Player Matchup

Scylla
Scylla
Platinum V
KingKeKo
Scylla
Platinum V
Level 159
God Stats
3W - 3L
1,484 SR
Queue Stats
28W - 33L
1,631 MMR
Party 4
Geb
Geb
Silver II
McDonalds1256
Geb
Silver II
Level 122
God Stats
20W - 21L
1,552 SR
Queue Stats
334W - 344L
1,439 MMR
Party 1
Apollo
Apollo
Gold V
Spanaq
Apollo
Gold V
Level 107
God Stats
38W - 33L
1,590 SR
Queue Stats
220W - 214L
1,642 MMR
Party 1
Fenrir
Fenrir
Gold III
juaners
Fenrir
Gold III
Level 101
God Stats
11W - 11L
1,659 SR
Queue Stats
82W - 88L
1,585 MMR
Solo
Bellona
Bellona
Gold III
xXTemujinXx
Bellona
Gold III
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 38L
1,458 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,557 SR
1,551 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 55
1,561 SR
1,573 MMR
Yemoja
Yemoja
Bronze III
Andrew1215
Yemoja
Bronze III
Level 30
God Stats
6W - 7L
1,509 SR
Queue Stats
97W - 105L
1,508 MMR
Solo
Izanami
Izanami
Bronze III
Lindorrm
Izanami
Bronze III
Level 30
God Stats
0W - 3L
1,618 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Merlin
Merlin
Bronze III
Sly2100
Merlin
Bronze III
Level 33
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Ravana
Ravana
Gold IV
StayFrostyBois
Ravana
Gold IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,659 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
pkiller567
Amaterasu
Platinum III
Level 135
God Stats
16W - 18L
1,589 SR
Queue Stats
180W - 185L
1,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KingKeKo
Scylla
11
4 / 0 / 2
6,638
664
6,682
4,801
1,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,579
558
2,023
3,677
1,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Spanaq
Apollo
10
2 / 1 / 0
5,864
586
5,155
5,695
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
juaners
Fenrir
11
6 / 1 / 2
6,729
673
5,283
7,188
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xXTemujinXx
Bellona
12
4 / 1 / 1
6,521
652
4,147
6,197
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Morgan Le FayOdinTiamatSetGilgamesh

VS

Bans
SolAthenaThe MorriganFafnirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andrew1215
Yemoja
7
0 / 2 / 1
4,725
473
1,793
6,054
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Lindorrm
Izanami
8
0 / 2 / 0
5,001
500
1,661
4,807
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Sly2100
Merlin
8
0 / 4 / 1
5,021
502
1,006
5,152
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,305
531
3,293
8,432
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
pkiller567
Amaterasu
10
1 / 5 / 0
5,688
569
4,906
8,014
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andrew1215
Yemoja
0
2
1
0.25
W
Scylla
KingKeKo
Scylla
4
0
2
5
L
Izanami
Lindorrm
Izanami
0
2
0
0
W
0
0
5
2.5
L
Merlin
Sly2100
Merlin
0
4
1
0.13
W
Apollo
Spanaq
Apollo
2
1
0
2
L
1
3
0
0.33
W
Fenrir
juaners
Fenrir
6
1
2
7
L
Amaterasu
pkiller567
Amaterasu
1
5
0
0.2
W
Bellona
xXTemujinXx
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
12,659
27,558
Taken
32,459
12,464
Mitigated
13,768
11,572
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andrew1215
Yemoja
1,793
781
737
1,838
6,054
2,946
0
1,630
4,424
6,342
0
W
Scylla
KingKeKo
Scylla
6,682
949
0
2,115
4,801
1,846
620
990
3,811
36,766
0
L
Izanami
Lindorrm
Izanami
1,661
916
0
972
4,807
989
0
490
4,317
0
27,340
W
2,023
137
0
1,922
3,677
1,583
0
960
2,717
9,430
0
L
Merlin
Sly2100
Merlin
1,006
160
0
830
5,152
1,562
0
2,796
2,356
20,775
0
W
Apollo
Spanaq
Apollo
5,155
3,220
0
2,729
5,695
1,666
0
524
5,171
0
45,523
L
3,293
1,084
0
2,284
8,432
2,428
0
2,507
5,925
0
25,687
W
Fenrir
juaners
Fenrir
5,283
2,830
0
2,123
7,188
2,634
0
325
6,863
0
42,944
L
Amaterasu
pkiller567
Amaterasu
4,906
2,365
0
1,157
8,014
5,843
0
1,282
6,732
0
28,321
W
Bellona
xXTemujinXx
Bellona
4,147
1,732
0
2,683
6,197
4,735
0
0
6,197
0
31,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
25,740
327
Minions Killed
255
0
Camps Cleared
0
989,688
Distance Traveled
929,959
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,725
473
16
2
0
182,463
6
W
Scylla
6,638
664
78
8
0
183,522
4
L
Izanami
5,001
500
74
7
0
190,128
3
W
Geb
5,579
558
9
1
0
190,688
6
L
Merlin
5,021
502
45
5
0
181,834
1
W
Apollo
5,864
586
88
9
0
182,519
1
L
Ravana
5,305
531
58
6
0
193,615
3
W
Fenrir
6,729
673
82
8
0
223,187
0
L
Amaterasu
5,688
569
62
6
0
181,919
0
W
Bellona
6,521
652
70
7
0
209,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role