Player Matchup

Ah Puch
Ah Puch
Picchiaduro97
Ah Puch
Level 108
God Stats
92W - 120L
1,370 SR
Queue Stats
95W - 130L
1,381 Elo+
Solo
Ares
Ares
V3nomuz
Ares
Level 24
God Stats
0W - 1L
1,193 SR
Queue Stats
11W - 10L
1,425 Elo+
Solo
Charybdis
Charybdis
l J SMOOTH l
Charybdis
Level 104
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 127L
1,446 Elo+
Solo
Team Averages
Level 79
1,354 SR
1,417 Elo+

VS

Team Averages
Level 62
1,469 SR
1,479 Elo+
Chaac
Chaac
HankHillll
Chaac
Level 120
God Stats
4W - 6L
1,293 SR
Queue Stats
122W - 151L
1,420 Elo+
Party 1
Hel
Hel
Shifter zK
Hel
Level 58
God Stats
5W - 8L
1,353 SR
Queue Stats
12W - 32L
1,222 Elo+
Party 1
Anhur
Anhur
oniisamaaa
Anhur
Level 8
God Stats
2W - 0L
1,761 SR
Queue Stats
35W - 7L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
4 / 1 / 4
9,122
652
12,082
7,060
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
V3nomuz
Ares
11
1 / 4 / 5
8,114
580
5,742
15,674
13,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
l J SMOOTH l
Charybdis
12
3 / 4 / 4
8,771
627
6,821
8,038
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 2 / 7
9,462
676
8,988
13,425
10,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 5
8,861
633
2,180
9,905
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
15
7 / 1 / 1
10,520
751
13,518
11,637
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
9
9
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
7
2.25
L
Ah Puch
4
1
4
6
W
1
5
5
0.7
L
Ares
V3nomuz
Ares
1
4
5
0.88
L
Charybdis
l J SMOOTH l
Charybdis
3
4
4
1.25
W
Anhur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
24,686
30,772
Taken
34,967
20,426
Mitigated
19,136
2,690
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,988
1,284
0
4,998
13,425
10,564
198
7,087
6,338
0
28,265
L
Ah Puch
12,082
0
0
1,860
7,060
3,037
72
171
6,889
38,286
0
W
2,180
255
3,285
4,559
9,905
4,297
568
6,523
3,382
11,097
0
L
Ares
V3nomuz
Ares
5,742
279
87
430
15,674
13,952
0
1,627
14,047
10,005
0
L
Charybdis
l J SMOOTH l
Charybdis
6,821
2,438
0
313
8,038
3,437
36
547
7,491
0
25,033
W
Anhur
13,518
7,735
0
4,545
11,637
4,275
1,783
4,844
6,793
0
74,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
28,843
131
Minions Killed
201
2
Camps Cleared
9
702,043
Distance Traveled
757,463
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,462
676
46
3
0
252,166
3
L
Ah Puch
9,122
652
74
5
1
249,801
0
W
Hel
8,861
633
26
2
0
252,009
0
L
Ares
8,114
580
7
1
0
265,427
3
L
Charybdis
8,771
627
50
4
1
186,815
2
W
Anhur
10,520
751
129
9
9
253,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role