Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BroshadBeast
Gilgamesh
Level 80
God Stats
9W - 8L
1,599 SR
Queue Stats
114W - 100L
1,619 Elo+
Solo
Artemis
Artemis
Failureman
Artemis
Level 83
God Stats
32W - 36L
1,504 SR
Queue Stats
319W - 337L
1,425 Elo+
Solo
Thanatos
Thanatos
Housedabs
Thanatos
Level 55
God Stats
0W - 1L
1,768 SR
Queue Stats
21W - 48L
1,301 Elo+
Party 1
Team Averages
Level 82
1,574 SR
1,469 Elo+

VS

Team Averages
Level 109
1,513 SR
1,526 Elo+
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ghostcitynight
Charybdis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,554 Elo+
Solo
Arachne
Arachne
Linius
Arachne
Level 107
God Stats
161W - 144L
1,505 SR
Queue Stats
369W - 426L
1,470 Elo+
Solo
Ra
Ra
Unfazabl3Chris
Ra
Level 110
God Stats
22W - 25L
1,562 SR
Queue Stats
657W - 631L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 3 / 0
5,186
519
1,429
6,179
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
8
1 / 2 / 1
5,031
503
3,630
7,035
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
BroshadBeast
Gilgamesh
9
2 / 4 / 0
5,371
537
2,953
6,820
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Failureman
Artemis
8
1 / 3 / 1
4,888
489
3,423
5,382
1,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Housedabs
Thanatos
8
0 / 4 / 1
4,918
492
922
5,748
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 5
5,684
568
1,951
4,685
4,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
10
2 / 0 / 3
5,473
547
3,952
5,897
2,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ghostcitynight
Charybdis
9
3 / 2 / 2
5,726
573
4,363
5,558
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Linius
Arachne
10
5 / 2 / 0
6,063
606
4,007
6,186
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 0 / 3
7,318
732
4,783
3,550
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
L
Chaac
 
Chaac
1
2
1
0.75
W
Bellona
 
Bellona
1
1
5
3.5
W
Hades
 
Hades
2
0
3
3.5
L
Gilgamesh
BroshadBeast
Gilgamesh
2
4
0
0.5
L
Artemis
Failureman
Artemis
1
3
1
0.5
W
Charybdis
Ghostcitynight
Charybdis
3
2
2
2
L
Thanatos
Housedabs
Thanatos
0
4
1
0.13
W
Arachne
Linius
Arachne
5
2
0
2.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,357
Damage
19,056
31,164
Taken
25,876
10,803
Mitigated
12,157
10,966
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,429
176
0
1,245
6,179
2,176
0
2,899
3,102
23,455
0
L
Chaac
 
Chaac
3,630
876
182
2,894
7,035
2,819
0
2,399
4,563
0
18,376
W
Bellona
 
Bellona
1,951
428
0
284
4,685
4,389
173
80
4,605
0
19,820
W
Hades
 
Hades
3,952
865
150
3,220
5,897
2,762
0
175
5,490
24,583
0
L
Gilgamesh
BroshadBeast
Gilgamesh
2,953
1,140
0
1,781
6,820
2,970
0
0
6,820
0
21,788
L
Artemis
Failureman
Artemis
3,423
1,546
0
1,449
5,382
1,125
49
1,830
3,544
0
18,608
W
Charybdis
Ghostcitynight
Charybdis
4,363
2,286
0
1,207
5,558
1,253
293
0
5,346
0
22,771
L
Thanatos
Housedabs
Thanatos
922
200
135
3,280
5,748
1,713
0
1,310
4,400
0
18,751
W
Arachne
Linius
Arachne
4,007
3,219
0
2,514
6,186
2,495
423
269
5,917
0
26,485
W
4,783
1,221
116
1,881
3,550
1,258
158
905
2,597
44,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
30,264
219
Minions Killed
300
0
Camps Cleared
0
875,604
Distance Traveled
894,177
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,186
519
57
6
0
172,424
2
L
Chaac
5,031
503
32
3
0
186,592
2
W
Bellona
5,684
568
35
4
0
178,191
5
W
Hades
5,473
547
44
4
0
180,006
4
L
Gilgamesh
5,371
537
41
4
0
169,377
3
L
Artemis
4,888
489
39
4
0
163,098
0
W
Charybdis
5,726
573
54
5
0
163,425
1
L
Thanatos
4,918
492
50
5
0
184,113
1
W
Arachne
6,063
606
56
6
0
168,522
3
W
Ra
7,318
732
111
11
0
204,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role