Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DRAGORAMA_37
Charybdis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 195L
1,429 Elo+
Solo
King Arthur
King Arthur
Power X Sensei
King Arthur
Level 44
God Stats
1W - 1L
1,473 SR
Queue Stats
100W - 69L
1,496 Elo+
Solo
Mercury
Mercury
RpR-Striker
Mercury
Level 89
God Stats
9W - 5L
1,458 SR
Queue Stats
114W - 116L
1,444 Elo+
Party 2
Bacchus
Bacchus
yeyoyeyon1234567
Bacchus
Level 46
God Stats
2W - 2L
1,562 SR
Queue Stats
25W - 27L
1,311 Elo+
Solo
Team Averages
Level 50
1,499 SR
1,436 Elo+

VS

Team Averages
Level 61
1,449 SR
1,538 Elo+
Osiris
Osiris
BrokeMangyecko
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Party 3
Ymir
Ymir
DestinysReaper
Ymir
Level 43
God Stats
6W - 8L
1,488 SR
Queue Stats
29W - 33L
1,466 Elo+
Party 1
Charybdis
Charybdis
I_Lu64
Charybdis
Level 109
God Stats
1W - 1L
1,539 SR
Queue Stats
7W - 4L
1,655 Elo+
Party 3
Ao Kuang
Ao Kuang
demitrius21
Ao Kuang
Level 103
God Stats
0W - 1L
1,307 SR
Queue Stats
70W - 65L
1,437 Elo+
Party 1
Discordia
Discordia
theoryofwrath
Discordia
Level 37
God Stats
11W - 12L
1,409 SR
Queue Stats
45W - 49L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 1 / 3
6,431
643
4,971
5,796
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
DRAGORAMA_37
Charybdis
8
0 / 1 / 1
4,922
492
1,222
3,910
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Power X Sensei
King Arthur
9
0 / 5 / 2
5,497
550
3,059
7,337
4,252
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
RpR-Striker
Mercury
11
6 / 1 / 2
6,648
665
3,223
4,376
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 2
5,165
517
1,104
6,453
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
5,878
588
4,429
8,880
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 0 / 0
4,829
483
869
5,051
1,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
I_Lu64
Charybdis
6
0 / 2 / 0
4,279
428
1,558
2,906
569
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
demitrius21
Ao Kuang
9
4 / 4 / 0
5,774
577
2,758
7,615
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
theoryofwrath
Discordia
9
0 / 3 / 0
4,646
465
3,269
3,220
1,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
8
8
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
3
5.5
L
4
3
0
1.33
W
Charybdis
DRAGORAMA_37
Charybdis
0
1
1
0.5
L
0
0
0
0
L
Charybdis
I_Lu64
Charybdis
0
2
0
0
W
King Arthur
Power X Sensei
King Arthur
0
5
2
0.2
W
Mercury
RpR-Striker
Mercury
6
1
2
7
L
Ao Kuang
demitrius21
Ao Kuang
4
4
0
1
L
Discordia
theoryofwrath
Discordia
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
12,883
27,872
Taken
27,672
13,516
Mitigated
9,084
5,113
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,971
1,610
0
1,934
5,796
2,237
0
3,710
2,086
33,494
0
L
4,429
2,646
0
1,882
8,880
3,744
758
783
8,097
0
23,305
W
Charybdis
DRAGORAMA_37
Charybdis
1,222
858
0
660
3,910
1,030
748
784
3,126
0
20,213
L
869
85
0
0
5,051
1,621
0
272
4,779
17,374
0
L
Charybdis
I_Lu64
Charybdis
1,558
958
0
868
2,906
569
0
341
2,565
0
12,641
W
King Arthur
Power X Sensei
King Arthur
3,059
969
0
1,130
7,337
4,252
198
550
6,787
0
24,472
W
Mercury
RpR-Striker
Mercury
3,223
1,306
0
765
4,376
1,790
0
1,108
3,268
0
26,154
L
Ao Kuang
demitrius21
Ao Kuang
2,758
654
0
2,733
7,615
2,134
0
2,549
5,066
18,769
0
L
Discordia
theoryofwrath
Discordia
3,269
400
0
152
3,220
1,016
0
2,130
1,090
21,760
0
W
1,104
183
0
624
6,453
4,207
332
744
5,709
9,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
25,406
236
Minions Killed
174
0
Camps Cleared
0
989,370
Distance Traveled
862,135
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,431
643
68
7
0
189,062
0
L
Osiris
5,878
588
47
5
0
189,793
1
W
Charybdis
4,922
492
44
4
0
178,988
2
L
Ymir
4,829
483
30
3
0
172,221
0
L
Charybdis
4,279
428
33
3
0
110,386
0
W
King Arthur
5,497
550
55
6
0
197,082
3
W
Mercury
6,648
665
56
6
0
222,862
0
L
Ao Kuang
5,774
577
41
4
0
207,968
4
L
Discordia
4,646
465
23
2
0
181,767
3
W
Bacchus
5,165
517
13
1
0
201,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role