Player Matchup

Janus
Janus
Bizzaro118
Janus
Level 109
God Stats
2W - 2L
1,294 SR
Queue Stats
178W - 209L
1,440 Elo+
Solo
Merlin
Merlin
Stonesthrow_
Merlin
Level 86
God Stats
6W - 1L
1,366 SR
Queue Stats
274W - 287L
1,431 Elo+
Solo
Ah Puch
Ah Puch
TxNups DrkxT
Ah Puch
Level 124
God Stats
10W - 1L
1,809 SR
Queue Stats
427W - 432L
1,396 Elo+
Solo
Bacchus
Bacchus
VathiesSkepseis
Bacchus
Level 88
God Stats
1W - 0L
1,552 SR
Queue Stats
8W - 5L
1,588 Elo+
Solo
Yemoja
Yemoja
getchapull6500
Yemoja
Level 123
God Stats
9W - 5L
1,544 SR
Queue Stats
780W - 802L
1,376 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,446 Elo+

VS

Team Averages
Level 104
1,499 SR
1,434 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VENUSDOOM6161
Baron Samedi
Level 124
God Stats
4W - 2L
1,758 SR
Queue Stats
200W - 202L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
WickedGame6161
Danzaburou
Level 156
God Stats
0W - 2L
1,262 SR
Queue Stats
245W - 257L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
gusty-defect2
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,367 Elo+
Solo
Sol
Sol
untouchablue2
Sol
Level 86
God Stats
4W - 5L
1,475 SR
Queue Stats
203W - 211L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
2 / 7 / 12
12,884
644
14,188
18,709
7,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
20
6 / 3 / 14
15,206
760
17,648
15,842
7,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
TxNups DrkxT
Ah Puch
20
5 / 7 / 18
13,819
691
22,763
22,062
9,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 7 / 6
17,034
852
16,894
25,697
17,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 4 / 14
13,802
690
4,848
25,119
24,019
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
2 / 13 / 8
12,330
617
12,789
24,193
20,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VENUSDOOM6161
Baron Samedi
20
13 / 6 / 11
15,533
777
30,405
20,379
11,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
WickedGame6161
Danzaburou
19
1 / 8 / 16
11,733
587
8,495
19,649
7,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ao Kuang
gusty-defect2
Ao Kuang
5
0 / 1 / 0
8,124
406
0
770
233
20
10 / 6 / 7
13,529
676
24,993
22,144
8,183
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
33
Kills
26
28
Deaths
34
64
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
13
8
0.46
W
Janus
2
7
12
1.14
W
Merlin
6
3
14
4.33
W
Ah Puch
TxNups DrkxT
Ah Puch
5
7
18
2
L
Baron Samedi
VENUSDOOM6161
Baron Samedi
13
6
11
3.08
W
18
7
6
3
L
Danzaburou
WickedGame6161
Danzaburou
1
8
16
1.13
W
2
4
14
2.25
L
Ao Kuang
gusty-defect2
Ao Kuang
0
1
0
0
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
76,682
107,429
Taken
87,135
65,695
Mitigated
47,454
45,929
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,789
6,314
1,931
2,433
24,193
20,227
797
20,077
4,116
0
32,822
W
Janus
14,188
604
3,243
3,643
18,709
7,193
2,312
8,234
10,475
40,660
0
W
Merlin
17,648
1,857
2,658
4,923
15,842
7,237
1,245
9,792
6,050
49,157
0
W
Ah Puch
TxNups DrkxT
Ah Puch
22,763
1,291
1,861
4,413
22,062
9,433
939
12,083
9,979
48,684
0
L
Baron Samedi
VENUSDOOM6161
Baron Samedi
30,405
1,085
1,617
5,916
20,379
11,363
204
18,123
2,256
64,726
0
W
16,894
1,839
1,184
3,021
25,697
17,813
716
12,863
12,834
34,011
0
L
Danzaburou
WickedGame6161
Danzaburou
8,495
1,294
1,321
4,266
19,649
7,448
884
18,899
750
0
19,535
W
4,848
1,023
12,862
8,121
25,119
24,019
1,454
12,426
12,693
13,015
0
L
Ao Kuang
gusty-defect2
Ao Kuang
0
0
0
0
770
233
0
770
0
0
0
L
24,993
6,990
1,271
8,251
22,144
8,183
0
18,472
3,672
51,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,745
Gold Earned
61,249
207
Minions Killed
187
0
Camps Cleared
0
1,693,787
Distance Traveled
1,135,081
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,330
617
41
2
0
215,283
1
W
Janus
12,884
644
61
3
0
350,813
1
W
Merlin
15,206
760
61
3
0
315,991
1
W
Ah Puch
13,819
691
47
2
0
334,179
0
L
Baron Samedi
15,533
777
75
4
0
280,327
1
W
Bacchus
17,034
852
28
1
0
344,843
2
L
Danzaburou
11,733
587
27
1
0
297,641
0
W
Yemoja
13,802
690
10
1
0
347,961
2
L
Ao Kuang
8,124
406
0
0
0
919
0
L
Sol
13,529
676
44
2
0
340,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role