Player Matchup

Set
Set
Aenir Aldia
Set
Level 28
God Stats
4W - 7L
1,536 SR
Queue Stats
89W - 106L
1,390 Elo+
Party 1
Ymir
Ymir
Jhomen Otoko
Ymir
Level 27
God Stats
5W - 4L
1,751 SR
Queue Stats
103W - 110L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MDCAMLMG
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Solo
Artemis
Artemis
Skirt skirt9410
Artemis
Level 29
God Stats
6W - 9L
1,403 SR
Queue Stats
111W - 116L
1,413 Elo+
Solo
Medusa
Medusa
binksybear
Medusa
Level 5
God Stats
1W - 3L
1,522 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,349 Elo+

VS

Team Averages
Level 16
1,447 SR
1,396 Elo+
Hachiman
Hachiman
KenStavos
Hachiman
Level 23
God Stats
5W - 6L
1,482 SR
Queue Stats
227W - 273L
1,349 Elo+
Solo
Chaac
Chaac
MisterFanana
Chaac
Level 14
God Stats
46W - 48L
1,353 SR
Queue Stats
49W - 60L
1,281 Elo+
Solo
Ymir
Ymir
SaMuRaIJeWel
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,330 Elo+
Solo
Da Ji
Da Ji
SlimGi23
Da Ji
Level 25
God Stats
8W - 6L
1,631 SR
Queue Stats
17W - 14L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
el Saiyan
Sun Wukong
Level 15
God Stats
1W - 1L
1,267 SR
Queue Stats
27W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 6
10,450
871
14,607
22,437
10,720
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 7 / 9
11,287
941
8,280
21,618
24,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MDCAMLMG
Morgan Le Fay
17
4 / 12 / 6
12,295
1,025
14,848
27,128
12,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 11 / 4
12,386
1,032
20,729
21,478
9,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
binksybear
Medusa
16
1 / 2 / 0
9,553
796
2,930
4,026
1,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KenStavos
Hachiman
20
6 / 3 / 18
12,713
1,059
19,166
9,472
3,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 3 / 23
12,854
1,071
14,700
20,297
16,038
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
1 / 5 / 19
11,221
935
10,926
15,969
14,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
SlimGi23
Da Ji
20
25 / 2 / 10
16,134
1,345
34,631
11,037
6,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
el Saiyan
Sun Wukong
20
6 / 0 / 18
12,683
1,057
11,552
13,379
12,030
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
42
42
Deaths
13
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
1
7
9
0.79
W
Hachiman
KenStavos
Hachiman
6
3
18
5
L
Morgan Le Fay
MDCAMLMG
Morgan Le Fay
4
12
6
0.58
W
4
3
23
5.17
W
1
5
19
2.1
L
6
11
4
0.73
W
Da Ji
SlimGi23
Da Ji
25
2
10
15
L
Medusa
binksybear
Medusa
1
2
0
0.5
W
Sun Wukong
el Saiyan
Sun Wukong
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,394
Damage
90,975
96,687
Taken
70,154
57,892
Mitigated
52,711
3,238
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,607
9,108
0
1,684
22,437
10,720
0
2,167
20,270
0
22,335
L
8,280
396
0
0
21,618
24,592
0
2,146
19,472
24,075
0
W
Hachiman
KenStavos
Hachiman
19,166
10,726
0
0
9,472
3,470
0
4,676
4,796
0
55,387
L
Morgan Le Fay
MDCAMLMG
Morgan Le Fay
14,848
2,053
261
1,254
27,128
12,133
0
3,889
23,239
22,888
0
W
14,700
2,472
0
9,628
20,297
16,038
0
7,426
12,001
870
36,572
W
10,926
2,086
0
0
15,969
14,669
0
4,202
11,767
20,071
0
L
20,729
13,972
0
0
21,478
9,149
0
2,770
18,708
0
55,673
W
Da Ji
SlimGi23
Da Ji
34,631
10,342
0
1,339
11,037
6,504
0
2,776
8,261
0
39,427
L
Medusa
binksybear
Medusa
2,930
776
0
39
4,026
1,298
0
231
3,795
0
7,468
W
Sun Wukong
el Saiyan
Sun Wukong
11,552
3,340
0
500
13,379
12,030
0
4,048
9,331
499
31,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,971
Gold Earned
65,605
151
Minions Killed
205
3
Camps Cleared
8
836,868
Distance Traveled
1,095,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,450
871
12
1
1
205,207
0
L
Ymir
11,287
941
35
3
1
201,047
0
W
Hachiman
12,713
1,059
67
6
2
174,677
0
L
Morgan Le Fay
12,295
1,025
12
1
0
163,504
0
W
Chaac
12,854
1,071
55
5
1
225,862
0
W
Ymir
11,221
935
23
2
1
182,689
0
L
Artemis
12,386
1,032
87
7
1
187,641
0
W
Da Ji
16,134
1,345
12
1
2
236,818
0
L
Medusa
9,553
796
5
0
0
79,469
0
W
Sun Wukong
12,683
1,057
48
4
2
275,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role