Player Matchup

Cthulhu
Cthulhu
CommandoWolf
Cthulhu
Level 29
God Stats
35W - 39L
1,448 SR
Queue Stats
217W - 149L
1,528 Elo+
Party 3
Charybdis
Charybdis
KollSt0rm
Charybdis
Level 62
God Stats
3W - 2L
1,302 SR
Queue Stats
392W - 337L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Megapointer
Tsukuyomi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,458 Elo+
Party 2
Chronos
Chronos
Vicétone
Chronos
Level 107
God Stats
9W - 8L
1,547 SR
Queue Stats
478W - 442L
1,438 Elo+
Party 2
Odin
Odin
Zackkyy
Odin
Level 81
God Stats
3W - 0L
1,735 SR
Queue Stats
187W - 169L
1,512 Elo+
Party 3
Team Averages
Level 79
1,506 SR
1,495 Elo+

VS

Team Averages
Level 52
1,678 SR
1,539 Elo+
Scylla
Scylla
Arkytekt37
Scylla
Level 35
God Stats
12W - 31L
1,447 SR
Queue Stats
195W - 215L
1,352 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dеimos
Kumbhakarna
Level 35
God Stats
1W - 1L
1,770 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 1
King Arthur
King Arthur
Fasto440
King Arthur
Level 27
God Stats
10W - 10L
1,527 SR
Queue Stats
37W - 25L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
Montirovka
Jing Wei
Level 69
God Stats
8W - 3L
1,773 SR
Queue Stats
37W - 24L
1,634 Elo+
Party 1
Arachne
Arachne
undead198883
Arachne
Level 93
God Stats
3W - 1L
1,876 SR
Queue Stats
42W - 28L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CommandoWolf
Cthulhu
20
6 / 3 / 20
16,037
573
20,554
25,245
34,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
KollSt0rm
Charybdis
20
9 / 4 / 14
14,635
523
34,687
20,916
8,754
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Megapointer
Tsukuyomi
20
6 / 8 / 11
15,029
537
18,302
26,311
11,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
Vicétone
Chronos
20
15 / 6 / 6
16,740
598
26,064
24,741
9,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
Zackkyy
Odin
20
2 / 4 / 6
14,496
518
5,113
14,862
15,556
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arkytekt37
Scylla
19
3 / 10 / 7
12,740
455
10,971
25,051
11,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Dеimos
Kumbhakarna
15
0 / 9 / 2
10,606
379
2,859
28,329
28,703
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Fasto440
King Arthur
20
8 / 2 / 6
15,170
542
16,969
22,856
25,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Montirovka
Jing Wei
20
3 / 7 / 4
13,891
496
21,401
29,423
12,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
undead198883
Arachne
20
11 / 10 / 7
14,113
504
20,378
30,961
20,436
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
38
Kills
25
25
Deaths
38
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arkytekt37
Scylla
3
10
7
0.65
W
Cthulhu
CommandoWolf
Cthulhu
6
3
20
5.33
L
Kumbhakarna
Dеimos
Kumbhakarna
0
9
2
0.11
L
King Arthur
Fasto440
King Arthur
8
2
6
5.5
W
Charybdis
KollSt0rm
Charybdis
9
4
14
4
W
Tsukuyomi
Megapointer
Tsukuyomi
6
8
11
1.44
L
Jing Wei
Montirovka
Jing Wei
3
7
4
0.71
W
Chronos
Vicétone
Chronos
15
6
6
3
W
Odin
Zackkyy
Odin
2
4
6
1.25
L
Arachne
undead198883
Arachne
11
10
7
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,720
Damage
72,578
112,075
Taken
136,620
79,784
Mitigated
98,715
37,725
Healing
36,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arkytekt37
Scylla
10,971
982
0
4,543
25,051
11,062
2,119
14,521
10,530
61,295
0
W
Cthulhu
CommandoWolf
Cthulhu
20,554
1,005
1,932
8,352
25,245
34,089
207
2,405
22,840
67,176
0
L
Kumbhakarna
Dеimos
Kumbhakarna
2,859
62
975
2,426
28,329
28,703
0
6,964
21,049
20,456
0
L
King Arthur
Fasto440
King Arthur
16,969
212
0
7,165
22,856
25,572
125
4,963
17,669
0
107,018
W
Charybdis
KollSt0rm
Charybdis
34,687
22,420
0
5,361
20,916
8,754
2,484
1,646
19,270
0
155,506
W
Tsukuyomi
Megapointer
Tsukuyomi
18,302
4,170
0
8,552
26,311
11,559
749
3,671
22,640
0
103,761
L
Jing Wei
Montirovka
Jing Wei
21,401
16,265
0
13,760
29,423
12,942
0
9,160
20,263
0
137,482
W
Chronos
Vicétone
Chronos
26,064
9,174
0
10,762
24,741
9,826
4,167
5,533
19,208
125,329
0
W
Odin
Zackkyy
Odin
5,113
836
0
2,766
14,862
15,556
1,018
575
14,287
0
100,269
L
Arachne
undead198883
Arachne
20,378
14,996
0
8,073
30,961
20,436
306
11,207
19,664
0
123,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,937
Gold Earned
66,520
756
Minions Killed
676
0
Camps Cleared
0
2,621,424
Distance Traveled
2,546,729
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,740
455
113
4
0
437,441
2
W
Cthulhu
16,037
573
86
3
0
511,821
4
L
Kumbhakarna
10,606
379
23
1
0
510,789
8
L
King Arthur
15,170
542
213
8
0
583,052
5
W
Charybdis
14,635
523
176
6
0
484,568
6
W
Tsukuyomi
15,029
537
150
5
0
567,123
6
L
Jing Wei
13,891
496
200
7
0
478,582
3
W
Chronos
16,740
598
165
6
0
526,578
5
W
Odin
14,496
518
179
6
0
531,334
0
L
Arachne
14,113
504
127
5
0
536,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role