,577
Distance Traveled
1,021,818
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,249
625
90
9
0
208,311
3
W
Mercury
6,103
610
87
9
0
227,676
1
L
Terra
4,909
491
25
3
0
209,349
3
L
Mercury
5,477
548
71
7
0
232,616
4
W
Ganesha
5,654
565
9
1
0
185,417
5
L
Charybdis
4,802
480
45
5
0
167,017
4
W
Hel
6,111
611
106
11
0
220,980
3
L
Odin
5,710
571
87
9
0
213,022
1
W
Danzaburou
6,660
666
80
8
0
179,434
3
L
Raijin
4,762
476
62
6
0
185,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role