Player Matchup

Osiris
Osiris
DayoB88
Osiris
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 70L
1,353 Elo+
Party 2
Odin
Odin
Fey8505
Odin
Level 69
God Stats
6W - 10L
1,306 SR
Queue Stats
23W - 31L
1,275 Elo+
Party 2
Zeus
Zeus
HoMuDPower
Zeus
Level 109
God Stats
8W - 5L
1,549 SR
Queue Stats
308W - 333L
1,413 Elo+
Solo
Yemoja
Yemoja
Kasoru
Yemoja
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,348 Elo+
Party 2
Artemis
Artemis
Theleaper5000
Artemis
Level 26
God Stats
0W - 3L
1,306 SR
Queue Stats
40W - 55L
1,305 Elo+
Party 2
Team Averages
Level 82
1,432 SR
1,339 Elo+

VS

Team Averages
Level 91
1,446 SR
1,416 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cheva571
Charybdis
Level 72
God Stats
25W - 20L
1,418 SR
Queue Stats
221W - 233L
1,390 Elo+
Solo
Arachne
Arachne
Giorgos201
Arachne
Level 80
God Stats
20W - 19L
1,547 SR
Queue Stats
388W - 383L
1,393 Elo+
Solo
Geb
Geb
levers2k
Geb
Level 99
God Stats
20W - 15L
1,216 SR
Queue Stats
317W - 313L
1,387 Elo+
Party 1
Set
Set
xESx-FIFA_TriKz
Set
Level 87
God Stats
10W - 5L
1,551 SR
Queue Stats
154W - 140L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DayoB88
Osiris
16
5 / 7 / 3
10,218
511
5,677
16,485
9,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Fey8505
Odin
15
3 / 4 / 0
9,511
476
3,482
11,253
9,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 3 / 4
10,112
506
16,385
9,530
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kasoru
Yemoja
14
3 / 5 / 3
8,929
446
6,156
16,548
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
13
0 / 8 / 5
8,380
419
4,677
11,802
3,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 3 / 4
11,316
566
11,233
10,796
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Cheva571
Charybdis
20
7 / 2 / 2
12,824
641
8,405
11,807
4,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Giorgos201
Arachne
19
5 / 2 / 7
12,079
604
7,522
15,175
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 12
10,146
507
8,016
17,178
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 5 / 5
11,923
596
13,338
14,210
11,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
14
Kills
26
27
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
4
2.67
W
Charybdis
Cheva571
Charybdis
7
2
2
4
L
Osiris
DayoB88
Osiris
5
7
3
0.93
L
Odin
Fey8505
Odin
3
4
0
0.75
W
Arachne
Giorgos201
Arachne
5
2
7
4.25
L
3
3
4
1.67
L
Yemoja
Kasoru
Yemoja
3
5
3
0.9
L
Artemis
0
8
5
0.31
W
0
3
12
2
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
48,514
65,618
Taken
69,166
41,488
Mitigated
49,155
11,318
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,233
389
0
2,337
10,796
4,807
134
5,600
4,985
66,849
0
W
Charybdis
Cheva571
Charybdis
8,405
4,772
0
5,493
11,807
4,177
2,734
2,362
9,400
0
109,372
L
Osiris
DayoB88
Osiris
5,677
1,856
0
3,590
16,485
9,820
0
4,249
12,236
0
72,358
L
Odin
Fey8505
Odin
3,482
1,041
0
2,043
11,253
9,333
288
2,714
8,539
0
40,321
W
Arachne
Giorgos201
Arachne
7,522
5,883
0
8,706
15,175
8,411
65
2,355
12,706
0
108,924
L
16,385
1,496
0
2,587
9,530
3,710
0
4,048
5,482
66,096
0
L
Yemoja
Kasoru
Yemoja
6,156
659
1,191
1,395
16,548
14,831
0
7,729
8,819
41,907
0
L
Artemis
4,677
2,581
0
512
11,802
3,794
1,320
807
10,995
0
35,008
W
8,016
775
0
1,301
17,178
20,644
203
6,005
10,956
28,562
0
W
13,338
7,203
0
1,669
14,210
11,116
1,034
5,700
8,357
298
72,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
58,288
483
Minions Killed
588
0
Camps Cleared
0
1,735,685
Distance Traveled
1,901,323
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,316
566
111
6
0
365,021
4
W
Charybdis
12,824
641
165
8
0
338,363
2
L
Osiris
10,218
511
115
6
0
348,574
4
L
Odin
9,511
476
92
5
0
367,847
3
W
Arachne
12,079
604
149
7
0
455,551
5
L
Zeus
10,112
506
128
6
0
352,602
4
L
Yemoja
8,929
446
70
4
0
353,869
6
L
Artemis
8,380
419
78
4
0
312,793
0
W
Geb
10,146
507
28
1
0
371,191
0
W
Set
11,923
596
135
7
0
371,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role