Player Matchup

Charybdis
Charybdis
IN_THE_MORTAR
Charybdis
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 94L
1,296 Elo+
Party 3
Nemesis
Nemesis
Teyu_31
Nemesis
Level 67
God Stats
2W - 3L
1,247 SR
Queue Stats
103W - 100L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
aaronsj2003
Nu Wa
Level 125
God Stats
9W - 7L
1,623 SR
Queue Stats
151W - 157L
1,491 Elo+
Party 1
Sobek
Sobek
davibra1704
Sobek
Level 69
God Stats
5W - 2L
1,645 SR
Queue Stats
61W - 72L
1,330 Elo+
Party 3
Sylvanus
Sylvanus
mendigomuerto
Sylvanus
Level 82
God Stats
41W - 41L
1,641 SR
Queue Stats
690W - 683L
1,441 Elo+
Party 1
Team Averages
Level 84
1,531 SR
1,395 Elo+

VS

Team Averages
Level 90
1,581 SR
1,411 Elo+
Gilgamesh
Gilgamesh
DarkGamer146
Gilgamesh
Level 59
God Stats
28W - 23L
1,572 SR
Queue Stats
337W - 316L
1,370 Elo+
Solo
Odin
Odin
O3O_CVMPOS
Odin
Level 60
God Stats
2W - 0L
1,724 SR
Queue Stats
41W - 34L
1,364 Elo+
Solo
Sol
Sol
angel8550
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,464 Elo+
Solo
Anubis
Anubis
iRaiKeRz
Anubis
Level 121
God Stats
2W - 2L
1,563 SR
Queue Stats
216W - 200L
1,444 Elo+
Party 2
The Morrigan
The Morrigan
iToxStone
The Morrigan
Level 103
God Stats
7W - 8L
1,548 SR
Queue Stats
161W - 170L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IN_THE_MORTAR
Charybdis
13
4 / 11 / 5
9,254
463
7,381
19,020
5,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Teyu_31
Nemesis
16
6 / 4 / 7
10,449
522
7,949
16,355
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 6
10,393
520
13,914
18,109
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 9
8,749
437
6,710
25,372
17,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
mendigomuerto
Sylvanus
19
9 / 4 / 4
12,212
611
16,836
18,324
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkGamer146
Gilgamesh
17
5 / 6 / 7
10,307
515
12,851
16,921
6,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 12
8,152
408
5,919
11,753
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 5 / 20
9,778
489
14,473
14,763
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
iRaiKeRz
Anubis
18
13 / 5 / 10
11,723
586
23,611
19,488
9,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
iToxStone
The Morrigan
16
9 / 5 / 12
11,273
564
15,910
11,546
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
24
Kills
30
32
Deaths
24
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkGamer146
Gilgamesh
5
6
7
1.42
L
Charybdis
IN_THE_MORTAR
Charybdis
4
11
5
0.59
W
0
3
12
2
L
Nemesis
Teyu_31
Nemesis
6
4
7
2.38
L
4
7
6
1
W
3
5
20
2.6
L
1
6
9
0.92
W
Anubis
iRaiKeRz
Anubis
13
5
10
3.6
W
The Morrigan
iToxStone
The Morrigan
9
5
12
3
L
Sylvanus
mendigomuerto
Sylvanus
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,790
Damage
72,764
97,180
Taken
74,471
42,554
Mitigated
28,437
24,392
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkGamer146
Gilgamesh
12,851
2,893
0
931
16,921
6,777
438
10,045
6,702
3,008
39,859
L
Charybdis
IN_THE_MORTAR
Charybdis
7,381
3,956
0
3,975
19,020
5,602
3,857
10,049
8,959
0
50,062
W
5,919
1,411
0
1,354
11,753
4,274
1,354
6,748
4,879
0
26,435
L
Nemesis
Teyu_31
Nemesis
7,949
3,315
0
1,817
16,355
5,264
0
10,833
5,510
0
67,719
L
13,914
2,709
246
5,125
18,109
4,623
403
12,942
5,161
60,382
0
W
14,473
4,098
0
5,976
14,763
4,125
0
4,628
10,015
67,817
0
L
6,710
1,169
589
6,201
25,372
17,322
312
14,224
11,114
25,488
0
W
Anubis
iRaiKeRz
Anubis
23,611
1,785
0
12,446
19,488
9,665
1,383
10,195
8,877
86,218
0
W
The Morrigan
iToxStone
The Morrigan
15,910
1,989
0
2,638
11,546
3,596
0
3,831
7,232
53,190
90
L
Sylvanus
mendigomuerto
Sylvanus
16,836
4,191
678
5,761
18,324
9,743
1,704
8,703
9,589
78,925
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
51,233
438
Minions Killed
397
0
Camps Cleared
0
1,773,009
Distance Traveled
1,790,555
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,307
515
65
3
0
366,356
4
L
Charybdis
9,254
463
73
4
0
298,768
5
W
Odin
8,152
408
50
3
0
381,682
0
L
Nemesis
10,449
522
93
5
0
438,243
3
L
Nu Wa
10,393
520
96
5
0
318,306
0
W
Sol
9,778
489
95
5
0
359,000
2
L
Sobek
8,749
437
21
1
0
396,031
2
W
Anubis
11,723
586
108
5
0
321,071
3
W
The Morrigan
11,273
564
79
4
0
362,446
1
L
Sylvanus
12,212
611
155
8
0
321,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role