Player Matchup

Neith
Neith
DawnlessTV
Neith
Level 5
God Stats
6W - 0L
1,715 SR
Queue Stats
6W - 0L
1,958 Elo+
Party 1
Guan Yu
Guan Yu
Wizfear
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,958 Elo+
Party 1
He Bo
He Bo
Yungminglee
He Bo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,958 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,958 Elo+

VS

Team Averages
Level 89
1,499 SR
1,524 Elo+
Raijin
Raijin
TTVChaosreign911
Raijin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 178L
1,598 Elo+
Party 2
Charybdis
Charybdis
YiffingUwU
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,418 Elo+
Party 2
Thor
Thor
bartholomew112
Thor
Level 49
God Stats
0W - 1L
1,498 SR
Queue Stats
20W - 19L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 3 / 8
10,444
696
7,398
9,932
2,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Wizfear
Guan Yu
13
1 / 5 / 12
9,878
659
5,090
16,970
14,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
11 / 4 / 3
11,494
766
19,171
9,040
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
10,803
720
15,180
9,735
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
YiffingUwU
Charybdis
12
2 / 7 / 5
9,417
628
6,186
12,897
3,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 6 / 5
9,686
646
5,769
13,656
8,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
12
12
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
8
2.67
L
6
3
4
2.67
W
Guan Yu
Wizfear
Guan Yu
1
5
12
1.4
L
Charybdis
YiffingUwU
Charybdis
2
7
5
0.64
W
11
4
3
3.13
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
27,135
35,942
Taken
36,288
19,549
Mitigated
14,959
5,978
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,398
3,192
0
1,444
9,932
2,664
2,415
5,854
3,685
0
49,755
L
15,180
395
0
625
9,735
2,918
0
3,499
5,952
52,110
0
W
Guan Yu
Wizfear
Guan Yu
5,090
1,618
874
2,406
16,970
14,607
0
5,449
11,087
0
23,446
L
Charybdis
YiffingUwU
Charybdis
6,186
2,919
0
1,543
12,897
3,525
236
7,494
4,991
0
25,633
W
19,171
409
95
1,159
9,040
2,278
482
3,273
5,459
32,880
0
L
5,769
1,192
0
1,390
13,656
8,516
49
7,424
5,882
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
29,906
171
Minions Killed
152
7
Camps Cleared
7
759,208
Distance Traveled
741,235
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,444
696
98
7
3
241,450
2
L
Raijin
10,803
720
89
6
4
264,448
3
W
Guan Yu
9,878
659
36
2
3
264,316
1
L
Charybdis
9,417
628
46
3
1
237,073
2
W
He Bo
11,494
766
37
2
1
253,442
1
L
Thor
9,686
646
17
1
2
239,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role