Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BigBlacGoliath
Cthulhu
Level 118
God Stats
9W - 3L
1,681 SR
Queue Stats
162W - 147L
1,542 Elo+
Party 2
Medusa
Medusa
CallMeShadowe
Medusa
Level 129
God Stats
8W - 7L
1,777 SR
Queue Stats
176W - 159L
1,551 Elo+
Party 2
Awilix
Awilix
DelusiveTTV
Awilix
Level 101
God Stats
5W - 3L
1,622 SR
Queue Stats
223W - 199L
1,498 Elo+
Solo
Charybdis
Charybdis
Rolltide0001
Charybdis
Level 118
God Stats
1W - 3L
1,296 SR
Queue Stats
809W - 744L
1,502 Elo+
Solo
Team Averages
Level 117
1,575 SR
1,518 Elo+

VS

Team Averages
Level 109
1,574 SR
1,531 Elo+
Chaac
Chaac
Benson1239
Chaac
Level 123
God Stats
19W - 22L
1,522 SR
Queue Stats
452W - 430L
1,578 Elo+
Party 1
Anhur
Anhur
ItsShaggy17
Anhur
Level 114
God Stats
9W - 11L
1,763 SR
Queue Stats
180W - 153L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Marijewana735
Cthulhu
Level 68
God Stats
2W - 2L
1,543 SR
Queue Stats
56W - 55L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Orrin999
Cu Chulainn
Level 148
God Stats
1W - 2L
1,423 SR
Queue Stats
48W - 51L
1,537 Elo+
Solo
Ra
Ra
YOU_MAD_BRO-BMD
Ra
Level 90
God Stats
3W - 4L
1,617 SR
Queue Stats
170W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 3
5,948
541
1,272
3,848
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
4 / 2 / 6
5,687
517
3,827
9,051
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 4
6,559
596
7,193
6,229
1,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
11
4 / 0 / 2
6,296
572
4,034
5,288
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Rolltide0001
Charybdis
10
1 / 3 / 1
5,319
484
4,075
5,838
1,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 1 / 2
6,428
584
4,501
7,690
8,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 3 / 0
4,895
445
2,394
6,232
1,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
8
0 / 3 / 0
5,118
465
1,977
7,298
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Orrin999
Cu Chulainn
10
2 / 4 / 1
5,695
518
2,625
8,152
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 0
6,756
614
2,590
5,362
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
6
6
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
3
2.5
L
Chaac
3
1
2
4
W
4
2
6
3.5
W
4
0
4
6
W
Awilix
4
0
2
5
L
0
3
0
0
L
Cthulhu
0
3
0
0
L
Cu Chulainn
Orrin999
Cu Chulainn
2
4
1
0.63
W
Charybdis
Rolltide0001
Charybdis
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
14,087
30,254
Taken
34,734
10,165
Mitigated
16,965
8,536
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,272
245
0
1,090
3,848
1,180
1,070
1,641
2,079
29,879
330
L
Chaac
4,501
638
0
2,719
7,690
8,027
39
715
6,975
0
26,581
W
3,827
532
0
1,400
9,051
4,009
351
648
8,219
16,501
0
W
7,193
2,633
0
2,384
6,229
1,786
357
1,363
4,828
0
39,634
W
Awilix
4,034
1,903
0
2,426
5,288
1,588
0
707
4,555
0
27,411
L
2,394
904
0
1,493
6,232
1,051
0
1,020
5,212
0
23,309
L
Cthulhu
1,977
295
0
1,259
7,298
3,363
0
1,481
5,795
19,111
0
L
Cu Chulainn
Orrin999
Cu Chulainn
2,625
817
0
2,268
8,152
2,611
201
826
7,306
0
25,884
W
Charybdis
Rolltide0001
Charybdis
4,075
1,997
0
1,236
5,838
1,602
0
0
5,398
0
25,316
L
2,590
356
0
1,550
5,362
1,913
0
953
4,347
44,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
28,892
276
Minions Killed
297
0
Camps Cleared
0
1,024,872
Distance Traveled
1,016,653
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,948
541
71
6
0
209,208
4
L
Chaac
6,428
584
52
5
0
210,677
1
W
Cthulhu
5,687
517
21
2
0
209,570
2
W
Medusa
6,559
596
69
6
0
197,821
2
W
Awilix
6,296
572
66
6
0
239,305
3
L
Anhur
4,895
445
55
5
0
211,489
2
L
Cthulhu
5,118
465
28
3
0
195,185
1
L
Cu Chulainn
5,695
518
59
5
0
187,209
4
W
Charybdis
5,319
484
49
4
0
168,968
0
L
Ra
6,756
614
103
9
0
212,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role