Player Matchup

Fenrir
Fenrir
BEARit59
Fenrir
Level 16
God Stats
5W - 9L
1,467 SR
Queue Stats
99W - 118L
1,203 Elo+
Party 1
Artio
Artio
Mr_Candy_616
Artio
Level 43
God Stats
4W - 6L
1,307 SR
Queue Stats
193W - 210L
1,262 Elo+
Party 1
Horus
Horus
RBS-WiZarD3456
Horus
Level 39
God Stats
10W - 11L
1,742 SR
Queue Stats
243W - 291L
1,377 Elo+
Party 3
Zhong Kui
Zhong Kui
WickedRose23
Zhong Kui
Level 29
God Stats
3W - 3L
1,269 SR
Queue Stats
72W - 85L
1,305 Elo+
Solo
Apollo
Apollo
redshadow875reds
Apollo
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 61L
1,482 Elo+
Party 3
Team Averages
Level 28
1,457 SR
1,326 Elo+

VS

Team Averages
Level 11
1,548 SR
1,338 Elo+
Fenrir
Fenrir
BigBearKinou07
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 39L
1,334 Elo+
Party 2
Odin
Odin
Mathsama07
Odin
Level 16
God Stats
5W - 2L
1,686 SR
Queue Stats
60W - 47L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
Nairodsan07
Cernunnos
Level 5
God Stats
20W - 8L
1,500 SR
Queue Stats
35W - 18L
1,080 Elo+
Party 2
Ymir
Ymir
PlaTa-_-PLoMoOo
Ymir
Level 28
God Stats
19W - 15L
1,556 SR
Queue Stats
122W - 133L
1,318 Elo+
Solo
Olorun
Olorun
Teama_peu
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEARit59
Fenrir
17
2 / 6 / 3
11,254
450
7,398
17,365
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 10
11,896
476
7,825
20,269
29,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 2 / 19
11,167
447
5,586
21,934
28,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
WickedRose23
Zhong Kui
17
6 / 2 / 17
12,056
482
18,026
20,440
16,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
19 / 3 / 7
13,812
552
30,618
19,217
10,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
13,226
529
16,289
18,554
12,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 5 / 9
11,576
463
13,814
20,950
20,120
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Nairodsan07
Cernunnos
16
2 / 7 / 6
10,538
422
15,289
17,774
6,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 11 / 3
9,001
360
10,280
24,945
19,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Teama_peu
Olorun
7
0 / 4 / 0
7,295
292
2,661
6,703
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
31
Kills
16
16
Deaths
31
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BEARit59
Fenrir
2
6
3
0.58
L
9
4
4
2.75
L
4
5
9
1.7
W
2
3
10
2.33
L
Cernunnos
Nairodsan07
Cernunnos
2
7
6
0.71
L
1
11
3
0.23
W
2
2
19
5.75
L
Olorun
Teama_peu
Olorun
0
4
0
0
W
Zhong Kui
WickedRose23
Zhong Kui
6
2
17
7.25
W
19
3
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,453
Damage
58,333
99,225
Taken
88,926
93,086
Mitigated
60,464
42,729
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BEARit59
Fenrir
7,398
1,762
934
7,247
17,365
7,638
362
195
17,170
0
77,754
L
16,289
2,296
0
2,678
18,554
12,514
3,136
4,142
14,412
0
96,619
L
13,814
1,461
0
2,010
20,950
20,120
694
6,679
14,271
1,582
54,103
W
7,825
1,137
1,519
5,706
20,269
29,676
1,142
1,125
19,144
55,791
0
L
Cernunnos
Nairodsan07
Cernunnos
15,289
5,491
0
3,708
17,774
6,033
608
4,769
13,005
0
63,838
L
10,280
275
0
80
24,945
19,951
390
8,441
16,504
36,075
0
W
5,586
3,001
3,308
6,083
21,934
28,487
772
4,401
17,533
0
30,413
L
Olorun
Teama_peu
Olorun
2,661
1,146
83
922
6,703
1,846
0
1,820
4,883
12,793
4,665
W
Zhong Kui
WickedRose23
Zhong Kui
18,026
1,432
1,740
8,069
20,440
16,809
2,409
4,995
15,445
76,768
0
W
30,618
21,023
0
8,123
19,217
10,476
4,720
2,470
16,747
0
130,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,185
Gold Earned
51,636
496
Minions Killed
436
0
Camps Cleared
0
2,255,525
Distance Traveled
1,978,133
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,254
450
112
4
0
486,312
0
L
Fenrir
13,226
529
162
6
0
488,637
2
L
Odin
11,576
463
106
4
0
422,451
2
W
Artio
11,896
476
90
4
0
482,172
1
L
Cernunnos
10,538
422
108
4
0
421,471
0
L
Ymir
9,001
360
34
1
0
379,114
1
W
Horus
11,167
447
25
1
0
429,060
3
L
Olorun
7,295
292
26
1
0
266,460
0
W
Zhong Kui
12,056
482
106
4
0
435,087
6
W
Apollo
13,812
552
163
7
0
422,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role