Player Matchup

Hades
Hades
BulloJampQwanna
Hades
Level 96
God Stats
0W - 1L
1,601 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 2
Artemis
Artemis
GoldenLionDjango
Artemis
Level 118
God Stats
1W - 1L
1,824 SR
Queue Stats
15W - 24L
1,402 Elo+
Party 2
Cerberus
Cerberus
Kingmunch25
Cerberus
Level 80
God Stats
1W - 5L
1,563 SR
Queue Stats
34W - 24L
1,512 Elo+
Solo
Ra
Ra
dalek4eva
Ra
Level 89
God Stats
3W - 6L
1,503 SR
Queue Stats
84W - 81L
1,422 Elo+
Solo
Bellona
Bellona
zxSantA
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,391 Elo+
Solo
Team Averages
Level 86
1,598 SR
1,431 Elo+

VS

Team Averages
Level 87
1,572 SR
1,418 Elo+
Anubis
Anubis
Callafrog
Anubis
Level 61
God Stats
3W - 4L
1,526 SR
Queue Stats
10W - 13L
1,366 Elo+
Solo
Hercules
Hercules
KamrenJS
Hercules
Level 106
God Stats
2W - 5L
1,369 SR
Queue Stats
44W - 54L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Nemesis4815
Cthulhu
Level 104
God Stats
2W - 0L
1,792 SR
Queue Stats
14W - 14L
1,445 Elo+
Solo
Neith
Neith
Slythersy
Neith
Level 64
God Stats
92W - 117L
1,511 SR
Queue Stats
154W - 199L
1,426 Elo+
Party 1
Charybdis
Charybdis
legndani
Charybdis
Level 99
God Stats
2W - 3L
1,661 SR
Queue Stats
22W - 21L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 8
8,866
682
8,576
15,119
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 6
9,610
739
9,221
13,817
5,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Kingmunch25
Cerberus
14
0 / 11 / 11
9,229
710
7,186
24,651
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 8 / 6
9,431
725
9,425
12,136
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
zxSantA
Bellona
17
8 / 6 / 5
12,149
935
10,886
18,609
22,244
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Callafrog
Anubis
18
10 / 5 / 11
12,303
946
14,773
12,093
6,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KamrenJS
Hercules
16
4 / 0 / 22
11,342
872
8,431
12,126
7,303
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Nemesis4815
Cthulhu
18
6 / 3 / 17
11,856
912
18,331
12,704
12,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Slythersy
Neith
16
3 / 3 / 18
10,393
799
11,591
8,789
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
legndani
Charybdis
18
13 / 4 / 9
12,888
991
20,372
10,689
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
15
Kills
36
36
Deaths
15
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Anubis
Callafrog
Anubis
10
5
11
3.1
L
2
4
6
1.25
W
Hercules
KamrenJS
Hercules
4
0
22
15
L
Cerberus
Kingmunch25
Cerberus
0
11
11
0.5
W
Cthulhu
Nemesis4815
Cthulhu
6
3
17
4.83
W
Neith
Slythersy
Neith
3
3
18
4
L
3
8
6
0.75
W
Charybdis
legndani
Charybdis
13
4
9
4.38
L
Bellona
zxSantA
Bellona
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,294
Damage
73,498
84,332
Taken
56,401
60,668
Mitigated
33,568
11,501
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,576
550
360
2,388
15,119
6,820
0
7,134
7,985
13,655
0
W
Anubis
Callafrog
Anubis
14,773
541
0
3,548
12,093
6,089
848
6,454
5,639
32,005
0
L
9,221
3,902
0
2,571
13,817
5,374
0
6,983
6,834
0
32,430
W
Hercules
KamrenJS
Hercules
8,431
1,950
0
2,053
12,126
7,303
474
4,526
7,600
0
21,294
L
Cerberus
Kingmunch25
Cerberus
7,186
0
0
2,950
24,651
19,680
0
6,599
18,052
17,635
0
W
Cthulhu
Nemesis4815
Cthulhu
18,331
625
680
1,654
12,704
12,987
196
5,635
7,069
51,441
0
W
Neith
Slythersy
Neith
11,591
6,562
0
3,185
8,789
2,998
3,395
4,627
4,162
0
29,244
L
9,425
456
1,513
794
12,136
6,550
0
7,100
5,036
37,019
0
W
Charybdis
legndani
Charybdis
20,372
11,267
0
912
10,689
4,191
2,377
4,306
6,383
0
41,919
L
Bellona
zxSantA
Bellona
10,886
929
0
925
18,609
22,244
0
5,400
13,209
136
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
58,782
213
Minions Killed
274
4
Camps Cleared
6
1,076,282
Distance Traveled
1,144,273
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,866
682
16
1
1
204,069
1
W
Anubis
12,303
946
52
4
1
211,688
1
L
Artemis
9,610
739
43
3
2
216,974
2
W
Hercules
11,342
872
31
2
0
254,276
3
L
Cerberus
9,229
710
45
3
0
195,715
6
W
Cthulhu
11,856
912
81
6
1
251,834
0
W
Neith
10,393
799
45
3
0
217,516
0
L
Ra
9,431
725
71
5
1
226,974
0
W
Charybdis
12,888
991
65
5
4
208,959
0
L
Bellona
12,149
935
38
3
0
232,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role