Player Matchup

Ah Puch
Ah Puch
Atlasx86
Ah Puch
Level 29
God Stats
8W - 5L
1,405 SR
Queue Stats
175W - 190L
1,543 Elo+
Solo
Anubis
Anubis
Forshizzzle
Anubis
Level 28
God Stats
53W - 40L
1,632 SR
Queue Stats
714W - 754L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Ooplagloo
Cthulhu
Level 29
God Stats
16W - 16L
1,447 SR
Queue Stats
31W - 33L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skndr
Tsukuyomi
Level 24
God Stats
23W - 24L
1,468 SR
Queue Stats
73W - 80L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Sslvr
Sun Wukong
Level 30
God Stats
16W - 11L
1,706 SR
Queue Stats
197W - 228L
1,447 Elo+
Party 1
Team Averages
Level 28
1,532 SR
1,505 Elo+

VS

Team Averages
Level 21
1,524 SR
1,499 Elo+
Kukulkan
Kukulkan
DonCheadle3000
Kukulkan
Level 28
God Stats
33W - 32L
1,506 SR
Queue Stats
134W - 134L
1,515 Elo+
Solo
Heimdallr
Heimdallr
FraustoX
Heimdallr
Level 26
God Stats
3W - 2L
1,549 SR
Queue Stats
58W - 43L
1,599 Elo+
Solo
Fenrir
Fenrir
LilKawa
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,451 Elo+
Solo
Loki
Loki
MangleUp
Loki
Level 8
God Stats
10W - 14L
1,534 SR
Queue Stats
14W - 18L
1,474 Elo+
Solo
King Arthur
King Arthur
zidolfi
King Arthur
Level 25
God Stats
8W - 7L
1,530 SR
Queue Stats
47W - 36L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atlasx86
Ah Puch
20
7 / 6 / 16
15,181
1,012
29,196
17,829
9,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
10 / 7 / 11
16,168
1,078
22,304
25,031
15,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ooplagloo
Cthulhu
20
6 / 5 / 23
14,616
974
20,304
31,003
35,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Skndr
Tsukuyomi
20
5 / 9 / 18
14,513
968
23,356
21,879
10,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sslvr
Sun Wukong
20
10 / 7 / 17
15,562
1,037
16,855
25,809
32,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 6 / 14
15,164
1,011
23,464
14,836
5,499
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
FraustoX
Heimdallr
20
21 / 7 / 12
19,745
1,316
59,480
30,008
10,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
LilKawa
Fenrir
20
4 / 7 / 10
13,427
895
12,540
18,512
7,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
20
0 / 8 / 13
12,635
842
4,312
15,789
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
zidolfi
King Arthur
20
6 / 10 / 17
15,676
1,045
16,572
39,047
43,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
100
38
Kills
34
34
Deaths
38
85
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Atlasx86
Ah Puch
7
6
16
2.5
L
Kukulkan
3
6
14
1.67
W
Anubis
10
7
11
2.21
L
Heimdallr
FraustoX
Heimdallr
21
7
12
3.86
L
Fenrir
LilKawa
Fenrir
4
7
10
1.29
L
Loki
0
8
13
0.81
W
Cthulhu
Ooplagloo
Cthulhu
6
5
23
3.5
W
Tsukuyomi
Skndr
Tsukuyomi
5
9
18
1.56
W
Sun Wukong
Sslvr
Sun Wukong
10
7
17
2.64
L
King Arthur
zidolfi
King Arthur
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,015
Damage
116,368
121,551
Taken
118,192
103,621
Mitigated
73,952
12,238
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Atlasx86
Ah Puch
29,196
3,825
0
1,348
17,829
9,439
0
282
17,511
56,820
0
L
Kukulkan
23,464
1,635
0
1,734
14,836
5,499
0
7,731
7,105
75,428
0
W
Anubis
22,304
49
0
7,268
25,031
15,565
0
6,444
18,416
63,852
0
L
Heimdallr
FraustoX
Heimdallr
59,480
45,435
0
9,944
30,008
10,505
0
16,368
13,640
0
91,184
L
Fenrir
LilKawa
Fenrir
12,540
2,641
327
1,506
18,512
7,525
0
10,277
8,235
0
20,007
L
Loki
4,312
717
0
0
15,789
6,529
0
12,601
3,188
0
14,566
W
Cthulhu
Ooplagloo
Cthulhu
20,304
1,442
233
1,004
31,003
35,284
0
3,747
27,128
37,315
0
W
Tsukuyomi
Skndr
Tsukuyomi
23,356
5,263
0
1,099
21,879
10,424
0
3,899
17,836
0
50,838
W
Sun Wukong
Sslvr
Sun Wukong
16,855
3,323
0
1,286
25,809
32,909
0
8,243
17,193
2,381
26,120
L
King Arthur
zidolfi
King Arthur
16,572
419
0
3,522
39,047
43,894
0
26,365
12,682
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,040
Gold Earned
76,647
279
Minions Killed
285
10
Camps Cleared
8
1,443,442
Distance Traveled
1,397,049
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,181
1,012
58
4
1
300,058
1
L
Kukulkan
15,164
1,011
149
10
1
288,143
2
W
Anubis
16,168
1,078
106
7
1
291,139
0
L
Heimdallr
19,745
1,316
78
5
2
258,489
0
L
Fenrir
13,427
895
21
1
3
260,275
0
L
Loki
12,635
842
17
1
2
272,557
1
W
Cthulhu
14,616
974
46
3
1
312,825
8
W
Tsukuyomi
14,513
968
50
3
4
272,216
0
W
Sun Wukong
15,562
1,037
19
1
3
267,204
0
L
King Arthur
15,676
1,045
20
1
0
317,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role