Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kurfuffled
Bacchus
Level 84
God Stats
9W - 7L
1,504 SR
Queue Stats
166W - 180L
1,433 Elo+
Solo
Chaac
Chaac
MoKoJoJo23
Chaac
Level 62
God Stats
29W - 29L
1,464 SR
Queue Stats
383W - 357L
1,496 Elo+
Solo
Ymir
Ymir
TheFaIIenCreed
Ymir
Level 129
God Stats
46W - 33L
1,633 SR
Queue Stats
141W - 163L
1,411 Elo+
Party 1
Charybdis
Charybdis
destroyxa156
Charybdis
Level 85
God Stats
12W - 5L
1,776 SR
Queue Stats
296W - 310L
1,431 Elo+
Solo
Team Averages
Level 97
1,575 SR
1,454 Elo+

VS

Team Averages
Level 129
1,552 SR
1,459 Elo+
Charybdis
Charybdis
Guachu21
Charybdis
Level 101
God Stats
2W - 3L
1,738 SR
Queue Stats
238W - 244L
1,491 Elo+
Party 2
Discordia
Discordia
IDRATHERBEAFISH
Discordia
Level 85
God Stats
8W - 7L
1,578 SR
Queue Stats
201W - 213L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
IndioXxX69
Gilgamesh
Level 159
God Stats
10W - 15L
1,490 SR
Queue Stats
213W - 251L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
ToxicKyng
Xbalanque
Level 156
God Stats
59W - 68L
1,477 SR
Queue Stats
261W - 293L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
xRYZZOx
Jormungandr
Level 143
God Stats
41W - 43L
1,475 SR
Queue Stats
249W - 287L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 1 / 6
10,509
584
7,111
10,587
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Kurfuffled
Bacchus
14
4 / 0 / 12
9,269
515
4,317
12,065
9,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
3 / 0 / 2
10,170
565
11,868
14,695
10,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 1 / 6
10,333
574
7,143
9,838
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
destroyxa156
Charybdis
17
7 / 1 / 9
11,065
615
8,871
10,603
3,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guachu21
Charybdis
11
0 / 8 / 0
6,975
388
4,247
11,298
3,170
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
IDRATHERBEAFISH
Discordia
12
2 / 6 / 0
8,300
461
8,224
12,254
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IndioXxX69
Gilgamesh
13
0 / 2 / 3
8,309
462
12,093
18,470
13,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
ToxicKyng
Xbalanque
14
1 / 5 / 1
8,117
451
7,316
13,677
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xRYZZOx
Jormungandr
10
0 / 3 / 0
6,803
378
2,851
7,159
3,900
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
24
Kills
3
3
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
6
6
L
Charybdis
Guachu21
Charybdis
0
8
0
0
L
Discordia
IDRATHERBEAFISH
Discordia
2
6
0
0.33
L
Gilgamesh
IndioXxX69
Gilgamesh
0
2
3
0.75
W
Bacchus
Kurfuffled
Bacchus
4
0
12
10
W
Chaac
3
0
2
4
W
7
1
6
10
L
Xbalanque
ToxicKyng
Xbalanque
1
5
1
0.3
W
Charybdis
destroyxa156
Charybdis
7
1
9
11.5
L
Jormungandr
xRYZZOx
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
34,731
57,788
Taken
62,858
33,733
Mitigated
29,302
20,215
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,111
2,771
0
6,081
10,587
3,976
5,133
3,107
6,985
65,201
0
L
Charybdis
Guachu21
Charybdis
4,247
2,139
0
1,105
11,298
3,170
0
3,231
8,067
0
35,579
L
Discordia
IDRATHERBEAFISH
Discordia
8,224
283
0
1,713
12,254
3,676
0
5,967
6,287
45,281
0
L
Gilgamesh
IndioXxX69
Gilgamesh
12,093
1,887
0
7,386
18,470
13,905
646
2,665
15,805
12,247
38,299
W
Bacchus
Kurfuffled
Bacchus
4,317
643
654
2,074
12,065
9,752
152
2,988
8,752
19,999
0
W
Chaac
11,868
3,837
0
5,980
14,695
10,741
459
2,943
10,424
0
66,996
W
7,143
1,464
0
2,515
9,838
5,582
0
2,492
7,052
58,497
2,771
L
Xbalanque
ToxicKyng
Xbalanque
7,316
2,900
0
1,871
13,677
4,651
0
4,695
8,982
0
55,404
W
Charybdis
destroyxa156
Charybdis
8,871
4,479
0
2,911
10,603
3,682
1,795
1,799
8,677
0
85,404
L
Jormungandr
xRYZZOx
Jormungandr
2,851
588
0
902
7,159
3,900
0
1,930
5,229
33,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
38,504
521
Minions Killed
377
0
Camps Cleared
0
1,804,375
Distance Traveled
1,393,951
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,509
584
127
7
0
340,343
5
L
Charybdis
6,975
388
62
3
0
273,742
2
L
Discordia
8,300
461
79
4
0
306,671
2
L
Gilgamesh
8,309
462
85
5
0
315,828
0
W
Bacchus
9,269
515
18
1
0
374,693
8
W
Chaac
10,170
565
126
7
0
372,749
1
W
Ymir
10,333
574
98
5
0
386,587
4
L
Xbalanque
8,117
451
96
5
0
317,003
3
W
Charybdis
11,065
615
152
8
0
330,003
2
L
Jormungandr
6,803
378
55
3
0
180,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role