Player Matchup

Hachiman
Hachiman
EjaQlatron
Hachiman
Level 43
God Stats
15W - 25L
1,491 SR
Queue Stats
215W - 263L
1,407 Elo+
Party 3
Merlin
Merlin
Maniek5056
Merlin
Level 64
God Stats
3W - 2L
1,833 SR
Queue Stats
311W - 366L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
StreemRushTV
Cthulhu
Level 43
God Stats
6W - 5L
1,546 SR
Queue Stats
135W - 163L
1,336 Elo+
Party 3
Chaac
Chaac
l-MateuszeQ-l
Chaac
Level 26
God Stats
3W - 7L
1,273 SR
Queue Stats
109W - 143L
1,361 Elo+
Party 1
Loki
Loki
przemek1977
Loki
Level 21
God Stats
8W - 17L
1,496 SR
Queue Stats
102W - 150L
1,367 Elo+
Party 1
Team Averages
Level 39
1,528 SR
1,380 Elo+

VS

Team Averages
Level 44
1,534 SR
1,449 Elo+
Amaterasu
Amaterasu
AtoMic_vHxpnotic
Amaterasu
Level 83
God Stats
5W - 7L
1,447 SR
Queue Stats
170W - 166L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
DrakonnKenn
Kukulkan
Level 27
God Stats
2W - 3L
1,324 SR
Queue Stats
28W - 33L
1,412 Elo+
Party 2
Horus
Horus
Guyane89
Horus
Level 49
God Stats
16W - 11L
1,571 SR
Queue Stats
90W - 91L
1,412 Elo+
Party 2
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 23
God Stats
56W - 37L
1,609 SR
Queue Stats
59W - 42L
1,496 Elo+
Party 2
Ravana
Ravana
TheDelalex
Ravana
Level 38
God Stats
3W - 1L
1,719 SR
Queue Stats
108W - 103L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EjaQlatron
Hachiman
14
1 / 7 / 2
8,426
421
12,319
14,594
4,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Maniek5056
Merlin
12
1 / 8 / 1
7,595
380
13,393
13,084
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
StreemRushTV
Cthulhu
16
5 / 5 / 0
10,008
500
12,186
14,804
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 1
9,257
463
8,726
20,558
14,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 12 / 2
6,924
346
3,268
15,038
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
9 / 0 / 4
12,634
632
14,307
13,943
13,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DrakonnKenn
Kukulkan
16
1 / 3 / 1
10,300
515
1,605
11,594
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Guyane89
Horus
15
8 / 1 / 10
10,466
523
6,795
17,297
14,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 2 / 6
11,867
593
23,293
18,505
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
TheDelalex
Ravana
15
7 / 2 / 8
10,448
522
11,102
9,374
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
38
39
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
9
0
4
11
W
Kukulkan
DrakonnKenn
Kukulkan
1
3
1
0.5
L
Hachiman
EjaQlatron
Hachiman
1
7
2
0.29
W
Horus
Guyane89
Horus
8
1
10
13
L
Merlin
Maniek5056
Merlin
1
8
1
0.19
W
13
2
6
8
L
Cthulhu
StreemRushTV
Cthulhu
5
5
0
1
W
Ravana
TheDelalex
Ravana
7
2
8
5.5
L
1
7
1
0.21
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,892
Damage
57,102
78,078
Taken
70,713
31,653
Mitigated
44,575
13,539
Healing
32,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
14,307
5,740
0
5,514
13,943
13,330
2,187
2,510
11,312
0
83,410
W
Kukulkan
DrakonnKenn
Kukulkan
1,605
389
0
4,446
11,594
4,372
2,154
5,862
5,306
59,283
0
L
Hachiman
EjaQlatron
Hachiman
12,319
5,536
172
4,038
14,594
4,569
976
7,312
7,282
0
58,187
W
Horus
Guyane89
Horus
6,795
2,601
1,138
4,606
17,297
14,914
1,010
5,497
11,551
0
20,576
L
Merlin
Maniek5056
Merlin
13,393
488
0
729
13,084
4,068
0
5,618
7,466
40,104
0
W
23,293
14,073
1,667
11,422
18,505
6,782
5,276
7,909
10,446
87,758
0
L
Cthulhu
StreemRushTV
Cthulhu
12,186
298
345
4,221
14,804
5,106
378
6,771
8,033
49,067
0
W
Ravana
TheDelalex
Ravana
11,102
2,371
0
3,516
9,374
5,177
0
3,552
5,625
0
56,154
L
8,726
1,389
0
4,034
20,558
14,407
0
1,983
18,575
3,842
42,229
L
3,268
802
0
0
15,038
3,503
0
3,214
11,824
0
23,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
55,715
350
Minions Killed
533
0
Camps Cleared
0
1,686,296
Distance Traveled
1,786,202
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,634
632
164
8
0
390,450
6
W
Kukulkan
10,300
515
124
6
0
296,028
0
L
Hachiman
8,426
421
79
4
0
330,792
2
W
Horus
10,466
523
35
2
0
393,030
0
L
Merlin
7,595
380
57
3
0
314,978
2
W
Olorun
11,867
593
127
6
0
304,731
2
L
Cthulhu
10,008
500
80
4
0
373,938
2
W
Ravana
10,448
522
83
4
0
401,963
4
L
Chaac
9,257
463
97
5
0
336,474
3
L
Loki
6,924
346
37
2
0
330,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role