Player Matchup

Ymir
Ymir
Leviathxn
Ymir
Level 17
God Stats
7W - 8L
1,538 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 2
The Morrigan
The Morrigan
Saleshh
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 198L
1,409 Elo+
Solo
Medusa
Medusa
attila98
Medusa
Level 128
God Stats
5W - 6L
1,539 SR
Queue Stats
177W - 172L
1,539 Elo+
Party 2
Team Averages
Level 56
1,526 SR
1,472 Elo+

VS

Team Averages
Level 87
1,433 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DonMaczetos
Medusa
Level 94
God Stats
43W - 45L
1,484 SR
Queue Stats
147W - 196L
1,398 Elo+
Solo
Thoth
Thoth
Drealix
Thoth
Level 144
God Stats
2W - 1L
1,316 SR
Queue Stats
56W - 34L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 3
7,199
654
3,451
10,286
6,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Saleshh
The Morrigan
10
1 / 5 / 5
7,020
638
2,863
7,067
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
attila98
Medusa
11
3 / 2 / 3
7,573
688
10,642
8,305
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 9
7,869
715
2,701
8,805
10,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
10
3 / 4 / 6
7,752
705
6,315
6,637
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Drealix
Thoth
13
6 / 1 / 3
8,290
754
13,981
5,391
2,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
9
9
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
9
4.5
W
Medusa
3
4
6
1.5
W
Thoth
Drealix
Thoth
6
1
3
7.5
L
Ymir
2
2
3
1.75
L
The Morrigan
Saleshh
The Morrigan
1
5
5
0.7
L
Medusa
attila98
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
22,997
25,658
Taken
20,833
11,414
Mitigated
15,656
3,282
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,701
1,011
747
2,148
8,805
10,183
57
3,114
5,691
0
4,704
W
Medusa
6,315
2,018
0
305
6,637
2,700
763
2,250
4,387
0
26,419
W
Thoth
Drealix
Thoth
13,981
513
0
1,413
5,391
2,773
699
1,203
4,188
38,856
0
L
Ymir
3,451
417
479
1,403
10,286
6,825
364
4,812
5,474
10,439
0
L
The Morrigan
Saleshh
The Morrigan
2,863
366
0
0
7,067
2,133
588
3,250
3,817
14,867
0
L
Medusa
attila98
Medusa
10,642
4,065
0
1,400
8,305
2,456
0
6,118
2,187
0
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,792
Gold Earned
23,911
121
Minions Killed
126
5
Camps Cleared
4
577,403
Distance Traveled
606,545
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,869
715
7
1
1
197,748
1
W
Medusa
7,752
705
60
5
0
199,509
1
W
Thoth
8,290
754
59
5
3
209,288
3
L
Ymir
7,199
654
19
2
1
188,376
0
L
The Morrigan
7,020
638
33
3
0
178,745
1
L
Medusa
7,573
688
69
6
4
210,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role