Player Matchup

Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BaBaBlaaxeep
Chaac
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 84L
1,305 Elo+
Solo
Discordia
Discordia
FrighteningGrin
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 77L
1,421 Elo+
Solo
Hou Yi
Hou Yi
frodo_T_bagings
Hou Yi
Level 83
God Stats
1W - 1L
1,471 SR
Queue Stats
60W - 42L
1,464 Elo+
Solo
Sol
Sol
pancakegravy
Sol
Level 103
God Stats
10W - 12L
1,389 SR
Queue Stats
303W - 293L
1,357 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,409 Elo+

VS

Team Averages
Level 50
1,508 SR
1,481 Elo+
Nemesis
Nemesis
HossChaos1
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Pendragon115
Danzaburou
Level 69
God Stats
3W - 1L
1,838 SR
Queue Stats
88W - 81L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
PrussianPotato
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 1
Tiamat
Tiamat
bugzbunnykillz
Tiamat
Level 43
God Stats
2W - 3L
1,528 SR
Queue Stats
73W - 59L
1,554 Elo+
Party 1
Agni
Agni
sombraborracha
Agni
Level 80
God Stats
2W - 7L
1,174 SR
Queue Stats
261W - 259L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
10 / 4 / 9
9,613
961
9,367
10,002
3,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 14
8,066
807
5,546
11,932
9,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
FrighteningGrin
Discordia
15
8 / 2 / 10
9,483
948
10,210
6,707
2,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 14
8,957
896
5,090
8,212
3,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 11
9,725
973
16,043
10,073
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HossChaos1
Nemesis
13
1 / 5 / 4
7,535
754
5,322
9,714
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Pendragon115
Danzaburou
15
3 / 6 / 7
8,516
852
5,405
11,951
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
PrussianPotato
Zhong Kui
15
3 / 5 / 5
8,285
829
14,014
13,237
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 5 / 4
8,062
806
8,152
9,339
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 8
6,940
694
4,119
7,752
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
27
Kills
10
10
Deaths
27
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
4
9
3.63
W
0
2
14
3.5
W
Discordia
FrighteningGrin
Discordia
8
2
10
6.5
L
Nemesis
HossChaos1
Nemesis
1
5
4
0.6
L
Danzaburou
Pendragon115
Danzaburou
3
6
7
1.08
L
Zhong Kui
PrussianPotato
Zhong Kui
3
5
5
1.1
L
3
5
4
1
W
2
1
14
9
W
7
1
11
12.5
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
37,012
46,926
Taken
51,993
22,564
Mitigated
26,599
19,566
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,367
3,021
1,466
2,717
10,002
3,845
1,753
4,352
5,366
0
18,909
W
5,546
910
211
2,798
11,932
9,321
297
6,256
5,145
0
11,299
W
Discordia
FrighteningGrin
Discordia
10,210
925
1,545
1,141
6,707
2,602
850
3,785
2,686
22,870
0
L
Nemesis
HossChaos1
Nemesis
5,322
1,172
0
1,748
9,714
4,721
0
4,856
4,858
0
12,338
L
Danzaburou
Pendragon115
Danzaburou
5,405
1,425
1,204
2,868
11,951
4,820
0
5,828
6,123
0
14,920
L
Zhong Kui
PrussianPotato
Zhong Kui
14,014
707
899
3,237
13,237
7,830
0
6,582
6,655
21,480
0
L
8,152
630
388
1,685
9,339
6,287
0
4,529
4,810
15,729
0
W
5,090
1,932
961
2,851
8,212
3,083
1,572
4,724
3,176
0
15,905
W
16,043
4,734
252
5,624
10,073
3,713
1,483
5,509
4,268
29,893
0
L
4,119
0
503
733
7,752
2,941
0
4,458
3,294
10,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
39,338
110
Minions Killed
78
0
Camps Cleared
0
891,131
Distance Traveled
822,777
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,613
961
21
2
0
166,065
3
W
Chaac
8,066
807
12
1
0
178,692
1
W
Discordia
9,483
948
27
3
0
170,015
1
L
Nemesis
7,535
754
12
1
0
153,665
0
L
Danzaburou
8,516
852
21
2
0
175,576
2
L
Zhong Kui
8,285
829
17
2
0
176,413
4
L
Tiamat
8,062
806
11
1
0
161,757
0
W
Hou Yi
8,957
896
23
2
0
186,165
0
W
Sol
9,725
973
27
3
0
190,194
0
L
Agni
6,940
694
17
2
0
155,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role