Player Matchup

Sylvanus
Sylvanus
GLANZATIM
Sylvanus
Level 92
God Stats
3W - 3L
1,537 SR
Queue Stats
188W - 183L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Happyface2214
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,575 Elo+
Solo
Chang'e
Chang'e
TheLilacHydra
Chang'e
Level 89
God Stats
4W - 7L
1,346 SR
Queue Stats
202W - 202L
1,475 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,516 Elo+

VS

Team Averages
Level 84
1,474 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElJuancho2000
Izanami
Level 44
God Stats
14W - 10L
1,634 SR
Queue Stats
57W - 40L
1,582 Elo+
Party 2
Charybdis
Charybdis
hermanosxl86
Charybdis
Level 128
God Stats
1W - 4L
1,287 SR
Queue Stats
71W - 69L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GLANZATIM
Sylvanus
12
7 / 0 / 14
8,347
927
7,734
9,950
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Happyface2214
Danzaburou
12
7 / 0 / 13
8,441
938
11,246
6,654
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
12
7 / 1 / 12
8,045
894
9,088
8,497
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 7 / 0
6,241
693
3,943
13,636
5,821
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
9
0 / 8 / 1
5,936
660
7,781
9,724
2,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
hermanosxl86
Charybdis
8
0 / 6 / 1
5,865
652
3,832
8,172
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
1
1
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
0
0.14
L
Izanami
0
8
1
0.06
W
Sylvanus
GLANZATIM
Sylvanus
7
0
14
14
W
Danzaburou
Happyface2214
Danzaburou
7
0
13
13.5
W
Chang'e
7
1
12
13
L
Charybdis
hermanosxl86
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
15,556
25,101
Taken
31,532
11,183
Mitigated
10,293
15,561
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,943
596
35
463
13,636
5,821
0
8,164
5,089
8,075
0
L
Izanami
7,781
5,388
207
438
9,724
2,481
0
3,677
5,867
0
24,959
W
Sylvanus
GLANZATIM
Sylvanus
7,734
2,862
1,956
4,356
9,950
5,957
1,082
1,607
8,343
23,265
4,179
W
Danzaburou
Happyface2214
Danzaburou
11,246
6,084
0
2,866
6,654
2,568
1,663
950
5,704
0
29,367
W
Chang'e
9,088
629
2,263
4,120
8,497
2,658
140
1,458
7,039
22,253
0
L
Charybdis
hermanosxl86
Charybdis
3,832
1,351
0
1,064
8,172
1,991
0
3,640
4,442
0
15,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
18,042
117
Minions Killed
96
5
Camps Cleared
2
518,540
Distance Traveled
435,842
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,241
693
8
1
1
153,609
1
L
Izanami
5,936
660
51
6
0
135,891
1
W
Sylvanus
8,347
927
34
4
2
163,999
4
W
Danzaburou
8,441
938
49
5
2
172,101
3
W
Chang'e
8,045
894
34
4
1
182,440
0
L
Charybdis
5,865
652
37
4
1
146,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role