Player Matchup

Charybdis
Charybdis
L0UDP4CKPRI3ST
Charybdis
Level 76
God Stats
5W - 8L
1,480 SR
Queue Stats
13W - 27L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
Level 78
God Stats
8W - 5L
1,746 SR
Queue Stats
71W - 65L
1,442 Elo+
Solo
Chaac
Chaac
littlejohny11222
Chaac
Level 69
God Stats
11W - 13L
1,529 SR
Queue Stats
307W - 379L
1,442 Elo+
Solo
Team Averages
Level 74
1,585 SR
1,418 Elo+

VS

Team Averages
Level 104
1,551 SR
1,483 Elo+
Charybdis
Charybdis
Jabreezy23
Charybdis
Level 156
God Stats
27W - 22L
1,690 SR
Queue Stats
289W - 247L
1,527 Elo+
Solo
Ra
Ra
PolarChampion
Ra
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 231L
1,432 Elo+
Solo
Ganesha
Ganesha
sky2137
Ganesha
Level 33
God Stats
6W - 5L
1,463 SR
Queue Stats
34W - 55L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
L0UDP4CKPRI3ST
Charybdis
13
0 / 5 / 7
10,033
590
10,096
12,274
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
15
5 / 1 / 4
11,244
661
13,654
10,676
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
11,550
679
19,461
20,021
23,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jabreezy23
Charybdis
13
3 / 6 / 3
10,365
610
15,013
19,921
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 2
9,993
588
10,744
11,955
5,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
sky2137
Ganesha
12
0 / 1 / 3
10,018
589
4,284
16,838
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Jabreezy23
Charybdis
3
6
3
0.75
W
Charybdis
L0UDP4CKPRI3ST
Charybdis
0
5
7
0.7
W
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
5
1
4
7
L
3
3
2
1.33
W
4
0
4
6
L
Ganesha
sky2137
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,211
Damage
30,041
42,971
Taken
48,714
32,712
Mitigated
36,911
22,977
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Jabreezy23
Charybdis
15,013
5,110
0
165
19,921
10,054
61
144
18,801
0
32,418
W
Charybdis
L0UDP4CKPRI3ST
Charybdis
10,096
3,467
561
1,847
12,274
4,771
620
6,151
6,123
0
30,144
W
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
13,654
5,544
425
5,147
10,676
4,292
2,004
2,239
8,437
0
55,914
L
10,744
432
3,734
3,861
11,955
5,576
138
342
11,259
33,415
0
W
19,461
2,941
452
14,545
20,021
23,649
519
7,505
12,516
0
51,914
L
Ganesha
sky2137
Ganesha
4,284
809
245
3,431
16,838
21,281
48
0
16,155
21,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
30,376
209
Minions Killed
162
10
Camps Cleared
2
905,635
Distance Traveled
907,884
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,365
610
73
4
2
281,779
5
W
Charybdis
10,033
590
50
3
4
274,549
0
W
Ah Muzen Cab
11,244
661
82
5
5
293,708
7
L
Ra
9,993
588
77
5
0
328,232
2
W
Chaac
11,550
679
77
5
1
337,378
2
L
Ganesha
10,018
589
12
1
0
297,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role