Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
Level 67
God Stats
6W - 7L
1,428 SR
Queue Stats
692W - 674L
1,479 Elo+
Party 1
Susano
Susano
ElCompaFluffy
Susano
Level 105
God Stats
1W - 4L
1,187 SR
Queue Stats
590W - 528L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Sebasdtx
Nu Wa
Level 99
God Stats
47W - 38L
1,489 SR
Queue Stats
512W - 436L
1,476 Elo+
Party 1
Team Averages
Level 90
1,368 SR
1,484 Elo+

VS

Team Averages
Level 79
1,634 SR
1,501 Elo+
Charybdis
Charybdis
OpCodplayer20
Charybdis
Level 94
God Stats
0W - 1L
1,713 SR
Queue Stats
57W - 45L
1,493 Elo+
Party 2
Scylla
Scylla
XxAdIdAs_RoSe1
Scylla
Level 66
God Stats
2W - 5L
1,496 SR
Queue Stats
72W - 51L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
mavmatt694life
Sylvanus
Level 77
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
15
6 / 6 / 8
11,488
718
15,285
12,037
4,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 10
11,570
723
12,084
10,471
4,117
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Sebasdtx
Nu Wa
15
7 / 4 / 11
11,543
721
15,783
14,303
5,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OpCodplayer20
Charybdis
13
5 / 7 / 5
10,366
648
8,852
15,613
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 5 / 5
10,981
686
13,069
12,666
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
2 / 7 / 9
9,331
583
7,815
21,776
17,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
13
13
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
6
6
8
1.67
W
6
3
10
3.67
L
Charybdis
OpCodplayer20
Charybdis
5
7
5
1.07
W
Nu Wa
Sebasdtx
Nu Wa
7
4
11
3.13
L
6
5
5
1.7
L
Sylvanus
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
29,736
36,811
Taken
50,055
13,463
Mitigated
27,412
9,401
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Danny7182954
Ah Muzen Cab
15,285
7,606
0
3,033
12,037
4,057
1,201
6,475
5,204
0
52,901
W
12,084
2,682
0
876
10,471
4,117
632
5,217
5,088
0
35,014
L
Charybdis
OpCodplayer20
Charybdis
8,852
3,980
0
1,329
15,613
5,920
1,493
5,329
10,284
0
40,171
W
Nu Wa
Sebasdtx
Nu Wa
15,783
5,821
865
4,627
14,303
5,289
709
9,335
4,482
43,701
0
L
13,069
844
160
2,572
12,666
3,537
394
5,721
6,945
48,936
0
L
Sylvanus
7,815
1,483
2,429
6,744
21,776
17,955
385
5,203
16,573
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
30,678
191
Minions Killed
197
9
Camps Cleared
6
877,113
Distance Traveled
765,032
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,488
718
80
5
2
307,381
1
W
Susano
11,570
723
52
3
3
319,735
2
L
Charybdis
10,366
648
95
6
4
238,652
3
W
Nu Wa
11,543
721
59
4
4
249,997
4
L
Scylla
10,981
686
85
5
2
283,560
4
L
Sylvanus
9,331
583
17
1
0
242,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role