Player Matchup

Tiamat
Tiamat
Easytank
Tiamat
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Ecocide
Baron Samedi
Level 18
God Stats
2W - 1L
1,565 SR
Queue Stats
23W - 26L
1,475 Elo+
Party 2
Ra
Ra
RichardNixon730
Ra
Level 18
God Stats
2W - 0L
1,582 SR
Queue Stats
45W - 27L
1,651 Elo+
Solo
Fenrir
Fenrir
lokonox123
Fenrir
Level 30
God Stats
1W - 0L
1,164 SR
Queue Stats
18W - 12L
1,452 Elo+
Solo
Danzaburou
Danzaburou
sisterphister1
Danzaburou
Level 14
God Stats
14W - 25L
1,332 SR
Queue Stats
38W - 55L
1,402 Elo+
Solo
Team Averages
Level 21
1,378 SR
1,506 Elo+

VS

Team Averages
Level 45
1,528 SR
1,567 Elo+
Charybdis
Charybdis
DEZSO
Charybdis
Level 138
God Stats
0W - 1L
1,829 SR
Queue Stats
7W - 5L
1,707 Elo+
Party 1
Ymir
Ymir
IvanCantu
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,428 Elo+
Solo
Sol
Sol
LibelousTuna9
Sol
Level 29
God Stats
31W - 51L
1,171 SR
Queue Stats
377W - 412L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
cobrabeast
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Nemesis
Nemesis
phylishawkins-as
Nemesis
Level 28
God Stats
5W - 7L
1,639 SR
Queue Stats
52W - 58L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Easytank
Tiamat
19
7 / 7 / 20
12,479
1,040
19,213
14,432
9,443
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Ecocide
Baron Samedi
19
5 / 4 / 21
11,880
990
13,801
14,353
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 2 / 23
16,670
1,389
40,002
17,868
8,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
lokonox123
Fenrir
19
2 / 3 / 17
11,227
936
9,441
13,531
9,502
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
sisterphister1
Danzaburou
20
11 / 2 / 18
13,907
1,159
27,906
13,824
6,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEZSO
Charybdis
19
10 / 8 / 7
14,204
1,184
24,780
21,618
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
0 / 10 / 11
10,350
863
11,451
28,141
32,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 9 / 11
11,783
982
13,166
24,300
8,751
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
cobrabeast
Kuzenbo
18
1 / 8 / 11
10,830
903
8,916
18,890
26,562
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 8 / 12
12,234
1,020
10,056
24,060
8,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
70
43
Kills
18
18
Deaths
43
99
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DEZSO
Charybdis
10
8
7
1.69
W
Tiamat
Easytank
Tiamat
7
7
20
2.43
W
Baron Samedi
Ecocide
Baron Samedi
5
4
21
3.88
L
Ymir
0
10
11
0.55
L
3
9
11
0.94
W
18
2
23
14.75
L
Kuzenbo
cobrabeast
Kuzenbo
1
8
11
0.81
W
Fenrir
lokonox123
Fenrir
2
3
17
3.5
L
4
8
12
1.25
W
Danzaburou
sisterphister1
Danzaburou
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,363
Damage
68,369
74,008
Taken
117,009
41,300
Mitigated
83,105
19,374
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DEZSO
Charybdis
24,780
13,274
0
4,102
21,618
7,290
0
15,781
5,837
0
71,260
W
Tiamat
Easytank
Tiamat
19,213
1,833
0
2,486
14,432
9,443
0
6,335
8,097
32,732
0
W
Baron Samedi
Ecocide
Baron Samedi
13,801
1,245
1,511
3,334
14,353
7,473
0
5,976
8,377
23,825
0
L
Ymir
11,451
1,235
0
0
28,141
32,009
0
15,564
12,577
19,675
0
L
13,166
3,058
0
3,488
24,300
8,751
0
14,346
9,954
26,427
0
W
40,002
1,544
2,572
6,319
17,868
8,867
0
8,176
9,692
83,099
0
L
Kuzenbo
cobrabeast
Kuzenbo
8,916
2,554
0
0
18,890
26,562
0
12,081
6,809
17,880
0
W
Fenrir
lokonox123
Fenrir
9,441
1,817
644
2,260
13,531
9,502
0
5,504
8,027
0
17,873
L
10,056
3,483
0
4,995
24,060
8,493
0
15,244
8,816
0
32,956
W
Danzaburou
sisterphister1
Danzaburou
27,906
15,726
0
248
13,824
6,015
0
7,542
6,282
0
52,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,163
Gold Earned
59,401
227
Minions Killed
194
8
Camps Cleared
7
1,015,405
Distance Traveled
1,008,071
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,204
1,184
90
8
1
196,524
0
W
Tiamat
12,479
1,040
28
2
0
168,296
0
W
Baron Samedi
11,880
990
16
1
1
179,117
0
L
Ymir
10,350
863
14
1
1
176,755
2
L
Sol
11,783
982
36
3
2
202,632
0
W
Ra
16,670
1,389
116
10
5
244,772
0
L
Kuzenbo
10,830
903
12
1
1
206,577
0
W
Fenrir
11,227
936
19
2
2
221,774
0
L
Nemesis
12,234
1,020
42
4
2
225,583
0
W
Danzaburou
13,907
1,159
48
4
0
201,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role