Player Matchup

Charybdis
Charybdis
AnGRRyCJ
Charybdis
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 5L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
EricLogic
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MrLimpWaffle
Cthulhu
Level 28
God Stats
17W - 14L
1,498 SR
Queue Stats
130W - 134L
1,552 Elo+
Solo
Neith
Neith
SrJoNeesSS
Neith
Level 28
God Stats
17W - 23L
1,419 SR
Queue Stats
115W - 119L
1,401 Elo+
Solo
Fenrir
Fenrir
jepiquito
Fenrir
Level 21
God Stats
12W - 10L
1,605 SR
Queue Stats
67W - 71L
1,401 Elo+
Solo
Team Averages
Level 22
1,463 SR
1,444 Elo+

VS

Team Averages
Level 20
1,443 SR
1,363 Elo+
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DryBonesAk907
Skadi
Level 26
God Stats
6W - 12L
1,236 SR
Queue Stats
17W - 54L
1,193 Elo+
Solo
Bellona
Bellona
RDJ_904
Bellona
Level 29
God Stats
4W - 0L
1,538 SR
Queue Stats
10W - 6L
1,317 Elo+
Solo
Kukulkan
Kukulkan
Ripthebrowns
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Twitch_EntityEgo
Tiamat
Level 14
God Stats
12W - 12L
1,442 SR
Queue Stats
15W - 16L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnGRRyCJ
Charybdis
9
2 / 5 / 0
5,577
558
3,327
6,317
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
EricLogic
Zhong Kui
6
0 / 6 / 0
4,092
409
522
5,875
3,420
Cthulhu
MrLimpWaffle
Cthulhu
8
3 / 3 / 1
5,310
531
4,598
7,559
5,380
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
7
0 / 3 / 3
4,573
457
1,239
4,043
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
jepiquito
Fenrir
7
1 / 7 / 1
5,174
517
1,470
8,228
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 1
7,816
782
9,133
9,138
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,067
507
1,087
3,517
968
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
RDJ_904
Bellona
10
4 / 2 / 2
6,195
620
3,878
6,135
3,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ripthebrowns
Kukulkan
11
6 / 1 / 1
7,152
715
7,283
3,835
1,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
4,807
481
1,300
6,028
3,264
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
23
24
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
1
12.5
L
Charybdis
AnGRRyCJ
Charybdis
2
5
0
0.4
W
1
2
1
0.75
L
Zhong Kui
EricLogic
Zhong Kui
0
6
0
0
L
Cthulhu
MrLimpWaffle
Cthulhu
3
3
1
1.17
W
Bellona
RDJ_904
Bellona
4
2
2
2.5
W
Kukulkan
Ripthebrowns
Kukulkan
6
1
1
6.5
L
Neith
0
3
3
0.5
W
0
1
2
1
L
Fenrir
jepiquito
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,156
Damage
22,681
32,022
Taken
28,653
13,987
Mitigated
12,218
3,615
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,133
5,216
0
3,365
9,138
3,373
0
608
8,530
0
46,135
L
Charybdis
AnGRRyCJ
Charybdis
3,327
1,902
0
974
6,317
1,633
0
0
6,317
0
17,505
W
1,087
836
0
250
3,517
968
393
1,577
1,940
0
16,082
L
Zhong Kui
EricLogic
Zhong Kui
522
245
0
48
5,875
3,420
408
2,168
3,707
7,975
0
L
Cthulhu
MrLimpWaffle
Cthulhu
4,598
971
11
1,621
7,559
5,380
0
3,191
4,368
22,066
0
W
Bellona
RDJ_904
Bellona
3,878
1,776
231
2,187
6,135
3,454
804
265
5,870
0
26,020
W
Kukulkan
Ripthebrowns
Kukulkan
7,283
1,002
0
250
3,835
1,159
144
689
3,146
41,977
0
L
Neith
1,239
155
0
462
4,043
1,112
646
1,013
3,030
0
14,980
W
1,300
372
0
2,364
6,028
3,264
465
1,981
4,047
21,818
0
L
Fenrir
jepiquito
Fenrir
1,470
364
0
499
8,228
2,442
78
2,211
6,017
0
13,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
31,037
148
Minions Killed
284
0
Camps Cleared
0
854,937
Distance Traveled
939,980
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,816
782
73
7
0
211,525
0
L
Charybdis
5,577
558
39
4
0
174,659
1
W
Skadi
5,067
507
38
4
0
170,880
0
L
Zhong Kui
4,092
409
17
2
0
129,847
0
L
Cthulhu
5,310
531
39
4
0
183,485
3
W
Bellona
6,195
620
57
6
0
221,951
0
W
Kukulkan
7,152
715
87
9
0
193,195
0
L
Neith
4,573
457
29
3
0
184,992
0
W
Tiamat
4,807
481
29
3
0
142,429
1
L
Fenrir
5,174
517
24
2
0
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role