Player Matchup

Kuzenbo
Kuzenbo
ArcanineEx
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Chaac
Chaac
ColNikolai
Chaac
Level 50
God Stats
4W - 7L
1,489 SR
Queue Stats
62W - 45L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maroni2003
Morgan Le Fay
Level 103
God Stats
10W - 10L
1,490 SR
Queue Stats
221W - 219L
1,490 Elo+
Solo
Chronos
Chronos
Quecklaihnm
Chronos
Level 96
God Stats
2W - 1L
1,622 SR
Queue Stats
73W - 74L
1,552 Elo+
Solo
Charybdis
Charybdis
xXxCaldorxXx69
Charybdis
Level 93
God Stats
25W - 25L
1,454 SR
Queue Stats
430W - 417L
1,483 Elo+
Solo
Team Averages
Level 82
1,511 SR
1,471 Elo+

VS

Team Averages
Level 127
1,558 SR
1,502 Elo+
Charybdis
Charybdis
IDuckyOfAwesome
Charybdis
Level 140
God Stats
16W - 19L
1,492 SR
Queue Stats
678W - 579L
1,532 Elo+
Party 1
Thor
Thor
Kamaligy
Thor
Level 87
God Stats
8W - 14L
1,454 SR
Queue Stats
65W - 58L
1,501 Elo+
Solo
Khepri
Khepri
TheBobSled269
Khepri
Level 123
God Stats
3W - 0L
1,848 SR
Queue Stats
144W - 122L
1,547 Elo+
Party 1
Scylla
Scylla
WinterLord2079
Scylla
Level 160
God Stats
17W - 19L
1,545 SR
Queue Stats
390W - 377L
1,509 Elo+
Party 1
Odin
Odin
zmoneybaby55
Odin
Level 126
God Stats
3W - 3L
1,452 SR
Queue Stats
281W - 274L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArcanineEx
Kuzenbo
12
1 / 2 / 5
7,727
644
5,380
11,756
15,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
13
3 / 3 / 4
8,192
683
8,428
13,951
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Maroni2003
Morgan Le Fay
13
1 / 4 / 5
7,498
625
13,352
8,875
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Quecklaihnm
Chronos
15
1 / 3 / 3
8,159
680
6,331
7,665
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xXxCaldorxXx69
Charybdis
13
1 / 6 / 4
7,617
635
5,552
9,242
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IDuckyOfAwesome
Charybdis
17
7 / 1 / 6
10,179
848
17,323
7,234
3,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
1 / 1 / 10
8,715
726
5,026
8,575
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 14
9,694
808
4,438
11,145
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 10
9,896
825
8,649
7,165
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 9
9,464
789
6,869
14,139
12,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
7
Kills
18
18
Deaths
7
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArcanineEx
Kuzenbo
1
2
5
1.75
L
Chaac
3
3
4
1.67
W
Charybdis
IDuckyOfAwesome
Charybdis
7
1
6
10
W
Thor
1
1
10
6
L
Morgan Le Fay
Maroni2003
Morgan Le Fay
1
4
5
0.88
L
Chronos
Quecklaihnm
Chronos
1
3
3
0.83
W
2
2
14
4.5
W
4
1
10
9
L
Charybdis
xXxCaldorxXx69
Charybdis
1
6
4
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
42,305
51,489
Taken
48,258
41,512
Mitigated
33,409
7,958
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArcanineEx
Kuzenbo
5,380
1,975
0
0
11,756
15,510
116
2,819
8,937
10,867
0
L
Chaac
8,428
1,200
0
4,353
13,951
14,630
0
3,739
10,212
0
22,229
W
Charybdis
IDuckyOfAwesome
Charybdis
17,323
9,796
0
1,723
7,234
3,225
2,537
2,825
4,230
0
52,396
W
Thor
5,026
1,227
0
625
8,575
3,960
725
5,966
2,300
0
26,069
L
Morgan Le Fay
Maroni2003
Morgan Le Fay
13,352
1,665
0
1,377
8,875
4,003
39
2,647
6,228
28,129
0
L
Chronos
Quecklaihnm
Chronos
6,331
1,398
0
1,300
7,665
3,738
400
1,936
5,729
32,644
2,623
W
4,438
364
0
1,625
11,145
10,246
319
5,085
5,453
17,494
0
W
8,649
1,207
0
2,732
7,165
3,402
1,015
3,911
2,907
39,355
0
L
Charybdis
xXxCaldorxXx69
Charybdis
5,552
2,147
0
928
9,242
3,631
293
2,541
6,701
0
27,848
W
6,869
864
285
1,080
14,139
12,576
289
6,118
7,325
328
16,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
47,948
234
Minions Killed
274
7
Camps Cleared
11
1,000,471
Distance Traveled
1,079,220
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,727
644
15
1
0
194,692
3
L
Chaac
8,192
683
38
3
1
204,153
1
W
Charybdis
10,179
848
88
7
3
195,055
1
W
Thor
8,715
726
60
5
5
234,873
4
L
Morgan Le Fay
7,498
625
51
4
0
202,319
1
L
Chronos
8,159
680
75
6
4
210,417
2
W
Khepri
9,694
808
25
2
0
232,288
1
W
Scylla
9,896
825
82
7
3
208,933
0
L
Charybdis
7,617
635
55
5
2
188,890
0
W
Odin
9,464
789
19
2
0
208,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role