Player Matchup

Cupid
Cupid
Akoxia
Cupid
Level 27
God Stats
5W - 2L
1,719 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 1
Artio
Artio
Alyyze
Artio
Level 19
God Stats
17W - 10L
1,770 SR
Queue Stats
37W - 31L
1,489 Elo+
Party 1
Fenrir
Fenrir
CHEVREgadoury50
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 52L
1,335 Elo+
Party 2
Scylla
Scylla
Darkmanre
Scylla
Level 28
God Stats
6W - 1L
1,829 SR
Queue Stats
96W - 25L
1,944 Elo+
Solo
Osiris
Osiris
Z0mBiKiDs
Osiris
Level 20
God Stats
4W - 1L
1,812 SR
Queue Stats
29W - 43L
1,401 Elo+
Party 2
Team Averages
Level 22
1,726 SR
1,516 Elo+

VS

Team Averages
Level 23
1,567 SR
1,476 Elo+
Nu Wa
Nu Wa
FGP2016
Nu Wa
Level 4
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Merlin
Merlin
Matthew905
Merlin
Level 18
God Stats
0W - 2L
2,030 SR
Queue Stats
24W - 17L
1,819 Elo+
Solo
Apollo
Apollo
jansendefx
Apollo
Level 7
God Stats
2W - 1L
1,763 SR
Queue Stats
6W - 13L
1,439 Elo+
Party 3
Odin
Odin
kKyLiX
Odin
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 209L
1,416 Elo+
Solo
Arachne
Arachne
missuggggly
Arachne
Level 67
God Stats
3W - 6L
1,320 SR
Queue Stats
106W - 108L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akoxia
Cupid
7
4 / 0 / 1
4,630
661
2,410
1,441
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Alyyze
Artio
6
1 / 1 / 3
4,220
603
1,573
4,293
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 1 / 0
3,981
569
466
3,034
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Darkmanre
Scylla
8
2 / 0 / 2
4,912
702
2,631
2,481
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Z0mBiKiDs
Osiris
8
2 / 1 / 1
4,710
673
2,169
3,922
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FGP2016
Nu Wa
3
0 / 2 / 1
3,253
465
805
1,840
701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Matthew905
Merlin
7
0 / 2 / 1
3,916
559
1,075
3,409
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
jansendefx
Apollo
6
1 / 3 / 0
3,658
523
1,490
3,046
536
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
kKyLiX
Odin
5
0 / 2 / 0
3,286
469
904
3,034
1,349
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
missuggggly
Arachne
5
1 / 2 / 0
3,621
517
1,642
4,153
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Akoxia
Cupid
4
0
1
4.5
W
Artio
Alyyze
Artio
1
1
3
2.5
W
2
1
0
2
W
Scylla
Darkmanre
Scylla
2
0
2
3
L
Nu Wa
FGP2016
Nu Wa
0
2
1
0.25
L
Merlin
Matthew905
Merlin
0
2
1
0.25
W
Osiris
Z0mBiKiDs
Osiris
2
1
1
2.5
L
Apollo
jansendefx
Apollo
1
3
0
0.33
L
Odin
kKyLiX
Odin
0
2
0
0
L
Arachne
missuggggly
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
5,916
15,171
Taken
15,482
8,524
Mitigated
4,702
4,553
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Akoxia
Cupid
2,410
1,011
0
629
1,441
381
640
314
1,127
0
19,784
W
Artio
Alyyze
Artio
1,573
180
264
2,201
4,293
3,098
0
491
3,802
11,840
0
W
466
239
0
414
3,034
839
0
348
2,652
0
9,582
W
Scylla
Darkmanre
Scylla
2,631
626
0
633
2,481
644
0
727
1,754
23,410
0
L
Nu Wa
FGP2016
Nu Wa
805
291
0
341
1,840
701
0
425
1,415
2,816
0
L
Merlin
Matthew905
Merlin
1,075
265
0
350
3,409
818
0
1,491
1,782
16,325
0
W
Osiris
Z0mBiKiDs
Osiris
2,169
664
0
412
3,922
3,562
0
0
3,734
0
17,284
L
Apollo
jansendefx
Apollo
1,490
1,087
0
569
3,046
536
0
831
2,215
0
12,667
L
Odin
kKyLiX
Odin
904
222
0
154
3,034
1,349
0
0
3,034
0
4,472
L
Arachne
missuggggly
Arachne
1,642
1,386
0
1,615
4,153
1,298
0
1,231
2,832
0
12,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
17,734
178
Minions Killed
99
0
Camps Cleared
0
670,844
Distance Traveled
578,759
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,630
661
42
6
0
127,012
0
W
Artio
4,220
603
18
3
0
143,945
1
W
Fenrir
3,981
569
24
3
0
141,542
0
W
Scylla
4,912
702
48
7
0
135,752
2
L
Nu Wa
3,253
465
4
1
0
67,463
1
L
Merlin
3,916
559
36
5
0
120,827
0
W
Osiris
4,710
673
46
7
0
122,593
0
L
Apollo
3,658
523
20
3
0
138,390
1
L
Odin
3,286
469
10
1
0
103,875
2
L
Arachne
3,621
517
29
4
0
148,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role