Player Matchup

Cthulhu
Cthulhu
Cthulu iG
Cthulhu
Level 18
God Stats
18W - 12L
1,583 SR
Queue Stats
20W - 21L
1,466 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DaFourOneOh
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,657 SR
Queue Stats
151W - 134L
1,613 Elo+
Party 2
Arachne
Arachne
DaKlitcommander
Arachne
Level 34
God Stats
0W - 4L
1,265 SR
Queue Stats
215W - 178L
1,544 Elo+
Party 2
Ares
Ares
Vixnh
Ares
Level 44
God Stats
1W - 5L
1,275 SR
Queue Stats
120W - 109L
1,483 Elo+
Party 3
Charybdis
Charybdis
xW1ZeRDx
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 104L
1,551 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,531 Elo+

VS

Team Averages
Level 78
1,604 SR
1,555 Elo+
Artio
Artio
Dalrain
Artio
Level 49
God Stats
16W - 4L
1,714 SR
Queue Stats
487W - 431L
1,648 Elo+
Party 1
Anubis
Anubis
El1onidas
Anubis
Level 59
God Stats
4W - 8L
1,642 SR
Queue Stats
195W - 207L
1,529 Elo+
Party 1
Thanatos
Thanatos
Exletalis
Thanatos
Level 93
God Stats
20W - 18L
1,574 SR
Queue Stats
614W - 564L
1,595 Elo+
Party 1
Freya
Freya
JacobieBryant
Freya
Level 107
God Stats
15W - 11L
1,667 SR
Queue Stats
249W - 214L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
mardata
Gilgamesh
Level 84
God Stats
1W - 1L
1,425 SR
Queue Stats
20W - 19L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulu iG
Cthulhu
14
0 / 4 / 0
8,376
493
5,675
17,294
10,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
DaFourOneOh
Morgan Le Fay
13
2 / 8 / 0
8,212
483
9,745
11,993
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
8,201
482
7,513
16,254
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Vixnh
Ares
10
1 / 5 / 1
7,244
426
6,514
13,464
9,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
xW1ZeRDx
Charybdis
15
2 / 6 / 1
8,724
513
6,170
12,113
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dalrain
Artio
14
3 / 1 / 11
8,915
524
5,217
14,591
13,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
El1onidas
Anubis
15
2 / 3 / 3
8,908
524
10,175
13,984
8,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Exletalis
Thanatos
18
11 / 1 / 3
10,807
636
10,900
11,273
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 0 / 5
10,351
609
15,167
11,832
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
mardata
Gilgamesh
16
2 / 2 / 2
9,711
571
9,703
11,811
6,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
26
26
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulu iG
Cthulhu
0
4
0
0
L
Morgan Le Fay
DaFourOneOh
Morgan Le Fay
2
8
0
0.25
L
2
3
1
0.83
W
Artio
Dalrain
Artio
3
1
11
8.5
W
Anubis
El1onidas
Anubis
2
3
3
1.17
W
Thanatos
Exletalis
Thanatos
11
1
3
12.5
W
8
0
5
10.5
L
Ares
Vixnh
Ares
1
5
1
0.3
W
Gilgamesh
mardata
Gilgamesh
2
2
2
1.5
L
Charybdis
xW1ZeRDx
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
51,162
71,118
Taken
63,491
31,121
Mitigated
37,740
18,471
Healing
33,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulu iG
Cthulhu
5,675
1,828
0
6,971
17,294
10,312
577
0
17,294
47,822
0
L
Morgan Le Fay
DaFourOneOh
Morgan Le Fay
9,745
774
0
1,245
11,993
3,180
0
6,689
5,304
47,973
0
L
7,513
4,659
0
6,711
16,254
4,375
0
6,689
9,565
0
47,332
W
Artio
Dalrain
Artio
5,217
531
1,360
4,149
14,591
13,385
0
4,294
10,222
21,905
0
W
Anubis
El1onidas
Anubis
10,175
435
0
7,048
13,984
8,348
324
7,254
6,730
49,815
0
W
Thanatos
Exletalis
Thanatos
10,900
2,425
0
12,475
11,273
5,222
492
2,043
9,230
0
79,844
W
15,167
4,647
0
6,194
11,832
4,120
260
2,851
8,899
75,984
0
L
Ares
Vixnh
Ares
6,514
764
0
840
13,464
9,698
0
9,922
3,542
21,011
0
W
Gilgamesh
mardata
Gilgamesh
9,703
3,171
167
1,651
11,811
6,665
882
5,335
6,476
0
62,876
L
Charybdis
xW1ZeRDx
Charybdis
6,170
3,044
0
2,704
12,113
3,556
385
7,705
4,408
0
60,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
48,692
378
Minions Killed
487
0
Camps Cleared
0
1,591,764
Distance Traveled
1,687,909
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,376
493
91
5
0
308,680
0
L
Morgan Le Fay
8,212
483
69
4
0
279,644
1
L
Arachne
8,201
482
87
5
0
374,791
6
W
Artio
8,915
524
33
2
0
348,774
7
W
Anubis
8,908
524
98
6
0
300,732
5
W
Thanatos
10,807
636
116
7
0
366,030
2
W
Freya
10,351
609
113
7
0
330,250
3
L
Ares
7,244
426
17
1
0
328,237
3
W
Gilgamesh
9,711
571
127
7
0
342,123
0
L
Charybdis
8,724
513
114
7
0
300,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role