Player Matchup

Neith
Neith
BarisSecil
Neith
Level 5
God Stats
0W - 3L
1,195 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Arachne
Arachne
BornToDisrespect
Arachne
Level 29
God Stats
10W - 6L
1,561 SR
Queue Stats
120W - 110L
1,388 Elo+
Solo
Fenrir
Fenrir
Ian_15Vllf
Fenrir
Level 29
God Stats
18W - 12L
1,533 SR
Queue Stats
28W - 27L
1,325 Elo+
Party 2
Charybdis
Charybdis
Neomist
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
agdp12
Scylla
Level 22
God Stats
0W - 2L
1,131 SR
Queue Stats
12W - 12L
1,321 Elo+
Party 2
Team Averages
Level 19
1,384 SR
1,366 Elo+

VS

Team Averages
Level 15
1,469 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
HypexGhoul5378
Morgan Le Fay
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 8L
1,306 Elo+
Party 1
Ratatoskr
Ratatoskr
Orlo_Vieira
Ratatoskr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 76L
1,500 Elo+
Solo
Ra
Ra
XxKiingChaosxX
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,306 Elo+
Party 1
Neith
Neith
enkapuxado
Neith
Level 25
God Stats
9W - 7L
1,345 SR
Queue Stats
95W - 106L
1,279 Elo+
Solo
Fenrir
Fenrir
shadow1078
Fenrir
Level 25
God Stats
10W - 5L
1,500 SR
Queue Stats
22W - 20L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 6 / 3
11,042
394
8,532
17,918
6,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 3 / 3
17,257
616
26,673
22,143
9,714
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Ian_15Vllf
Fenrir
20
7 / 7 / 8
13,565
484
9,244
19,993
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Neomist
Charybdis
17
7 / 8 / 5
12,967
463
12,199
17,653
11,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
agdp12
Scylla
18
2 / 12 / 8
11,915
426
13,005
22,979
7,981
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HypexGhoul5378
Morgan Le Fay
20
11 / 8 / 13
14,543
519
32,056
26,361
13,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Orlo_Vieira
Ratatoskr
16
3 / 8 / 3
11,039
394
2,493
14,807
7,229
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 3 / 24
13,025
465
14,074
17,168
15,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
9 / 6 / 10
13,514
483
13,265
16,993
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
shadow1078
Fenrir
19
8 / 14 / 7
13,713
490
13,044
22,178
20,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
93
37
Kills
36
36
Deaths
39
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
3
0.58
L
19
3
3
6.83
W
Morgan Le Fay
HypexGhoul5378
Morgan Le Fay
11
8
13
2.19
L
Fenrir
Ian_15Vllf
Fenrir
7
7
8
1.57
L
Charybdis
Neomist
Charybdis
7
8
5
1.19
W
Ratatoskr
Orlo_Vieira
Ratatoskr
3
8
3
0.56
W
5
3
24
5.67
L
Scylla
agdp12
Scylla
2
12
8
0.5
W
Neith
9
6
10
2.33
W
Fenrir
shadow1078
Fenrir
8
14
7
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,653
Damage
74,932
100,686
Taken
97,507
44,702
Mitigated
64,108
16,790
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,532
3,633
0
4,118
17,918
6,675
820
7,485
10,221
0
57,827
L
26,673
21,895
0
4,869
22,143
9,714
5
8,576
13,237
0
183,665
W
Morgan Le Fay
HypexGhoul5378
Morgan Le Fay
32,056
4,115
154
7,399
26,361
13,532
1,636
3,057
23,304
84,347
0
L
Fenrir
Ian_15Vllf
Fenrir
9,244
2,077
0
1,094
19,993
8,873
1,281
9,461
10,104
0
49,613
L
Charybdis
Neomist
Charybdis
12,199
6,574
0
3,088
17,653
11,459
2,559
8,303
9,086
0
48,573
W
Ratatoskr
Orlo_Vieira
Ratatoskr
2,493
1,463
0
1,410
14,807
7,229
1,268
3,332
11,475
0
40,144
W
14,074
998
1,772
3,208
17,168
15,344
1,355
2,644
14,524
66,891
0
L
Scylla
agdp12
Scylla
13,005
2,284
0
3,621
22,979
7,981
1,110
10,693
11,908
68,333
0
W
Neith
13,265
3,564
0
5,353
16,993
7,864
3,576
1,756
15,237
0
68,121
W
Fenrir
shadow1078
Fenrir
13,044
3,919
0
866
22,178
20,139
1,315
2,216
19,962
0
57,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,746
Gold Earned
65,834
546
Minions Killed
493
0
Camps Cleared
0
2,227,083
Distance Traveled
2,306,930
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,042
394
89
3
0
422,070
0
L
Arachne
17,257
616
221
8
0
541,623
0
W
Morgan Le Fay
14,543
519
109
4
0
441,506
5
L
Fenrir
13,565
484
71
3
0
552,052
1
L
Charybdis
12,967
463
70
3
0
297,587
3
W
Ratatoskr
11,039
394
74
3
0
491,162
0
W
Ra
13,025
465
93
3
0
504,389
0
L
Scylla
11,915
426
95
3
0
413,751
0
W
Neith
13,514
483
131
5
0
437,569
0
W
Fenrir
13,713
490
86
3
0
432,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role