Player Matchup

Achilles
Achilles
Khtek_DZ_19
Achilles
Level 42
God Stats
9W - 6L
1,627 SR
Queue Stats
208W - 192L
1,520 Elo+
Party 1
Medusa
Medusa
Rag_Nar2407
Medusa
Level 154
God Stats
3W - 1L
1,916 SR
Queue Stats
387W - 315L
1,547 Elo+
Party 1
Charybdis
Charybdis
TehContortionist
Charybdis
Level 44
God Stats
3W - 4L
1,841 SR
Queue Stats
102W - 138L
1,485 Elo+
Solo
Fenrir
Fenrir
The_Ring-_-
Fenrir
Level 67
God Stats
14W - 13L
1,346 SR
Queue Stats
109W - 125L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
l DuncanDonut l
Ah Puch
Level 43
God Stats
1W - 1L
1,350 SR
Queue Stats
134W - 125L
1,501 Elo+
Solo
Team Averages
Level 70
1,616 SR
1,514 Elo+

VS

Team Averages
Level 62
1,453 SR
1,523 Elo+
Apollo
Apollo
 
Apollo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Freezing_Iceberg
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 67L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FuZioN_LiGHTNiNG
Tsukuyomi
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
73W - 53L
1,548 Elo+
Party 2
Osiris
Osiris
InwardBog649377
Osiris
Level 32
God Stats
21W - 26L
1,463 SR
Queue Stats
384W - 399L
1,534 Elo+
Solo
Horus
Horus
mnpmj
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Khtek_DZ_19
Achilles
11
3 / 0 / 3
6,184
618
5,126
4,601
3,238
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
11
6 / 1 / 2
6,866
687
6,467
5,769
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
9
1 / 2 / 2
5,418
542
2,281
5,582
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
9
4 / 5 / 8
6,892
689
4,770
9,995
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 5 / 1
6,259
626
4,666
5,849
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 4 / 5
5,087
509
2,539
6,733
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
12
6 / 1 / 2
6,927
693
5,801
8,245
6,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
10
4 / 1 / 4
6,191
619
2,415
5,701
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 5 / 3
5,060
506
5,810
8,648
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
mnpmj
Horus
7
0 / 5 / 1
4,461
446
914
6,785
2,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
16
Kills
13
13
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
5
0.88
L
Zhong Kui
6
1
2
7
L
Tsukuyomi
4
1
4
6
L
2
5
3
0.7
W
Achilles
Khtek_DZ_19
Achilles
3
0
3
4.5
W
Medusa
6
1
2
7
W
Charybdis
1
2
2
1
W
Fenrir
4
5
8
1.6
W
2
5
1
0.5
L
Horus
mnpmj
Horus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
17,479
31,796
Taken
36,112
12,243
Mitigated
17,487
7,591
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,539
1,834
0
2,386
6,733
1,575
570
710
5,899
0
21,344
L
Zhong Kui
5,801
795
0
4,156
8,245
6,188
0
2,055
5,918
37,804
0
L
Tsukuyomi
2,415
552
0
2,973
5,701
1,644
0
570
5,035
0
24,545
L
5,810
3,167
93
1,818
8,648
5,302
354
781
7,809
0
16,650
W
Achilles
Khtek_DZ_19
Achilles
5,126
783
0
1,621
4,601
3,238
0
969
3,632
0
28,663
W
Medusa
6,467
2,477
0
1,227
5,769
1,683
0
154
5,457
0
43,338
W
Charybdis
2,281
880
0
1,838
5,582
1,795
596
696
4,886
0
32,009
W
Fenrir
4,770
1,816
0
2,333
9,995
3,666
0
482
9,082
0
12,442
W
4,666
293
0
572
5,849
1,861
459
3,500
2,349
26,635
0
L
Horus
mnpmj
Horus
914
172
170
314
6,785
2,778
238
0
6,785
0
10,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
27,726
272
Minions Killed
234
0
Camps Cleared
0
929,950
Distance Traveled
1,000,845
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,087
509
39
4
0
202,300
1
L
Zhong Kui
6,927
693
83
8
0
184,183
0
L
Tsukuyomi
6,191
619
63
6
0
237,659
3
L
Osiris
5,060
506
22
2
0
193,422
2
W
Achilles
6,184
618
58
6
0
195,953
0
W
Medusa
6,866
687
70
7
0
196,803
2
W
Charybdis
5,418
542
60
6
0
165,310
3
W
Fenrir
6,892
689
23
2
0
189,826
4
W
Ah Puch
6,259
626
61
6
0
182,058
2
L
Horus
4,461
446
27
3
0
183,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role